Searched refs:mouse_off_y (Results 1 – 6 of 6) sorted by relevance
3466 const float mouse_off_y = y - 0.5f * dev->height; in button_pressed() local3468 zoom_y += mouse_off_y / (proch * scale); in button_pressed()3499 zoom_y -= mouse_off_y / (proch * scale); in button_pressed()3598 const float mouse_off_y = y - 0.5f * dev->height; in scrolled() local3600 zoom_y += mouse_off_y / (proch * scale); in scrolled()3697 zoom_y -= mouse_off_y / (proch * scale); in scrolled()4252 const float mouse_off_y = y - 0.5f * dev->second_window.height; in second_window_scrolled() local4254 zoom_y += mouse_off_y / (proch * scale); in second_window_scrolled()4349 zoom_y -= mouse_off_y / (proch * scale); in second_window_scrolled()4403 zoom_y += mouse_off_y / (proch * scale); in second_window_button_pressed()[all …]
3601 const float mouse_off_y = y - 0.5f * dev->height; in button_pressed() local3603 zoom_y += mouse_off_y / (proch * scale); in button_pressed()3634 zoom_y -= mouse_off_y / (proch * scale); in button_pressed()3692 const float mouse_off_y = y - 0.5f * dev->height; in scrolled() local3694 zoom_y += mouse_off_y / (proch * scale); in scrolled()3791 zoom_y -= mouse_off_y / (proch * scale); in scrolled()4208 const float mouse_off_y = y - 0.5f * dev->second_window.height; in second_window_scrolled() local4210 zoom_y += mouse_off_y / (proch * scale); in second_window_scrolled()4305 zoom_y -= mouse_off_y / (proch * scale); in second_window_scrolled()4359 zoom_y += mouse_off_y / (proch * scale); in second_window_button_pressed()[all …]
185 int mouse_off_x, mouse_off_y; variable
250 this->mouse_off_y = 0; in GameState()296 m_y += mouse_off_y; in draw()1899 mouse_off_y = 0; in draw()1927 mouse_off_y = - mouse_image->getScaledHeight() / 2; in draw()1936 mouse_off_y = - mouse_image->getScaledHeight() / 2; in draw()1941 mouse_off_y = - mouse_image->getScaledHeight() / 2; in draw()
2213 const float mouse_off_x = px - .5 * dev->width, mouse_off_y = py - .5 * dev->height; in dt_dev_get_pointer_zoom_pos() local2215 zoom2_y += mouse_off_y / (proch * scale); in dt_dev_get_pointer_zoom_pos()
2228 const float mouse_off_x = px - .5 * dev->width, mouse_off_y = py - .5 * dev->height; in dt_dev_get_pointer_zoom_pos() local2230 zoom2_y += mouse_off_y / (proch * scale); in dt_dev_get_pointer_zoom_pos()