Searched refs:moveMerged (Results 1 – 2 of 2) sorted by relevance
274 bool moveMerged(const Location &loc);275 bool moveMerged(const Location &loc, int16 num = 1);276 bool moveMerged(const TilePoint &tp);
902 if (!moveMerged(location, num)) { in move()1077 bool GameObject::moveMerged(const Location &loc, int16 num) { in moveMerged() function in Saga2::GameObject