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Searched refs:moveStack (Results 1 – 13 of 13) sorted by relevance

/dports/games/lordsawar/lordsawar-0.3.2/src/
H A DAI_Allocation.cpp114 moved = moveStack(stack, dest, killed); in allocateStackToCapacityBuilding()
123 moved = moveStack(attacker, dest, killed); in allocateStackToCapacityBuilding()
211 bool moved = moveStack(s, killed); in continueAttacks()
588 if (moveStack(s, *i, killed)) in oldPickupItems()
608 if (moveStack(s, *i, killed)) in oldPickupItems()
880 if (moveStack(s, dest, killed)) in allocateDefensiveStacksToCity()
945 if (moveStack(attacker, dest, killed)) in allocateStacksToThreat()
1205 moved = moveStack(s, killed); in defaultStackMovements()
1230 moved = moveStack(s, killed); in defaultStackMovements()
1340 bool moved = moveStack(s, dest, killed); in stackReinforce()
[all …]
H A DAI_Allocation.h105 bool moveStack(Stack *stack, bool &stack_died);
106 bool moveStack(Stack *stack, Vector<int> dest, bool &stack_died);
H A DGameMap.h991 bool moveStack(Stack *stack, Vector<int> to);
H A DGameMap.cpp1666 bool GameMap::moveStack(Stack *stack, Vector<int> to) in moveStack() function in GameMap
/dports/www/e107/e107/e107_handlers/
H A Dpref_class.php536 …AN_SETTINGS_NOT_SAVED_NO_CHANGES_MADE, $this->prefid, $session_messages)->moveStack($this->prefid);
634 e107::getMessage()->moveStack($this->prefid);
644 e107::getMessage()->moveStack($this->prefid);
657 e107::getMessage()->moveStack($this->prefid);
664 e107::getMessage()->moveStack($this->prefid);
H A Dmodel_class.php1452 e107::getMessage()->moveStack($this->_message_stack, 'default', false, $session);
2478 …e107::getMessage()->moveStack($this->_message_stack.'_validator', $this->_message_stack, false, $s…
2494 e107::getMessage()->moveStack($this->_message_stack.'_validator', 'default', false, $session);
H A Dmessage_handler.php780 public function moveStack($from_stack, $to_stack = 'default', $type = false, $session = true) function in eMessage
/dports/games/chessx/chessx-1.5.6/src/database/
H A Dgamex.cpp351 QStack<Move> moveStack; in moveToId() local
354 moveStack.push(m_nodes[node].move); in moveToId()
361 while(!moveStack.isEmpty()) in moveToId()
363 Move m = moveStack.pop(); in moveToId()
/dports/games/lordsawar/lordsawar-0.3.2/src/editor/
H A Deditorbigmap.cpp343 gm->moveStack(s, tile); in change_map_under_cursor()
346 gm->moveStack(s, tile); in change_map_under_cursor()
/dports/games/barony/Barony-3.3.7/src/
H A Ditems.hpp644 …ithInventoryItem(Entity* my, Stat* myStats, node_t* inventoryNode, bool moveStack, bool overrideCu…
H A Ditems.cpp4121 … const my, Stat* const myStats, node_t* const inventoryNode, const bool moveStack, const bool ove… in swapMonsterWeaponWithInventoryItem() argument
4139 if ( item->count == 1 || moveStack ) in swapMonsterWeaponWithInventoryItem()
/dports/lang/zig-devel/zig-0.9.0/src/arch/wasm/
H A DCodeGen.zig1064 try self.moveStack(offset, result.return_value.local);
1110 fn moveStack(self: *Self, offset: u32, local: u32) !void {
1237 try self.moveStack(@intCast(u32, abi_size), local.local);
1289 try self.moveStack(@intCast(u32, abi_size), arg_local.local);
1340 try self.moveStack(@intCast(u32, abi_size), local.local);
/dports/lang/zig/zig-0.9.0/src/arch/wasm/
H A DCodeGen.zig1064 try self.moveStack(offset, result.return_value.local);
1110 fn moveStack(self: *Self, offset: u32, local: u32) !void {
1237 try self.moveStack(@intCast(u32, abi_size), local.local);
1289 try self.moveStack(@intCast(u32, abi_size), arg_local.local);
1340 try self.moveStack(@intCast(u32, abi_size), local.local);