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Searched refs:move_enemies (Results 1 – 8 of 8) sorted by relevance

/dports/games/tomatoes/tomatoes-1.55/include/
H A Denemy.h97 void move_enemies();
/dports/devel/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/sms/datastorm/
H A Ddatastorm.c573 void move_enemies() { in move_enemies() function
866 move_enemies(); in gameplay_loop()
/dports/games/tomatoes/tomatoes-1.55/src/
H A Dgame.cpp476 move_enemies(); in start_game()
H A Denemy.cpp182 void move_enemies() { in move_enemies() function
/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/
H A Dmain.c109 move_enemies(); in Game()
H A Dinit.c1172 move_enemies(); in ThouArtDefeated()
1211 move_enemies(); in ThouHastWon()
H A Dproto.h614 void move_enemies(void);
H A Denemy.c2117 void move_enemies(void) in move_enemies() function