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Searched refs:movement (Results 1 – 25 of 4257) sorted by relevance

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/dports/audio/denemo/denemo-2.0.6/src/ui/
H A Dmoveviewport.c150 if (gui->movement->currentmeasurenum >= gui->movement->leftmeasurenum) in isoffleftside()
154 …gui->movement->leftmeasurenum -= MAX ((gui->movement->rightmeasurenum - gui->movement->leftmeasure… in isoffleftside()
171 if (gui->movement->currentmeasurenum <= gui->movement->rightmeasurenum) in isoffrightside()
175 …gui->movement->leftmeasurenum += MAX ((gui->movement->rightmeasurenum - gui->movement->leftmeasure… in isoffrightside()
244 while (gui->movement->currentstaffnum > gui->movement->bottom_staff) in move_viewport_down()
317 …gui->movement->currentstaff = g_list_nth (gui->movement->thescore, gui->movement->currentstaffnum … in goto_currentstaffnum()
365 if (gui->movement->currentstaffnum > gui->movement->bottom_staff) in vertical_scroll()
367 gui->movement->currentstaffnum = gui->movement->bottom_staff; in vertical_scroll()
368 …gui->movement->currentstaff = g_list_nth (gui->movement->thescore, gui->movement->bottom_staff - 1… in vertical_scroll()
376 gui->movement->currentstaffnum = gui->movement->top_staff; in vertical_scroll()
[all …]
H A Dmousing.c92 curstaff = g_list_nth (gui->movement->thescore, gui->movement->top_staff - 1); in get_click_height()
136 if (gui->movement->currentobject) in set_cursor_y_from_click()
152 gui->movement->cursor_y = offset; in set_cursor_y_from_click()
153 gui->movement->staffletter_y = offsettonumber (gui->movement->cursor_y); in set_cursor_y_from_click()
214 DenemoMovement *si = gui->movement; in get_placement_from_coordinates()
427 *x /= gui->movement->zoom; in transform_coords()
428 *y /= gui->movement->zoom; in transform_coords()
719 if(gui->movement->recording) in scorearea_button_press()
728 gui->movement->marked_onset_position = (gint)event->x/gui->movement->zoom; in scorearea_button_press()
791 if ((gui->movement->currentmeasurenum != gui->movement->rightmeasurenum) && in scorearea_button_press()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/lua/
H A DMovementApi.cpp413 push_userdata(l, movement); in push_movement()
476 movement->set_xy(x, y); in start_movement_on_point()
522 movement->update(); in update_movements()
635 movement.set_xy(x, y); in movement_api_set_xy()
856 movement.set_speed(speed); in straight_movement_api_set_speed()
885 movement.set_angle(angle); in straight_movement_api_set_angle()
1268 movement.set_path(path); in path_movement_api_set_path()
1298 movement.set_speed(speed); in path_movement_api_set_speed()
1341 movement.set_loop(loop); in path_movement_api_set_loop()
1439 movement.set_speed(speed); in random_path_movement_api_set_speed()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/src/tests/
H A DPathMovement.cpp36 entity.set_movement(movement); in one_step_test()
38 while (!movement->is_finished()) { in one_step_test()
48 while (!movement->is_finished()) { in one_step_test()
56 movement->set_path("3"); in one_step_test()
57 while (!movement->is_finished()) { in one_step_test()
65 movement->set_path("7"); in one_step_test()
85 entity.set_movement(movement); in direction_test()
109 entity.set_movement(movement); in multi_step_test()
120 movement->set_path("220"); in multi_step_test()
147 entity.set_movement(movement); in snap_test()
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/dports/audio/denemo/denemo-2.0.6/src/command/
H A Dstaff.c69movement->currentprimarystaff = movement->currentstaff; movement->currentprimarystaff && (((Denemo… in staff_set_current_primary()
179 movement->thescore = g_list_insert (movement->thescore, staff, addat - 1); in staff_insert()
201 DenemoMovement *movement = project->movement; in staff_new() local
234movement->measurewidths = g_list_append (movement->measurewidths, GINT_TO_POINTER (movement->measu… in staff_new()
376 DenemoMovement *movement = project->movement; in staff_delete() local
413 if (movement->currentstaff == g_list_last (movement->thescore)) in staff_delete()
417 movement->thescore = g_list_delete_link (movement->thescore, movement->currentstaff); in staff_delete()
422 movement->currentstaff = g_list_nth (movement->thescore, movement->currentstaffnum - 1); in staff_delete()
428 movement->currentprimarystaff = movement->currentstaff; in staff_delete()
437 if (project->movement->currentstaffnum < project->movement->top_staff) in staff_delete()
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H A Dcommandfuncs.c139 …if (set_rightmeasurenum (gui->movement) || (gui->movement->currentmeasurenum > gui->movement->righ… in nudgerightward()
164 while (gui->movement->currentstaffnum > gui->movement->bottom_staff) in nudge_downward()
484 if (gui->movement->currentstaff && gui->movement->currentstaff->prev) in swapstaffs()
523 if (gui->movement->currentstaff && gui->movement->currentstaff->next) in splitstaffs()
554 if (gui->movement->currentstaff && gui->movement->currentstaff->prev) in joinstaffs()
594 gui->movement->currentstaff = gui->movement->currentstaff->prev; in govoiceup()
634 gui->movement->currentstaff = gui->movement->currentstaff->prev; in gostaffup()
676 gui->movement->currentstaff = gui->movement->currentstaff->next; in govoicedown()
749 gui->movement->currentstaff = gui->movement->currentstaff->next; in gostaffdown()
1508 …gui->movement->cursor_y = jumpcursor (gui->movement->cursor_y, oldstaffletter_y, gui->movement->st… in shiftcursor()
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H A Dscore.c44 if (!Denemo.non_interactive && gui->movement && gui->movement->buttonbox) in point_to_empty_movement()
47 if (!Denemo.non_interactive && (gui->movement) && gui->movement->lyricsbox) in point_to_empty_movement()
50 gui->movement = newscore; in point_to_empty_movement()
150 if(gui->movement) in set_movement_selector()
154 if ((gui->movement) && gui->movement->lyricsbox && Denemo.prefs.lyrics_pane) in set_movement_selector()
187 if (gui->movement->lyricsbox) in append_movement()
347 if ((gui->movement) && gui->movement->lyricsbox && Denemo.prefs.lyrics_pane) in goto_movement_staff_obj()
374 gui->movement->currentobject = gui->movement->currentobject->next; in goto_movement_staff_obj()
495 gui->movement = this->data; in next_movement()
551 gui->movement = this->data; in prev_movement()
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H A Dtimesig.c140 dnm_setinitialtimesig (Denemo.project->movement, curstaff, 2, 2, TRUE); in settimesig22()
148 dnm_setinitialtimesig (Denemo.project->movement, curstaff, 4, 2, TRUE); in settimesig42()
156 dnm_setinitialtimesig (Denemo.project->movement, curstaff, 3, 2, TRUE); in settimesig32()
164 dnm_setinitialtimesig (Denemo.project->movement, curstaff, 4, 4, TRUE); in settimesig44()
172 dnm_setinitialtimesig (Denemo.project->movement, curstaff, 5, 4, TRUE); in settimesig54()
180 dnm_setinitialtimesig (Denemo.project->movement, curstaff, 2, 4, TRUE); in settimesig24()
188 dnm_setinitialtimesig (Denemo.project->movement, curstaff, 3, 4, TRUE); in settimesig34()
196 dnm_setinitialtimesig (Denemo.project->movement, curstaff, 6, 8, TRUE); in settimesig68()
212 dnm_setinitialtimesig (Denemo.project->movement, curstaff, 3, 8, TRUE); in settimesig38()
220 dnm_setinitialtimesig (Denemo.project->movement, curstaff, 9, 8, TRUE); in settimesig98()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/testing_quest/data/maps/bugs/
H A D1269_coroutines.lua119 local movement = sol.movement.create("straight")
122 movement:start(t)
126 local movement = sol.movement.create('target')
129 movement:start(t,cont)
133 local movement = sol.movement.create("straight")
135 movement:stop()
142 local movement = sol.movement.create("straight")
153 local movement = sol.movement.create("target")
199 local movement = sol.movement.create("straight")
208 local movement = sol.movement.create("straight")
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H A D1116_angle_functions_radians.lua3 local movement
31 movement = sol.movement.create("circle")
32 movement:set_center(center)
33 movement:set_radius(center:get_distance(robyne))
34 movement:set_initial_angle(90)
35 movement:set_angle_speed(180)
39 assert_equal_approx(movement:get_angle_speed(), 180)
42 movement:set_angle_from_center(3 * math.pi / 2)
43 movement:set_angular_speed(math.pi / 2)
47 assert_equal_approx(movement:get_angle_speed(), 90)
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H A D1268_movement_ignore_suspend_in_timer.lua8 local movement = sol.movement.create("straight")
9 movement:set_speed(88)
10 movement:set_max_distance(64)
11 movement:set_ignore_obstacles(true)
12 assert(not movement:get_ignore_suspend())
13 movement:set_ignore_suspend(true)
14 assert(movement:get_ignore_suspend())
17 assert(movement:get_ignore_suspend())
18 movement:start(robyne, sol.main.exit)
H A D858_movement_get_set_ignore_suspend.lua7 local movement = sol.movement.create("straight")
8 movement:set_angle(0)
9 movement:set_speed(96)
10 movement:start(robyne)
11 assert(not movement:get_ignore_suspend())
16 assert(movement:is_suspended())
20 assert(not movement:is_suspended())
22 movement:set_ignore_suspend(true)
26 assert(not movement:is_suspended())
30 assert(not movement:is_suspended())
/dports/audio/denemo/denemo-2.0.6/src/audio/
H A Dmidi.c117 safely_add_track (Denemo.project->movement->smf, Denemo.project->movement->recorded_midi_track); in start_playing()
171 if (Denemo.project->movement && Denemo.project->movement->recorded_midi_track) in stop_playing()
222 if (Denemo.project && Denemo.project->movement && (Denemo.project->movement->start_time > 0.0)) in get_start_time()
236 if (Denemo.project && Denemo.project->movement && Denemo.project->movement->smf) in get_end_time()
239 Denemo.project->movement->end_time = smf_get_length_seconds (Denemo.project->movement->smf); in get_end_time()
252 …if (Denemo.project == NULL || Denemo.project->movement == NULL || Denemo.project->movement->smf ==… in get_smf_event()
302 …if ((Denemo.project->movement->smf == NULL) || (Denemo.project->movement->smfsync != Denemo.projec… in generate_midi()
394 gui->movement->cursor_y = gui->movement->staffletter_y = mid_c_offset; in action_note_into_score()
395 gui->movement->cursor_y += 7 * octave; in action_note_into_score()
408 gui->movement->cursor_y = gui->movement->staffletter_y = mid_c_offset; in add_or_delete_note_to_chord()
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/dports/games/golly/golly-3.3-src/Patterns/Margolus/
H A DTMGas.rle34 # 0,0,1,2 : 0,0,1,3 # contains a wall: no movement
35 # 0,0,1,3 : 0,0,1,2 # contains a wall: no movement
36 # 0,0,2,1 : 0,0,3,1 # contains a wall: no movement
38 # 0,0,3,1 : 0,0,2,1 # contains a wall: no movement
40 # 0,1,1,2 : 0,1,1,3 # contains a wall: no movement
41 # 0,1,1,3 : 0,1,1,2 # contains a wall: no movement
42 # 0,1,2,0 : 0,1,3,0 # contains a wall: no movement
43 # 0,1,2,1 : 0,1,3,1 # contains a wall: no movement
44 # 0,1,2,2 : 0,1,3,3 # contains a wall: no movement
45 # 0,1,3,0 : 0,1,2,0 # contains a wall: no movement
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/dports/audio/denemo/denemo-2.0.6/src/source/
H A Dsourceaudio.c190 …if (Denemo.project->movement && Denemo.project->movement->recording && Denemo.project->movement->r… in get_audio_sample()
235 if (Denemo.project->movement->smfsync != Denemo.project->movement->changecount) in open_source_audio()
258 …if (Denemo.project->movement->recording && (Denemo.project->movement->recording->type==DENEMO_RECO… in rewind_audio()
296 if (Denemo.project->movement->recording) in set_lead_in()
298 …if ((Denemo.project->movement->recording->type==DENEMO_RECORDING_AUDIO) && Denemo.project->movemen… in set_lead_in()
306 …Denemo.project->movement->recording->leadin = secs * Denemo.project->movement->recording->samplera… in set_lead_in()
551 …if (Denemo.project->movement && Denemo.project->movement->recording && Denemo.project->movement->r… in get_audio_sample()
596 if (Denemo.project->movement->smfsync != Denemo.project->movement->changecount) in open_source_audio()
619 …if (Denemo.project->movement->recording && (Denemo.project->movement->recording->type==DENEMO_RECO… in rewind_audio()
657 if (Denemo.project->movement->recording) in set_lead_in()
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/dports/devel/gnome-builder/gnome-builder-41.3/src/plugins/vim/keybindings/
H A Dvim.css55 * The "movement" action takes three parameters.
210 "movement" (line-end, 0, 1, 0)
257 "movement" (next-char, 1, 1, 1)
265 "movement" (next-char, 1, 1, 1)
499 "movement" (next-char, 1, 1, 1)
562 "movement" (next-char, 1, 1, 1)
651 "movement" (next-char, 1, 1, 1)
661 "movement" (last-char, 0, 0, 0)
669 "movement" (next-line, 1, 0, 1)
670 "movement" (last-char, 1, 0, 0)
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/dports/games/gltron/gltron-0.70/src/game/
H A Dcamera.c16 cam->movement[CAM_R] = CLAMP_R_MIN; in clampCam()
18 cam->movement[CAM_R] = CLAMP_R_MAX; in clampCam()
33 cam->movement[CAM_PHI_OFFSET] = 0; in initCircleCamera()
48 cam->movement[CAM_PHI_OFFSET] = 0; in initFollowCamera()
62 cam->movement[CAM_PHI_OFFSET] = 0; in initCockpitCamera()
77 cam->movement[CAM_PHI_OFFSET] = 0; in initFreeCamera()
152 cam->movement[CAM_R] += (cam->movement[CAM_R]-CLAMP_R_MIN+1) * dt / 300.0f; in playerCamera()
154 cam->movement[CAM_R] -= (cam->movement[CAM_R]-CLAMP_R_MIN+1) * dt / 300.0f; in playerCamera()
169 phi = cam->movement[CAM_PHI] + cam->movement[CAM_PHI_OFFSET]; in playerCamera()
170 chi = cam->movement[CAM_CHI]; in playerCamera()
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/dports/graphics/libprojectm/projectm-3.1.12/presets/presets_projectM/
H A DRovastar - Fractopia (Fractal Havok Mix).milk219 per_frame_6=movement =movement + 0.5*(((bass+bass_att + 0.075*pow((bass+0.6*bass_att+0.2*treb_att),…
220 per_frame_7=movement = if(above(movement,10000), 0, movement);
221 per_frame_8=rot =-0.04+ 0.01*(sin(movement*0.696)+cos(movement*0.463)+sin(movement*0.365));
222 per_frame_9=cx = 0 + 0.1*(sin(movement*0.247)+cos(movement*0.373)+sin(movement*0.187));
223 per_frame_10=cy = 0 + 0.1*(sin(movement*0.317)+cos(movement*0.209)+sin(movement*0.109));
224 per_frame_11=ob_b = q4+0.25*sin(movement*3.816);
225 per_frame_12=ob_g = q4+0.25*sin(movement*0.744);
226 per_frame_13=ob_r = q4+0.25*sin(movement*0.707);
228 per_frame_15=zoom = 0.99 + 0.0035*(sin(movement*0.217)+cos(movement*0.413)+sin(movement*0.311));
229 per_frame_16=q1 = movement;
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/presets/
H A DRovastar - Fractopia (Galaxy Swirl Mix).milk223 per_frame_13=movement =movement + 0.5*(((bass+bass_att + 0.075*pow((bass+0.6*bass_att+0.2*treb_att)…
224 per_frame_14=movement = if(above(movement,10000), 0, movement);
225 per_frame_15=rot =-0.04+ 0.01*(sin(movement*0.696)+cos(movement*0.463)+sin(movement*0.365));
226 per_frame_16=cx = 0 + 0.1*(sin(movement*0.247)+cos(movement*0.373)+sin(movement*0.187));
227 per_frame_17=cy = 0 + 0.1*(sin(movement*0.317)+cos(movement*0.209)+sin(movement*0.109));
228 per_frame_18=ob_b = q4+0.25*sin(movement*3.816);
229 per_frame_19=ob_g = q4+0.25*sin(movement*0.744);
230 per_frame_20=ob_r = q4+0.25*sin(movement*0.707);
232 per_frame_22=zoom = 0.99 + 0.0035*(sin(movement*0.217)+cos(movement*0.413)+sin(movement*0.311));
/dports/graphics/libprojectm/projectm-3.1.12/presets/presets_tryptonaut/
H A DRovastar - Fractopia (Galaxy Swirl Mix).milk223 per_frame_13=movement =movement + 0.5*(((bass+bass_att + 0.075*pow((bass+0.6*bass_att+0.2*treb_att)…
224 per_frame_14=movement = if(above(movement,10000), 0, movement);
225 per_frame_15=rot =-0.04+ 0.01*(sin(movement*0.696)+cos(movement*0.463)+sin(movement*0.365));
226 per_frame_16=cx = 0 + 0.1*(sin(movement*0.247)+cos(movement*0.373)+sin(movement*0.187));
227 per_frame_17=cy = 0 + 0.1*(sin(movement*0.317)+cos(movement*0.209)+sin(movement*0.109));
228 per_frame_18=ob_b = q4+0.25*sin(movement*3.816);
229 per_frame_19=ob_g = q4+0.25*sin(movement*0.744);
230 per_frame_20=ob_r = q4+0.25*sin(movement*0.707);
232 per_frame_22=zoom = 0.99 + 0.0035*(sin(movement*0.217)+cos(movement*0.413)+sin(movement*0.311));
/dports/graphics/libprojectm/projectm-3.1.12/presets/presets_milkdrop_104/
H A DRovastar - Fractopia (Galaxy Swirl Mix).milk223 per_frame_13=movement =movement + 0.5*(((bass+bass_att + 0.075*pow((bass+0.6*bass_att+0.2*treb_att)…
224 per_frame_14=movement = if(above(movement,10000), 0, movement);
225 per_frame_15=rot =-0.04+ 0.01*(sin(movement*0.696)+cos(movement*0.463)+sin(movement*0.365));
226 per_frame_16=cx = 0 + 0.1*(sin(movement*0.247)+cos(movement*0.373)+sin(movement*0.187));
227 per_frame_17=cy = 0 + 0.1*(sin(movement*0.317)+cos(movement*0.209)+sin(movement*0.109));
228 per_frame_18=ob_b = q4+0.25*sin(movement*3.816);
229 per_frame_19=ob_g = q4+0.25*sin(movement*0.744);
230 per_frame_20=ob_r = q4+0.25*sin(movement*0.707);
232 per_frame_22=zoom = 0.99 + 0.0035*(sin(movement*0.217)+cos(movement*0.413)+sin(movement*0.311));
/dports/graphics/libprojectm/projectm-3.1.12/presets/presets_milkdrop_200/
H A DRovastar - Fractopia (Galaxy Swirl Mix).milk223 per_frame_13=movement =movement + 0.5*(((bass+bass_att + 0.075*pow((bass+0.6*bass_att+0.2*treb_att)…
224 per_frame_14=movement = if(above(movement,10000), 0, movement);
225 per_frame_15=rot =-0.04+ 0.01*(sin(movement*0.696)+cos(movement*0.463)+sin(movement*0.365));
226 per_frame_16=cx = 0 + 0.1*(sin(movement*0.247)+cos(movement*0.373)+sin(movement*0.187));
227 per_frame_17=cy = 0 + 0.1*(sin(movement*0.317)+cos(movement*0.209)+sin(movement*0.109));
228 per_frame_18=ob_b = q4+0.25*sin(movement*3.816);
229 per_frame_19=ob_g = q4+0.25*sin(movement*0.744);
230 per_frame_20=ob_r = q4+0.25*sin(movement*0.707);
232 per_frame_22=zoom = 0.99 + 0.0035*(sin(movement*0.217)+cos(movement*0.413)+sin(movement*0.311));
/dports/graphics/libprojectm/projectm-3.1.12/presets/presets_stock/
H A DRovastar - Fractopia (Galaxy Swirl Mix).milk223 per_frame_13=movement =movement + 0.5*(((bass+bass_att + 0.075*pow((bass+0.6*bass_att+0.2*treb_att)…
224 per_frame_14=movement = if(above(movement,10000), 0, movement);
225 per_frame_15=rot =-0.04+ 0.01*(sin(movement*0.696)+cos(movement*0.463)+sin(movement*0.365));
226 per_frame_16=cx = 0 + 0.1*(sin(movement*0.247)+cos(movement*0.373)+sin(movement*0.187));
227 per_frame_17=cy = 0 + 0.1*(sin(movement*0.317)+cos(movement*0.209)+sin(movement*0.109));
228 per_frame_18=ob_b = q4+0.25*sin(movement*3.816);
229 per_frame_19=ob_g = q4+0.25*sin(movement*0.744);
230 per_frame_20=ob_r = q4+0.25*sin(movement*0.707);
232 per_frame_22=zoom = 0.99 + 0.0035*(sin(movement*0.217)+cos(movement*0.413)+sin(movement*0.311));
/dports/graphics/libprojectm/projectm-3.1.12/presets/presets_bltc201/
H A DRovastar - Fractopia (Galaxy Swirl Mix).milk223 per_frame_13=movement =movement + 0.5*(((bass+bass_att + 0.075*pow((bass+0.6*bass_att+0.2*treb_att)…
224 per_frame_14=movement = if(above(movement,10000), 0, movement);
225 per_frame_15=rot =-0.04+ 0.01*(sin(movement*0.696)+cos(movement*0.463)+sin(movement*0.365));
226 per_frame_16=cx = 0 + 0.1*(sin(movement*0.247)+cos(movement*0.373)+sin(movement*0.187));
227 per_frame_17=cy = 0 + 0.1*(sin(movement*0.317)+cos(movement*0.209)+sin(movement*0.109));
228 per_frame_18=ob_b = q4+0.25*sin(movement*3.816);
229 per_frame_19=ob_g = q4+0.25*sin(movement*0.744);
230 per_frame_20=ob_r = q4+0.25*sin(movement*0.707);
232 per_frame_22=zoom = 0.99 + 0.0035*(sin(movement*0.217)+cos(movement*0.413)+sin(movement*0.311));
/dports/games/frogatto/frogatto-1.3.1/modules/weregild/data/objects/
H A Drpg_player2.cfg16 movement: "[ctrl_right - ctrl_left, ctrl_down - ctrl_up]",
23 … [set(velocity_x, movement[0]*430 - abs(movement[1])*100*movement[0]), set(velocity_y, movement[1]…
28 if(attack_mode = 0, #normal movement, sword not out#
41 if(movement = [ 0, 0], [
49 [ if( movement != [ 0, 0] and (not attack_locked) and target_NS_Dir = 'north',[
50 …if((movement = [-1*sign(facing), 1] or movement = [0,1] or movement = [-1*sign(facing),0]) and (no…
51 …if((movement = [1*sign(facing), -1] or movement = [1*sign(facing),0] or movement = [0,-1]) and (no…
56 if( movement != [ 0, 0] and (not attack_locked) and target_NS_Dir = 'south',[
57 …if((movement = [1*sign(facing), 1] or movement = [0,1] or movement = [1*sign(facing),0]) and (not …
58 …if((movement = [-1*sign(facing), -1] or movement = [-1*sign(facing),0] or movement = [0,-1]) and (…
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