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Searched refs:movement_multiplier (Results 1 – 2 of 2) sorted by relevance

/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/
H A Drain_particle_system.cpp200 float movement_multiplier = dt_sec * Sector::get().get_gravity() * m_current_speed * 1.41421353f; in update() local
208 float movement = particle->speed * movement_multiplier; in update()
/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Dstack.cpp478 guint32 movement_multiplier = 1; in reset() local
487 movement_multiplier*=2; in reset()
490 if (movement_multiplier > 1024) in reset()
491 movement_multiplier = 1024; in reset()
495 (*it)->setStat(Army::MOVES_MULTIPLIER, movement_multiplier); in reset()