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Searched refs:movieCallback (Results 1 – 6 of 6) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/buried/
H A Dscene_view.cpp1557 …if (_currentScene && _currentScene->movieCallback(this, animationMovie.get(), animationID, MOVIE_S… in playSynchronousAnimation()
1590 …if (_currentScene && _currentScene->movieCallback(this, animationMovie.get(), animationID, MOVIE_S… in playSynchronousAnimation()
1604 …if (_currentScene && _currentScene->movieCallback(this, animationMovie.get(), animationID, MOVIE_S… in playSynchronousAnimationExtern()
1664 …if (_currentScene && _currentScene->movieCallback(this, animationMovie.get(), animationID, MOVIE_S… in playPlacedSynchronousAnimation()
1734 …if (_currentScene && _currentScene->movieCallback(this, animationMovie.get(), animationID, MOVIE_S… in playClippedSynchronousAnimation()
1794 if (!_currentScene->movieCallback(this, _asyncMovie, 0, MOVIE_STOPPED)) in stopAsynchronousAnimation()
1830 …if (_currentScene && _currentScene->movieCallback(this, _asyncMovie, -1, MOVIE_LOOPING_RESTART) ==… in asynchronousAnimationTimerCallback()
1834 if (_currentScene->movieCallback(this, _asyncMovie, -1, MOVIE_STOPPED) == SC_TRUE) { in asynchronousAnimationTimerCallback()
1898 if (_currentScene->movieCallback(this, _asyncMovie, animationID, MOVIE_START) == SC_FALSE) in startPlacedAsynchronousAnimation()
1943 if (_currentScene->movieCallback(this, _asyncMovie, 0, MOVIE_START) == SC_FALSE) in startPlacedAsynchronousAnimation()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/buried/environ/
H A Dscene_base.h99 …virtual int movieCallback(Window *viewWindow, VideoWindow *movie, int animationID, int status) { r… in movieCallback() function
H A Dscene_common.h218 int movieCallback(Window *viewWindow, VideoWindow *movie, int animationID, int status);
H A Dfuture_apartment.cpp1496 int movieCallback(Window *viewWindow, VideoWindow *movie, int animationID, int status);
1610 int ViewVidPhone::movieCallback(Window *viewWindow, VideoWindow *movie, int animationID, int status… in movieCallback() function in Buried::ViewVidPhone
H A Dmayan.cpp968 int movieCallback(Window *viewWindow, VideoWindow *movie, int animationID, int status);
1078 int WaterGodBridgeJump::movieCallback(Window *viewWindow, VideoWindow *movie, int animationID, int … in movieCallback() function in Buried::WaterGodBridgeJump
H A Dscene_common.cpp663 int InteractiveNewsNetwork::movieCallback(Window *viewWindow, VideoWindow *movie, int animationID, … in movieCallback() function in Buried::InteractiveNewsNetwork