/dports/games/jin/jin-2.14.1/src/free/chess/ |
H A D | ChesslikeGenericVariant.java | 160 if (movingPiece.isPawn()){ in isEnPassant() 170 else if (pieceAtIntersection.isSameColor(movingPiece)) in isEnPassant() 174 else if (movingPiece.isWhite()){ in isEnPassant() 214 if (movingPiece==ChessPiece.WHITE_KING){ in isShortCastling() 226 else if (movingPiece==ChessPiece.BLACK_KING){ in isShortCastling() 263 if (movingPiece==ChessPiece.WHITE_KING){ in isLongCastling() 277 else if (movingPiece==ChessPiece.BLACK_KING){ in isLongCastling() 495 Piece movingPiece = pos.getPieceAt(startingSquare); in createChessMove() local 497 if (movingPiece == null) in createChessMove() 500 Player movingPlayer = movingPiece.getPlayer(); in createChessMove() [all …]
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/dports/games/scid/scid/src/ |
H A D | movelist.h | 41 pieceT movingPiece; member 54 piece_Type(movingPiece) == KING; in isNullMove() 58 ASSERT(piece_Type(movingPiece) == KING); in isCastle() 99 pieceT movingPiece, pieceT capturedPiece) { in emplace_back() argument 105 sm.movingPiece = movingPiece; in emplace_back()
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H A D | engine.h | 332 && killer0->movingPiece == sm->movingPiece) { in AddKillerMove() 344 && killer0->movingPiece == sm->movingPiece) { in IsKillerMove() 349 && killer1->movingPiece == sm->movingPiece) { in IsKillerMove() 388 pieceT p = sm->movingPiece; in IncHistoryValue() 402 pieceT p = sm->movingPiece; in GetHistoryValue()
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H A D | position.cpp | 1421 pieceT p = piece_Type (sm->movingPiece); in IsKingInCheck() 2229 auto movingPiece = piece_Make(ToMove, KING); in ReadMoveKing() local 2230 Board[target] = movingPiece; in ReadMoveKing() 2240 Board[kingSq] = movingPiece; in ReadMoveKing() 2247 sm->movingPiece = movingPiece; in ReadMoveKing() 2293 int nPieces = Material[movingPiece]; in ReadMove() 2297 if (Board[from] != movingPiece) in ReadMove() 2320 sm->movingPiece = movingPiece; in ReadMove() 2348 sm->movingPiece = KING; in ReadMoveCastle() 2366 sm->movingPiece = KING; in ReadMoveCastle() [all …]
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H A D | engine.cpp | 1269 ASSERT (bestMove->movingPiece != EMPTY); in StoreHash() 1270 ASSERT (piece_Color(bestMove->movingPiece) == stm); in StoreHash() 1311 bestMove->movingPiece = board[bestMove->from]; in ProbeHash() 1725 if (piece_Type(sm->movingPiece) == PAWN) { in Search()
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H A D | game.cpp | 901 CurrentMove->moveData.movingPiece = sm->movingPiece; in AddMove() 2982 sm->movingPiece = board[sm->from]; in decodeMove() 2986 pieceT pt = piece_Type (sm->movingPiece); in decodeMove() 3019 pieceT pt = piece_Type(sm->movingPiece); in encodeMove()
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H A D | tkscid.cpp | 656 if (piece_Type(sm.movingPiece) == KING) { in sc_base_piecetrack()
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/dports/games/chessx/chessx-1.5.6/dep/scid/code/src/ |
H A D | movelist.h | 39 pieceT movingPiece; member 52 piece_Type(movingPiece) == KING; in isNullMove() 56 ASSERT(piece_Type(movingPiece) == KING); in isCastle() 115 pieceT movingPiece, pieceT capturedPiece) { in emplace_back() argument 121 sm.movingPiece = movingPiece; in emplace_back()
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H A D | position.cpp | 1671 ASSERT(sm->movingPiece == Board[from]); in DoSimpleMove() 1672 const pieceT movingPiece = Board[from]; in DoSimpleMove() local 1673 RemoveFromBoard(movingPiece, from); in DoSimpleMove() 1676 Material[movingPiece]--; in DoSimpleMove() 2200 Board[target] = movingPiece; in ReadMoveKing() 2210 Board[kingSq] = movingPiece; in ReadMoveKing() 2217 sm->movingPiece = movingPiece; in ReadMoveKing() 2263 int nPieces = Material[movingPiece]; in ReadMove() 2267 if (Board[from] != movingPiece) in ReadMove() 2291 sm->movingPiece = movingPiece; in ReadMove() [all …]
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H A D | bytebuf.h | 313 std::pair<int, pieceT> decodeMove(pieceT movingPiece, squareT from, in decodeMove() argument 316 switch (movingPiece) { in decodeMove()
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H A D | game.cpp | 937 CurrentMove->moveData.movingPiece = sm->movingPiece; in AddMove() 2786 sm->movingPiece = pos->GetBoard()[from]; in decodeMove() 2790 ? buf->decodeMove<WHITE>(piece_Type(sm->movingPiece), from, val) in decodeMove() 2791 : buf->decodeMove<BLACK>(piece_Type(sm->movingPiece), from, val); in decodeMove() 2822 switch (piece_Type(sm.movingPiece)) { in encodeMove() 2839 ASSERT(PAWN == piece_Type(sm.movingPiece)); in encodeMove()
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/dports/games/jin/jin-2.14.1/src/free/chess/variants/ |
H A D | BothSidesCastlingVariant.java | 63 ChessPiece movingPiece = (ChessPiece)pos.getPieceAt(startSquare); in isShortCastling() 69 if (movingPiece == ChessPiece.WHITE_KING){ in isShortCastling() 82 else if (movingPiece == ChessPiece.BLACK_KING){ in isShortCastling() 116 ChessPiece movingPiece = (ChessPiece)pos.getPieceAt(startSquare); in isLongCastling() 122 if (movingPiece == ChessPiece.WHITE_KING){ in isLongCastling() 139 else if (movingPiece == ChessPiece.BLACK_KING){ in isLongCastling() 177 ChessPiece movingPiece = (ChessPiece)pos.getPieceAt(startSquare); in makeMove() local 191 modifier.setPieceAt(movingPiece, endSquare); in makeMove()
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/dports/games/scid/scid/gtest/ |
H A D | test_decodemove.cpp | 241 sm_.movingPiece = piece_Make(c, pt); in make_simpleMoveT() 328 sm_old.movingPiece = piece; in TEST() 332 switch (piece_Type(sm_old.movingPiece)) { in TEST() 355 sm.movingPiece = piece; in TEST() 362 if (sm.movingPiece == BISHOP || in TEST() 363 sm.movingPiece == QUEEN || in TEST() 364 sm.movingPiece == ROOK) { in TEST() 375 if (sm.movingPiece == KING || in TEST() 376 sm.movingPiece == KNIGHT) { in TEST() 436 sm_old.movingPiece = piece; in TEST() [all …]
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H A D | test_position.cpp | 127 colorT col = piece_Color(sm.movingPiece); in TEST() 128 pieceT pt = piece_Type(sm.movingPiece); in TEST()
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/dports/games/jin/jin-2.14.1/src/free/chess/variants/fischerrandom/ |
H A D | FischerRandom.java | 86 ChessPiece movingPiece = (ChessPiece)pos.getPieceAt(startingSquare); in isShortCastling() 89 if (movingPiece == ChessPiece.WHITE_KING){ in isShortCastling() 121 else if (movingPiece == ChessPiece.BLACK_KING){ in isShortCastling() 172 ChessPiece movingPiece = (ChessPiece)pos.getPieceAt(startingSquare); in isLongCastling() 175 if (movingPiece == ChessPiece.WHITE_KING){ in isLongCastling() 210 else if (movingPiece == ChessPiece.BLACK_KING){ in isLongCastling() 456 ChessPiece movingPiece = (ChessPiece)pos.getPieceAt(startingSquare); in makeMove() local 466 if (!piece.isRook() || !piece.isSameColorAs(movingPiece)) in makeMove() 484 modifier.setPieceAt(movingPiece, endingSquare); in makeMove()
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/dports/games/jin/jin-2.14.1/src/free/chess/variants/giveaway/ |
H A D | Giveaway.java | 105 ChessPiece movingPiece = (ChessPiece)pos.getPieceAt(startingSquare); in getPromotionTargets() local 107 if ((endingSquare.getRank()==7)&&(movingPiece==ChessPiece.WHITE_PAWN)) in getPromotionTargets() 110 if ((endingSquare.getRank()==0)&&(movingPiece==ChessPiece.BLACK_PAWN)) in getPromotionTargets()
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/dports/games/jin/jin-2.14.1/src/free/chess/variants/suicide/ |
H A D | Suicide.java | 99 ChessPiece movingPiece = (ChessPiece)pos.getPieceAt(startingSquare); in getPromotionTargets() local 101 if ((endingSquare.getRank() == 7) && (movingPiece == ChessPiece.WHITE_PAWN)) in getPromotionTargets() 104 if ((endingSquare.getRank() == 0) && (movingPiece == ChessPiece.BLACK_PAWN)) in getPromotionTargets()
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/dports/math/giacxcas/fltk-1.3.0/test/ |
H A D | glpuzzle.cxx | 105 static unsigned char movingPiece; variable 466 if (piece == movingPiece) { in drawAll() 729 if (!movingPiece) { in continueSolving() 730 movingPiece = movedPiece; in continueSolving() 743 movingPiece = 0; in continueSolving() 1029 movingPiece = hit; in grabPiece() 1122 movingPiece = 0; in dropSelection() 1152 movingPiece = 0; in toggleSolve() 1171 movingPiece = 0; in reset() 1194 movingPiece = 0; in keyboard() [all …]
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/dports/x11-toolkits/fltk/fltk-1.3.8/test/ |
H A D | glpuzzle.cxx | 96 static unsigned char movingPiece; variable 457 if (piece == movingPiece) { in drawAll() 720 if (!movingPiece) { in continueSolving() 721 movingPiece = movedPiece; in continueSolving() 734 movingPiece = 0; in continueSolving() 1020 movingPiece = hit; in grabPiece() 1113 movingPiece = 0; in dropSelection() 1143 movingPiece = 0; in toggleSolve() 1162 movingPiece = 0; in reset() 1185 movingPiece = 0; in keyboard() [all …]
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/dports/x11-toolkits/ntk/ntk/test/ |
H A D | glpuzzle.cxx | 105 static unsigned char movingPiece; variable 466 if (piece == movingPiece) { in drawAll() 729 if (!movingPiece) { in continueSolving() 730 movingPiece = movedPiece; in continueSolving() 743 movingPiece = 0; in continueSolving() 1029 movingPiece = hit; in grabPiece() 1122 movingPiece = 0; in dropSelection() 1152 movingPiece = 0; in toggleSolve() 1171 movingPiece = 0; in reset() 1194 movingPiece = 0; in keyboard() [all …]
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/dports/games/chessx/chessx-1.5.6/src/guess/ |
H A D | guess_guessengine.cpp | 1543 ASSERT(bestMove->movingPiece != EMPTY); in StoreHash() 1544 ASSERT(piece_Color(bestMove->movingPiece) == stm); in StoreHash() 1617 bestMove->movingPiece = board[bestMove->from]; in ProbeHash() 2140 if(piece_Type(sm->movingPiece) == PAWN) in Search() 3054 pieceT p = sm->movingPiece; in GetHistoryValue() 3070 pieceT p = sm->movingPiece; in IncHistoryValue() 3110 && killer0->movingPiece == sm->movingPiece) in IsKillerMove() 3116 && killer1->movingPiece == sm->movingPiece) in IsKillerMove() 3136 && killer0->movingPiece == sm->movingPiece) in AddKillerMove()
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H A D | guess_movelist.h | 36 pieceT movingPiece; variable
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H A D | guess_position.cpp | 347 sm.movingPiece = Board[from]; in AddLegalMove() 1373 if(sm->movingPiece != mover) in IsLegalMove() 2377 pieceC pt = piece_Type(sm->movingPiece); in IsKingInCheck()
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/dports/games/gcompris-qt/gcompris-qt-2.0/src/activities/checkers/ |
H A D | Checkers.qml | 405 movingPiece = fromPiece 430 property var movingPiece: undefined 452 movingPiece.move(to) 471 movingPiece = undefined
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/dports/games/jin/jin-2.14.1/src/free/jin/freechess/ |
H A D | JinFreechessConnection.java | 828 …ChessPiece movingPiece = (ChessPiece)((startSquare == null) ? null : pos.getPieceAt(startSquare));… in processDeltaBoard() local 836 boolean kingMoved = movingPiece.isKing(); in processDeltaBoard() 846 boolean isIrreversibleMove = movingPiece.isPawn() || move.isCapture() || in processDeltaBoard()
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