Searched refs:mpPreference (Results 1 – 1 of 1) sorted by relevance
2037 int mpPreference; // the user preference for the texture/model search path member2047 mpPreference = 0; in gCycleVisuals()2084 rSurface * surface = LoadTextureSafe2( slot, mpPreference ); in LoadTextureSafe()2086 surface = LoadTextureSafe2( slot, 1-mpPreference ); in LoadTextureSafe()2158 mpPreference = mp ? 1 : 0; in LoadModel()