Searched refs:mpqfilename (Results 1 – 1 of 1) sorted by relevance
1082 char *mpqfilename; in _client_authreq1() local1084 …mpqfilename = autoupdate_check(conn_get_archtag(c), conn_get_clienttag(c), conn_get_gamelang(c), v… in _client_authreq1()1087 if (mpqfilename != NULL) { in _client_authreq1()1090 packet_append_string(rpacket, mpqfilename); in _client_authreq1()1097 if (mpqfilename) in _client_authreq1()1098 xfree((void *) mpqfilename); in _client_authreq1()1189 char *mpqfilename; in _client_authreq109() local1194 if (mpqfilename != NULL) { in _client_authreq109()1197 packet_append_string(rpacket, mpqfilename); in _client_authreq109()1203 if (mpqfilename) in _client_authreq109()[all …]