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Searched refs:mprf_nocap (Results 1 – 17 of 17) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dadjust.cc59 mprf_nocap("%s", you.inv[from_slot].name(DESC_INVENTORY_EQUIP).c_str()); in adjust_item()
108 mprf_nocap("%c - %s", keyin, spell_title(spell)); in _adjust_spell()
142 mprf_nocap("%c - %s", input_2, spell_title(get_spell_by_letter(input_2))); in _adjust_spell()
148 mprf_nocap("%c - %s", input_1, spell_title(spell)); in _adjust_spell()
173 mprf_nocap("%c - %s", old_key, ability_name(talents[selected].which)); in _adjust_ability()
232 mprf_nocap("%s", you.inv[to_slot].name(DESC_INVENTORY_EQUIP).c_str()); in swap_inv_slots()
235 mprf_nocap("%s", you.inv[from_slot].name(DESC_INVENTORY_EQUIP).c_str()); in swap_inv_slots()
H A Dmpr.h117 void mprf_nocap(msg_channel_type channel, int param, PRINTF(2, ));
118 void mprf_nocap(msg_channel_type channel, PRINTF(1, ));
119 void mprf_nocap(PRINTF(0, ));
H A Dmessage-stream.cc85 mprf_nocap(channel, param, "%s", internal_buf); in overflow()
H A Ddgl-message.cc36 mprf_nocap(MSGCH_DGL_MESSAGE, "<white>%s:</white> %s", sender.c_str(), in _show_message_line()
H A Dwiz-item.cc295 mprf_nocap(MSGCH_PROMPT, "%s", prompt.c_str()); in _tweak_randart()
411 mprf_nocap("%s", you.inv[item].name(DESC_INVENTORY_EQUIP).c_str()); in wizard_tweak_object()
413 mprf_nocap(MSGCH_PROMPT, "a - plus b - plus2 c - %s " in wizard_tweak_object()
706 mprf_nocap("%s", item.name(DESC_INVENTORY_EQUIP).c_str()); in wizard_make_object_randart()
H A Ditem-use.cc483 mprf_nocap("%s", weapon->name(DESC_INVENTORY_EQUIP).c_str()); in can_wield()
766 mprf_nocap("%s", you.inv[item_slot].name(DESC_INVENTORY_EQUIP).c_str()); in wield_weapon()
1454 mprf_nocap("%s", m.c_str()); in _prompt_ring_to_remove()
1815 mprf_nocap("%s", msg.c_str()); in _choose_ring_slot()
2546 mprf_nocap("%s", wpn.name(DESC_INVENTORY_EQUIP).c_str()); in _brand_weapon()
2672 mprf_nocap("%s", menu_colour_item_name(item, DESC_INVENTORY_EQUIP).c_str()); in _identify()
H A Ditems.cc920 mprf_nocap("%s", desc_string.c_str()); in item_check()
1522 mprf_nocap("%s", menu_colour_item_name(*si, DESC_A).c_str()); in pickup()
1974 mprf_nocap("%s (gained %d)", in _merge_stackable_item_into_inv()
2014 mprf_nocap("%s (gained %d charge%s)", in _merge_wand_charges()
2143 mprf_nocap("%s", menu_colour_item_name(item, DESC_INVENTORY).c_str()); in _place_item_in_free_slot()
4731 mprf_nocap("%s", item.name(DESC_INVENTORY_EQUIP).c_str()); in _identify_last_item()
H A Dmessage.cc1258 void mprf_nocap(msg_channel_type channel, int param, const char *format, ...) in mprf_nocap() function
1266 void mprf_nocap(msg_channel_type channel, const char *format, ...) in mprf_nocap() function
1275 void mprf_nocap(const char *format, ...) in mprf_nocap() function
H A Dwiz-you.cc591 mprf_nocap(MSGCH_PROMPT, "%c%c %-*s : %d", in wizard_edit_durations()
H A Ddbg-scan.cc309 mprf_nocap(MSGCH_ERROR, in debug_mons_scan()
H A Dplayer-equip.cc1141 mprf_nocap("%s", item.name(DESC_INVENTORY_EQUIP).c_str()); in _equip_jewellery_effect()
H A Dgod-passive.cc676 mprf_nocap("%s", item.name(DESC_INVENTORY_EQUIP).c_str()); in god_id_item()
H A Dshopping.cc1535 mprf_nocap("%s", type); in list_shop_types()
H A Ddescribe.cc3026 mprf_nocap(MSGCH_EQUIPMENT, "%s", item.name(DESC_INVENTORY).c_str()); in inscribe_item()
3052 mprf_nocap(MSGCH_EQUIPMENT, "%s", item.name(DESC_INVENTORY).c_str()); in inscribe_item()
H A Ditem-name.cc2004 mprf_nocap("%s", item.name(DESC_INVENTORY_EQUIP).c_str()); in pack_item_identify_message()
H A Dability.cc3811 mprf_nocap("%c - %s", index_to_letter(index2), in swap_ability_slots()
H A Dspl-damage.cc2466 mprf_nocap("%s", ammo.second->name(DESC_INVENTORY).c_str()); in cast_sandblast()