Searched refs:msgScanBallColorRGBA (Results 1 – 1 of 1) sorted by relevance
55 Uint32 msgScanBallColorRGBA; variable1931 if (Bms_test_state(BmsBall) && msgScanBallColorRGBA) in Paint_HUD()1932 Circle(msgScanBallColorRGBA, draw_width / 2, in Paint_HUD()2293 case BmsBall: msg_color = &msgScanBallColorRGBA; break; in Paint_messages()2353 COLOR(msgScanBallColorRGBA, "#ff0000ff", "ball warning"),