/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | fight.cpp | 156 Maptile *mtile = new Maptile(-1, -1, terrain); in setupFight() local 158 mtile->setBuilding(Maptile::CITY); in setupFight() 159 calculateBonus(mtile); in setupFight() 160 delete mtile; in setupFight() 347 mtile->getType() == Tile::FOREST && !mtile->isCityTerrain() && !tower) in calculateTerrainModifiers() 351 mtile->getType() == Tile::FOREST && !mtile->isCityTerrain() && !tower) in calculateTerrainModifiers() 461 if (c && mtile->getBuilding() == Maptile::CITY) in calculateModifiedStrengths() 470 if (mtile->getBuilding() == Maptile::TEMPLE) in calculateModifiedStrengths() 474 else if (mtile->isCityTerrain() == false) in calculateModifiedStrengths() 547 void Fight::calculateBonus(Maptile *mtile) in calculateBonus() argument [all …]
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H A D | MapRenderer.cpp | 63 Maptile *mtile = GameMap::getInstance()->getTile(tile); in render_tile() local 65 TileStyle *style = mtile->getTileStyle(); in render_tile() 70 mtile->getType(), tile.x, tile.y); in render_tile() 78 style->getType(), mtile->getType(), tile.x, tile.y); in render_tile()
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H A D | fight.h | 180 void calculateBonus(Maptile *mtile); 186 void calculateTerrainModifiers(std::list<Fighter*> fighters, Maptile *mtile, bool defender); 193 Maptile *mtile);
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H A D | GameMap.cpp | 634 Maptile *mtile = getTile(j, i); in calculatePreferredStyle() local 649 return tileset->getRandomTileStyle(mtile->getIndex(), in calculatePreferredStyle() 654 return tileset->getRandomTileStyle(mtile->getIndex(), in calculatePreferredStyle() 659 return tileset->getRandomTileStyle(mtile->getIndex(), in calculatePreferredStyle() 664 return tileset->getRandomTileStyle(mtile->getIndex(), in calculatePreferredStyle() 669 return tileset->getRandomTileStyle(mtile->getIndex(), in calculatePreferredStyle() 674 return tileset->getRandomTileStyle(mtile->getIndex(), in calculatePreferredStyle() 679 return tileset->getRandomTileStyle(mtile->getIndex(), in calculatePreferredStyle() 949 Maptile *mtile = getTile(j, i); in applyTileStyle() local 961 mtile->getType()); in applyTileStyle() [all …]
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H A D | stone.cpp | 42 Maptile *mtile = GameMap::getInstance()->getTile(getPos()); in Stone() local 43 if (mtile->getBuilding() != Maptile::ROAD) in Stone() 44 mtile->setBuilding(Maptile::STONE); in Stone()
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H A D | stack.cpp | 1368 Maptile *mtile = GameMap::getInstance()->getTile(getPos()); in fliesWithItemAndNonFlyersOverWaterOrMountains() local 1369 bool on_water = mtile->getType() == Tile::WATER && in fliesWithItemAndNonFlyersOverWaterOrMountains() 1370 mtile->getBuilding() != Maptile::BRIDGE; in fliesWithItemAndNonFlyersOverWaterOrMountains() 1371 bool on_mountains = mtile->getType() == Tile::MOUNTAIN && in fliesWithItemAndNonFlyersOverWaterOrMountains() 1372 mtile->getBuilding() != Maptile::ROAD; in fliesWithItemAndNonFlyersOverWaterOrMountains()
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H A D | overviewmap.cpp | 484 Maptile *mtile = getTile(x,y); in draw_terrain_tiles() local 485 draw_terrain_tile (mtile, i /map_tiles_per_tile, j /map_tiles_per_tile); in draw_terrain_tiles()
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/dports/games/scummvm/scummvm-2.5.1/engines/saga2/ |
H A D | tile.cpp | 2231 int16 mtile; in lookupMeta() local 2249 mtile = 0; in lookupMeta() 2253 mtile = 1; in lookupMeta() 2277 mtile = 1; in lookupMeta() 2286 assert(mtile < metaCount); in lookupMeta() 2287 assert(mtile >= 0); in lookupMeta() 2533 mtile = 0; in drawMetaRow() 2537 mtile = 1; in drawMetaRow() 2552 if (mtile >= curMap->metaCount) mtile = curMap->metaCount - 1; in drawMetaRow() 3112 mtile = 0; in maskMetaRow() [all …]
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H A D | automap.cpp | 496 uint16 mtile = mapRow[v]; in createSmallMap() local 498 if (mtile & metaTileVisited) in createSmallMap() 503 (mtile & metaTileVisited)) { in createSmallMap() 505 map.data = &_summaryData[(mtile & ~metaTileVisited) << 6]; in createSmallMap()
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H A D | mapfeatr.cpp | 242 uint16 mtile = mapRow[(g_vm->_mapFeatures[i]->getV() >> (kTileUVShift + kPlatShift))]; in updateMapFeatures() local 243 g_vm->_mapFeatures[i]->expose(mtile & metaTileVisited); in updateMapFeatures()
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/dports/games/abuse_sdl/abuse-0.8/data/ |
H A D | Makefile.am | 139 addon/newart/frabs_2.spe addon/newart/frbsblue.spe addon/newart/mtile.spe \ 151 addon/twist/art/mario.spe addon/twist/art/mtile.spe \
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H A D | Makefile.in | 273 addon/newart/mtile.spe addon/newart/space.spe \ 283 addon/twist/art/mtile.spe addon/twist/art/obj.spe \
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/dports/games/lordsawar/lordsawar-0.3.2/src/utils/ |
H A D | import.cpp | 495 Maptile *mtile = GameMap::getInstance()->getTile(Vector<int>(j,i)); in import_terrain() local 496 mtile->setIndex(tileset->getIndex(Tile::Type(type))); in import_terrain() 497 mtile->setTileStyle(style); in import_terrain()
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/dports/games/vultures-eye/vulture-2.3.67/slashem/sys/msdos/ |
H A D | vidalleg.c | 1935 BITMAP* mtile; local 1951 mtile = subst_mon(monsndx(u.ustuck->data), u.ustuck->female, u.ustuck->m_lev); 1955 nh_stretch_sprite(screen, mtile, mpixelx, mpixely, tile_x*3, tile_y*3);
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/dports/games/lordsawar/lordsawar-0.3.2/src/editor/ |
H A D | main-window.cpp | 1844 Maptile *mtile = GameMap::getInstance()->getTile(pos); in clear_save_file_of_scenario_specific_data() local 1845 std::vector<Stack*> stacks = mtile->getStacks()->getStacks(); in clear_save_file_of_scenario_specific_data()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | astub.cpp | 2466 int32_t mousedx, mousedy, mtile, omousex=searchx, omousey=searchy, moffset=0; in m32gettile() local 2688 mtile = tileNum = searchx/zoomsz + ((searchy-moffset)/zoomsz)*nXTiles + iTopLeftTile; in m32gettile() 2692 mtile = tileNum; in m32gettile() 3006 if (mtile!=tileNum) // if changed by keyboard, update mouse cursor in m32gettile()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | astub.cpp | 2531 int32_t mousedx, mousedy, mtile, omousex=searchx, omousey=searchy, moffset=0; in m32gettile() local 2746 mtile = tileNum = searchx/zoomsz + ((searchy-moffset)/zoomsz)*nXTiles + iTopLeftTile; in m32gettile() 2750 mtile = tileNum; in m32gettile() 3064 if (mtile!=tileNum) // if changed by keyboard, update mouse cursor in m32gettile()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | mapedit.cpp | 4553 int32_t mousedx, mousedy, mtile, omousex=searchx, omousey=searchy, moffset=0; in m32gettile() local 4772 mtile = tileNum = searchx/zoomsz + ((searchy-moffset)/zoomsz)*nXTiles + iTopLeftTile; in m32gettile() 4776 mtile = tileNum; in m32gettile() 5090 if (mtile!=tileNum) // if changed by keyboard, update mouse cursor in m32gettile()
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