Searched refs:mul_evade (Results 1 – 1 of 1) sorted by relevance
90 bool CalculateStandardEvasionMultiplier(BattleTarget* target, float mul_evade) { in CalculateStandardEvasionMultiplier() argument113 float delta = evasion * fabs(mul_evade); in CalculateStandardEvasionMultiplier()114 if (mul_evade < 0.0f) in CalculateStandardEvasionMultiplier()