Searched refs:mul_phys (Results 1 – 3 of 3) sorted by relevance
/dports/games/allacrost/allacrost-1.0.2/src/modes/battle/ |
H A D | battle_utils.cpp | 223 …dardDamageMultiplier(BattleActor* attacker, BattleTarget* target, float mul_phys, float mul_meta) { in CalculateStandardDamageMultiplier() argument 224 return CalculateStandardDamageMultiplier(attacker, target, mul_phys, mul_meta, 10.0f); in CalculateStandardDamageMultiplier() 229 …dardDamageMultiplier(BattleActor* attacker, BattleTarget* target, float mul_phys, float mul_meta, … in CalculateStandardDamageMultiplier() argument 250 phys_delta = static_cast<float>(total_phys_atk) * fabs(mul_phys); in CalculateStandardDamageMultiplier() 253 if (mul_phys < 0.0f) in CalculateStandardDamageMultiplier()
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H A D | battle_utils.h | 262 …ndardDamageMultiplier(BattleActor* attacker, BattleTarget* target, float mul_phys, float mul_meta); 274 …dardDamageMultiplier(BattleActor* attacker, BattleTarget* target, float mul_phys, float mul_meta, …
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/dports/games/allacrost/allacrost-1.0.2/src/modes/ |
H A D | defs_modes.cpp | 383 …tiplier", (uint32(*)(BattleActor* attacker, BattleTarget* target, float mul_phys, float mul_meta))… in BindModesToLua() 384 …tiplier", (uint32(*)(BattleActor* attacker, BattleTarget* target, float mul_phys, float mul_meta, … in BindModesToLua()
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