Searched refs:multiplayer_ai_config (Results 1 – 4 of 4) sorted by relevance
51 BOOST_CHECK(!co.multiplayer_ai_config); in BOOST_AUTO_TEST_CASE()126 BOOST_CHECK(!co.multiplayer_ai_config); in BOOST_AUTO_TEST_CASE()270 BOOST_CHECK(co.multiplayer_ai_config); in BOOST_AUTO_TEST_CASE()271 BOOST_CHECK(co.multiplayer_ai_config->size() == 2); in BOOST_AUTO_TEST_CASE()272 …BOOST_CHECK(co.multiplayer_ai_config->at(0).first == 1 && co.multiplayer_ai_config->at(0).second =… in BOOST_AUTO_TEST_CASE()273 …BOOST_CHECK(co.multiplayer_ai_config->at(1).first == 2 && co.multiplayer_ai_config->at(1).second =… in BOOST_AUTO_TEST_CASE()353 BOOST_CHECK(!co.multiplayer_ai_config); in BOOST_AUTO_TEST_CASE()
107 boost::optional<std::vector<std::pair<unsigned int, std::string>> > multiplayer_ai_config; member in commandline_options
90 multiplayer_ai_config(), in commandline_options()292 …multiplayer_ai_config = parse_to_uint_string_tuples_(vm["ai-config"].as<std::vector<std::string>>(… in commandline_options()
566 if(cmdline_opts.multiplayer_ai_config) { in start_game_commandline()567 for(const mp_option& option : *cmdline_opts.multiplayer_ai_config) { in start_game_commandline()