Home
last modified time | relevance | path

Searched refs:multiplayer_scenario (Results 1 – 4 of 4) sorted by relevance

/dports/games/wesnoth/wesnoth-1.14.17/src/tests/
H A Dtest_commandline_options.cpp76 BOOST_CHECK(!co.multiplayer_scenario); in BOOST_AUTO_TEST_CASE()
134 BOOST_CHECK(!co.multiplayer_scenario); in BOOST_AUTO_TEST_CASE()
287 BOOST_CHECK(co.multiplayer_scenario && *co.multiplayer_scenario == "scenfoo"); in BOOST_AUTO_TEST_CASE()
361 BOOST_CHECK(!co.multiplayer_scenario); in BOOST_AUTO_TEST_CASE()
/dports/games/wesnoth/wesnoth-1.14.17/src/
H A Dcommandline_options.hpp125 boost::optional<std::string> multiplayer_scenario; member in commandline_options
H A Dcommandline_options.cpp99 multiplayer_scenario(), in commandline_options()
416 multiplayer_scenario = vm["scenario"].as<std::string>(); in commandline_options()
/dports/games/wesnoth/wesnoth-1.14.17/src/game_initialization/
H A Dmultiplayer.cpp753 if(cmdline_opts.multiplayer_scenario) { in start_local_game_commandline()
754 parameters.name = *cmdline_opts.multiplayer_scenario; in start_local_game_commandline()