/dports/games/scummvm/scummvm-2.5.1/engines/illusions/ |
H A D | sound.cpp | 47 _musicId = musicId; in play() 107 bool MidiPlayer::play(uint32 musicId) { in play() argument 108 debug("MidiPlayer::play(%08X)", musicId); in play() 116 _loopedMusicId = musicId; in play() 118 _queuedMusicId = musicId; in play() 131 _loopedMusicId = musicId; in play() 136 sysMidiPlay(musicId); in play() 168 _loadedMusicId = musicId; in sysMidiPlay() 382 if (!_midiPlayer->play(musicId)) { in playMidiMusic() 383 _midiMusicQueue.push_back(musicId); in playMidiMusic() [all …]
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H A D | sound.h | 42 void play(uint32 musicId, bool looping, int16 volume, int16 pan); 55 bool play(uint32 musicId); 69 void sysMidiPlay(uint32 musicId); 134 void playMusic(uint32 musicId, int16 type, int16 volume, int16 pan, uint32 notifyThreadId); 137 void playMidiMusic(uint32 musicId);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/ |
H A D | sound.cpp | 47 _musicId = musicId; in play() 107 bool MidiPlayer::play(uint32 musicId) { in play() argument 108 debug("MidiPlayer::play(%08X)", musicId); in play() 116 _loopedMusicId = musicId; in play() 118 _queuedMusicId = musicId; in play() 131 _loopedMusicId = musicId; in play() 136 sysMidiPlay(musicId); in play() 168 _loadedMusicId = musicId; in sysMidiPlay() 382 if (!_midiPlayer->play(musicId)) { in playMidiMusic() 383 _midiMusicQueue.push_back(musicId); in playMidiMusic() [all …]
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H A D | sound.h | 42 void play(uint32 musicId, bool looping, int16 volume, int16 pan); 55 bool play(uint32 musicId); 69 void sysMidiPlay(uint32 musicId); 134 void playMusic(uint32 musicId, int16 type, int16 volume, int16 pan, uint32 notifyThreadId); 137 void playMidiMusic(uint32 musicId);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | p_sound.cpp | 38 String musicId = G_MapInfoForMapUri(mapUri).gets("music"); in S_MapMusic() local 39 if (musicId.isEmpty()) in S_MapMusic() 41 musicId = mapUri.path(); in S_MapMusic() 43 if (S_StartMusic(musicId.toUtf8(), true)) in S_MapMusic() 46 Con_SetInteger2("map-music", Defs().getMusicNum(musicId.toUtf8()), SVF_WRITE_OVERRIDE); in S_MapMusic()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cryomni3d/versailles/ |
H A D | music.cpp | 56 uint musicId = getMusicId(_currentLevel, _currentPlaceId); in musicUpdate() local 57 const char *musicBName = kMusicFiles[_currentLevel - 1][musicId]; in musicUpdate() 136 uint musicId = getMusicId(level, placeId); in musicWouldChange() local 137 const char *musicFile = kMusicFiles[_currentLevel - 1][musicId]; in musicWouldChange()
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/dports/games/scummvm/scummvm-2.5.1/engines/cryomni3d/versailles/ |
H A D | music.cpp | 56 uint musicId = getMusicId(_currentLevel, _currentPlaceId); in musicUpdate() local 57 const char *musicBName = kMusicFiles[_currentLevel - 1][musicId]; in musicUpdate() 136 uint musicId = getMusicId(level, placeId); in musicWouldChange() local 137 const char *musicFile = kMusicFiles[_currentLevel - 1][musicId]; in musicWouldChange()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/ |
H A D | events.h | 177 EventColumns *queueMusic(long musicId, bool loop = false, long time = 0) { 178 return chainMusic(NULL, musicId, loop, time); 185 …EventColumns *chainMusic(EventColumns *eventColumns, long musicId, bool loop = false, long time = …
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/dports/games/scummvm/scummvm-2.5.1/engines/saga/ |
H A D | events.h | 177 EventColumns *queueMusic(long musicId, bool loop = false, long time = 0) { 178 return chainMusic(NULL, musicId, loop, time); 185 …EventColumns *chainMusic(EventColumns *eventColumns, long musicId, bool loop = false, long time = …
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/dports/audio/pianobar/pianobar-2020.11.28/src/ |
H A D | ui.c | 585 char *musicId = NULL; 617 musicId = strdup (tmpArtist->musicId); 623 musicId = strdup (tmpSong->musicId); 631 musicId = strdup (tmpSong->musicId); 637 musicId = strdup (tmpArtist->musicId); 645 return musicId;
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/dports/audio/pianobar/pianobar-2020.11.28/src/libpiano/ |
H A D | piano.h | 93 char *musicId; member 109 char *musicId; member 117 char *musicId; member 247 char *musicId; member
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H A D | piano.c | 76 free (curArtist->musicId); in PianoDestroyArtists() 131 free (curSong->musicId); in PianoDestroyPlaylist() 160 free (curGenre->musicId); in PianoDestroyGenres()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/api/ |
H A D | api_sound.h | 134 int (*StartMusic)(char const *musicId, dd_bool looped); in DENG_API_TYPEDEF() 141 int (*StartMusicNum)(int musicId, dd_bool looped); in DENG_API_TYPEDEF()
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/agg/ |
H A D | agg.cpp | 131 void pushMusic( const int musicId, const MusicSource musicType, const bool isLooped ) in pushMusic() argument 133 assert( musicId >= 0 ); in pushMusic() 142 _musicTasks.emplace( musicId, musicType, isLooped ); in pushMusic() 196 : musicId( musicId_ ) in MusicTask() 201 int musicId; member 298 if ( musicTask.musicId >= 0 ) { in _workerThread() 299 … PlayMusicInternally( musicTask.musicId, musicTask.musicType, musicTask.isLooped ); in _workerThread()
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/dports/security/vault/vault-1.8.2/vendor/github.com/tencentcloud/tencentcloud-sdk-go/examples/ame/v20190916/ |
H A D | DescribeMusic.go | 76 musicId := response1.Response.MusicOpenDetail[0].MusicId 78 request2.MusicId = musicId
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/dports/sysutils/terraform/terraform-1.0.11/vendor/github.com/tencentcloud/tencentcloud-sdk-go/examples/ame/v20190916/ |
H A D | DescribeMusic.go | 76 musicId := response1.Response.MusicOpenDetail[0].MusicId 78 request2.MusicId = musicId
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/dports/sysutils/terraform/tencentcloud-sdk-go-1.0.233/examples/ame/v20190916/ |
H A D | DescribeMusic.go | 76 musicId := response1.Response.MusicOpenDetail[0].MusicId 78 request2.MusicId = musicId
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/ |
H A D | saveload.cpp | 261 uint32 musicId = readS.readUint32LE(); in restoreFromBuffer() local 356 if (musicId) { in restoreFromBuffer() 357 pars[0] = musicId; in restoreFromBuffer()
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H A D | music.cpp | 282 MusicInputStream::MusicInputStream(int cd, SoundFileHandle *fh, uint32 musicId, bool looping) { in MusicInputStream() argument 285 _musicId = musicId; in MusicInputStream() 575 int32 Sound::streamCompMusic(uint32 musicId, bool loop) { in streamCompMusic() argument 581 _loopingMusicId = musicId; in streamCompMusic() 641 MusicInputStream *tmp = new MusicInputStream(cd, fh, musicId, loop); in streamCompMusic()
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H A D | sound.h | 155 MusicInputStream(int cd, SoundFileHandle *fh, uint32 musicId, bool looping); 276 int32 streamCompMusic(uint32 musicId, bool loop);
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/dports/games/scummvm/scummvm-2.5.1/engines/sword2/ |
H A D | saveload.cpp | 261 uint32 musicId = readS.readUint32LE(); in restoreFromBuffer() local 358 if (musicId) { in restoreFromBuffer() 359 pars[0] = musicId; in restoreFromBuffer()
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H A D | music.cpp | 282 MusicInputStream::MusicInputStream(int cd, SoundFileHandle *fh, uint32 musicId, bool looping) { in MusicInputStream() argument 285 _musicId = musicId; in MusicInputStream() 575 int32 Sound::streamCompMusic(uint32 musicId, bool loop) { in streamCompMusic() argument 581 _loopingMusicId = musicId; in streamCompMusic() 641 MusicInputStream *tmp = new MusicInputStream(cd, fh, musicId, loop); in streamCompMusic()
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H A D | sound.h | 155 MusicInputStream(int cd, SoundFileHandle *fh, uint32 musicId, bool looping); 276 int32 streamCompMusic(uint32 musicId, bool loop);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/access/ |
H A D | sound.cpp | 371 void MusicManager::newMusic(int musicId, int mode) { in newMusic() argument 372 debugC(1, kDebugSound, "newMusic(%d, %d)", musicId, mode); in newMusic() 387 loadMusic(97, musicId); in newMusic()
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/dports/games/scummvm/scummvm-2.5.1/engines/access/ |
H A D | sound.cpp | 371 void MusicManager::newMusic(int musicId, int mode) { in newMusic() argument 372 debugC(1, kDebugSound, "newMusic(%d, %d)", musicId, mode); in newMusic() 387 loadMusic(97, musicId); in newMusic()
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