Searched refs:musicPosition (Results 1 – 2 of 2) sorted by relevance
76 musicPosition = 0; in Sound()276 musicPosition = 0; in playMusic()278 if ( Mix_FadeInMusicPos( music, loopCount, ms, musicPosition ) ) { in playMusic()296 musicPosition = static_cast<double>( SDL_GetTicks() - musicStartTime ); in stopMusic()
67 double musicPosition; variable