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Searched refs:musicPosition (Results 1 – 2 of 2) sorted by relevance

/dports/games/scourge/scourge/src/
H A Dsound.cpp76 musicPosition = 0; in Sound()
276 musicPosition = 0; in playMusic()
278 if ( Mix_FadeInMusicPos( music, loopCount, ms, musicPosition ) ) { in playMusic()
296 musicPosition = static_cast<double>( SDL_GetTicks() - musicStartTime ); in stopMusic()
H A Dsound.h67 double musicPosition; variable