/dports/games/alephone/alephone-release-20190331/Source_Files/Sound/ |
H A D | Music.cpp | 29 music_play(false), in Music() 79 music_play = true; in RestartIntroMusic() 85 if (music_play) in FadeOut() 87 if (!music_level) music_play = false; in FadeOut() 102 if (music_play) in Restart() 265 music_play = true; in PreloadLevelMusic() 272 music_play = false; in StopLevelMusic()
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H A D | Music.h | 101 bool music_play; variable
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/dports/games/openomf/openomf-c36c421/src/audio/ |
H A D | music.c | 18 int music_play(const char *filename) { return 0; } in music_play() function 114 int music_play(unsigned int id) { in music_play() function 201 return music_play(old_res_id); in music_reload()
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/md/ |
H A D | intro.lua | 48 music_play("strx_mus.lzc", 0) 144 music_play("mdd_mus.lzc", 0) 157 music_play("mdd_mus.lzc", 1) 251 music_play("mdd_mus.lzc", 2) 277 music_play("mdd_mus.lzc", 3) 302 music_play("mdd_mus.lzc", 4) 334 music_play("mdd_mus.lzc", 5) 371 music_play("mdd_mus.lzc", 6) 460 music_play("mdd_mus.lzc", 8) 690 music_play("mdd_mus.lzc", 9) [all …]
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H A D | ending.lua | 23 music_play("mdd_mus.lzc", 11)
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/dports/games/openomf/openomf-c36c421/include/audio/ |
H A D | music.h | 11 int music_play(unsigned int id);
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/dports/games/naev/naev-0.7.0/src/ |
H A D | music.h | 37 void music_play (void);
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H A D | nlua_music.c | 121 music_play(); in musicL_play()
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/dports/games/luola/luola-1.3.2/src/ |
H A D | audio.c | 57 music_play (); in playlist_forward() 202 void music_play (void) in music_play() function
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H A D | audio.h | 55 extern void music_play (void);
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/dports/games/scummvm/scummvm-2.5.1/devtools/create_ultima/files/ultima6/scripts/u6/ |
H A D | ending.lua | 61 music_play("brit.m") 221 music_play("gargoyle.m") 306 music_play("end.m")
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H A D | intro.lua | 1061 music_play("bootup.m") 1075 music_play("bootup.m") 1709 music_play("create.m") 2371 music_play("intro.m") 2990 music_play("ultima.m") 3017 music_play("ultima.m") 3036 music_play("ultima.m") 3121 music_play(song_names[input])
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/dports/games/opensonic/opensnc-src-0.1.4/src/core/ |
H A D | audio.c | 138 void music_play(music_t *music, int loop) in music_play() function 421 music_play(current_music, current_music->loops_left); in audio_update()
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H A D | audio.h | 37 void music_play(music_t *music, int loop); /* plays and loops [loop] times the given music. Set loo…
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/dports/audio/splay/splay-0.9.5.2/apps/ |
H A D | xsplay.h | 57 void music_play(void);
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/dports/games/taisei/taisei-1.3.2/src/audio/ |
H A D | backend.h | 28 bool (*music_play)(MusicImpl *mus); member
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/dports/games/opensonic/opensnc-src-0.1.4/src/scenes/ |
H A D | questover.c | 66 music_play( music_load(QUESTOVER_MUSICFILE) , 0); in questover_init()
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H A D | credits.c | 174 music_play(m, INFINITY); in credits_update()
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/dports/games/opensonic/opensnc-src-0.1.4/src/entities/items/ |
H A D | itembox.c | 145 music_play( music_load("musics/invincible.ogg"), 0 ); in starbox_strategy() 153 music_play( music_load("musics/speed.ogg"), 0 ); in speedbox_strategy()
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/dports/games/taisei/taisei-1.3.2/src/audio/null/ |
H A D | audio_null.c | 61 .music_play = audio_null_music_play,
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/dports/devel/py-game/pygame-2.1.0/src_c/ |
H A D | music.c | 95 music_play(PyObject *self, PyObject *args, PyObject *keywds) in music_play() function 497 {"play", (PyCFunction)music_play, METH_VARARGS | METH_KEYWORDS,
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/dports/games/openomf/openomf-c36c421/src/game/scenes/ |
H A D | mainmenu.c | 139 music_play(PSM_MENU); in mainmenu_create()
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H A D | cutscene.c | 108 music_play(PSM_END); in cutscene_create()
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H A D | arena.c | 1189 case 8: music_play(PSM_ARENA0); break; in arena_create() 1190 case 16: music_play(PSM_ARENA1); break; in arena_create() 1191 case 32: music_play(PSM_ARENA2); break; in arena_create() 1192 case 64: music_play(PSM_ARENA3); break; in arena_create() 1193 case 128: music_play(PSM_ARENA4); break; in arena_create()
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/dports/games/opensonic/opensnc-src-0.1.4/src/entities/object_decorators/ |
H A D | audio.c | 218 music_play(me->mus, me->loop); in playmusicstrategy_update()
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