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Searched refs:must_see (Results 1 – 16 of 16) sorted by relevance

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dmission_util.cpp104 bool must_see, int target_z ) in reveal_om_ter() argument
109 const tripoint_abs_omt place = overmap_buffer.find_closest( loc, omter, 0, must_see ); in reveal_om_ter()
190 find_params.must_see = params.must_see; in find_or_create_om_terrain()
205 !params.must_see ) { in find_or_create_om_terrain()
214 find_params.must_see = false; in find_or_create_om_terrain()
220 find_params.must_see = false; in find_or_create_om_terrain()
336 const std::string &omter, int reveal_rad, mission *miss, bool must_see, int target_z ) in target_om_ter() argument
338 const tripoint_abs_omt place = reveal_om_ter( omter, reveal_rad, must_see, target_z ); in target_om_ter()
344 mission *miss, bool must_see, int range, tripoint_abs_omt loc ) in target_om_ter_random() argument
351 auto places = overmap_buffer.find_all( loc, omter, range, must_see ); in target_om_ter_random()
[all …]
H A Dmission.h154 bool must_see = false;
170 tripoint_abs_omt reveal_om_ter( const std::string &omter, int reveal_rad, bool must_see,
173 bool must_see, int target_z = 0 );
175 const std::string &omter, int reveal_rad, mission *miss, bool must_see, int range,
H A Dovermapbuffer.h119 bool must_see = false; member
H A Dovermapbuffer.cpp899 params.must_see = must_be_seen; in assign_params()
928 if( params.must_see && !seen( location ) ) { in is_findable_location()
H A Dfaction_camp.cpp413 ot_match_type::exact, bool must_see = true,
3228 … const std::vector<std::string> &possible_om_types, ot_match_type match_type, bool must_see, in om_target_tile() argument
3263 if( must_see && !overmap_buffer.seen( omt_tgt ) ) { in om_target_tile()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dmission_util.cpp104 bool must_see, int target_z ) in reveal_om_ter() argument
109 const tripoint_abs_omt place = overmap_buffer.find_closest( loc, omter, 0, must_see ); in reveal_om_ter()
190 find_params.must_see = params.must_see; in find_or_create_om_terrain()
205 !params.must_see ) { in find_or_create_om_terrain()
214 find_params.must_see = false; in find_or_create_om_terrain()
220 find_params.must_see = false; in find_or_create_om_terrain()
336 const std::string &omter, int reveal_rad, mission *miss, bool must_see, int target_z ) in target_om_ter() argument
338 const tripoint_abs_omt place = reveal_om_ter( omter, reveal_rad, must_see, target_z ); in target_om_ter()
344 mission *miss, bool must_see, int range, tripoint_abs_omt loc ) in target_om_ter_random() argument
351 auto places = overmap_buffer.find_all( loc, omter, range, must_see ); in target_om_ter_random()
[all …]
H A Dmission.h154 bool must_see = false;
170 tripoint_abs_omt reveal_om_ter( const std::string &omter, int reveal_rad, bool must_see,
173 bool must_see, int target_z = 0 );
175 const std::string &omter, int reveal_rad, mission *miss, bool must_see, int range,
H A Dovermapbuffer.h119 bool must_see = false; member
H A Dovermapbuffer.cpp899 params.must_see = must_be_seen; in assign_params()
928 if( params.must_see && !seen( location ) ) { in is_findable_location()
H A Dfaction_camp.cpp413 ot_match_type::exact, bool must_see = true,
3228 … const std::vector<std::string> &possible_om_types, ot_match_type match_type, bool must_see, in om_target_tile() argument
3263 if( must_see && !overmap_buffer.seen( omt_tgt ) ) { in om_target_tile()
/dports/net/libwebsockets/libwebsockets-v4.2.2/minimal-examples/secure-streams/minimal-secure-streams-testsfail/
H A Dminimal-secure-streams-testsfail.c423 lws_ss_constate_t must_see; member
637 if (state == curr_test->must_see) { in myss_state()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/doc/
H A DMISSIONS_JSON.md149 `must_see` | If true, the `om_terrain` must have been seen already.
165 "must_see": false,
203 If `must_see` is set to true, the game will not create the terrain if it can't be found. It tries
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/doc/
H A DMISSIONS_JSON.md149 `must_see` | If true, the `om_terrain` must have been seen already.
165 "must_see": false,
203 If `must_see` is set to true, the game will not create the terrain if it can't be found. It tries
/dports/lang/swi-pl/swipl-8.2.3/packages/http/
H A Djson.pl404 must_see(`alse`, Stream, false).
/dports/www/py-tuir/tuir-1.29.0/tests/cassettes/
H A Dtest_parser[liveleak_video_2].yaml155 >Liveleakers</a></li>\r\n<li><a href=\"https://www.liveleak.com/c/must_see\"\
H A Dtest_parser[liveleak_video_1].yaml154 >Liveleakers</a></li>\r\n<li><a href=\"https://www.liveleak.com/c/must_see\"\