/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | mission_util.cpp | 104 bool must_see, int target_z ) in reveal_om_ter() argument 109 const tripoint_abs_omt place = overmap_buffer.find_closest( loc, omter, 0, must_see ); in reveal_om_ter() 190 find_params.must_see = params.must_see; in find_or_create_om_terrain() 205 !params.must_see ) { in find_or_create_om_terrain() 214 find_params.must_see = false; in find_or_create_om_terrain() 220 find_params.must_see = false; in find_or_create_om_terrain() 336 const std::string &omter, int reveal_rad, mission *miss, bool must_see, int target_z ) in target_om_ter() argument 338 const tripoint_abs_omt place = reveal_om_ter( omter, reveal_rad, must_see, target_z ); in target_om_ter() 344 mission *miss, bool must_see, int range, tripoint_abs_omt loc ) in target_om_ter_random() argument 351 auto places = overmap_buffer.find_all( loc, omter, range, must_see ); in target_om_ter_random() [all …]
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H A D | mission.h | 154 bool must_see = false; 170 tripoint_abs_omt reveal_om_ter( const std::string &omter, int reveal_rad, bool must_see, 173 bool must_see, int target_z = 0 ); 175 const std::string &omter, int reveal_rad, mission *miss, bool must_see, int range,
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H A D | overmapbuffer.h | 119 bool must_see = false; member
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H A D | overmapbuffer.cpp | 899 params.must_see = must_be_seen; in assign_params() 928 if( params.must_see && !seen( location ) ) { in is_findable_location()
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H A D | faction_camp.cpp | 413 ot_match_type::exact, bool must_see = true, 3228 … const std::vector<std::string> &possible_om_types, ot_match_type match_type, bool must_see, in om_target_tile() argument 3263 if( must_see && !overmap_buffer.seen( omt_tgt ) ) { in om_target_tile()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | mission_util.cpp | 104 bool must_see, int target_z ) in reveal_om_ter() argument 109 const tripoint_abs_omt place = overmap_buffer.find_closest( loc, omter, 0, must_see ); in reveal_om_ter() 190 find_params.must_see = params.must_see; in find_or_create_om_terrain() 205 !params.must_see ) { in find_or_create_om_terrain() 214 find_params.must_see = false; in find_or_create_om_terrain() 220 find_params.must_see = false; in find_or_create_om_terrain() 336 const std::string &omter, int reveal_rad, mission *miss, bool must_see, int target_z ) in target_om_ter() argument 338 const tripoint_abs_omt place = reveal_om_ter( omter, reveal_rad, must_see, target_z ); in target_om_ter() 344 mission *miss, bool must_see, int range, tripoint_abs_omt loc ) in target_om_ter_random() argument 351 auto places = overmap_buffer.find_all( loc, omter, range, must_see ); in target_om_ter_random() [all …]
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H A D | mission.h | 154 bool must_see = false; 170 tripoint_abs_omt reveal_om_ter( const std::string &omter, int reveal_rad, bool must_see, 173 bool must_see, int target_z = 0 ); 175 const std::string &omter, int reveal_rad, mission *miss, bool must_see, int range,
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H A D | overmapbuffer.h | 119 bool must_see = false; member
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H A D | overmapbuffer.cpp | 899 params.must_see = must_be_seen; in assign_params() 928 if( params.must_see && !seen( location ) ) { in is_findable_location()
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H A D | faction_camp.cpp | 413 ot_match_type::exact, bool must_see = true, 3228 … const std::vector<std::string> &possible_om_types, ot_match_type match_type, bool must_see, in om_target_tile() argument 3263 if( must_see && !overmap_buffer.seen( omt_tgt ) ) { in om_target_tile()
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/dports/net/libwebsockets/libwebsockets-v4.2.2/minimal-examples/secure-streams/minimal-secure-streams-testsfail/ |
H A D | minimal-secure-streams-testsfail.c | 423 lws_ss_constate_t must_see; member 637 if (state == curr_test->must_see) { in myss_state()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/doc/ |
H A D | MISSIONS_JSON.md | 149 `must_see` | If true, the `om_terrain` must have been seen already. 165 "must_see": false, 203 If `must_see` is set to true, the game will not create the terrain if it can't be found. It tries
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/doc/ |
H A D | MISSIONS_JSON.md | 149 `must_see` | If true, the `om_terrain` must have been seen already. 165 "must_see": false, 203 If `must_see` is set to true, the game will not create the terrain if it can't be found. It tries
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/dports/lang/swi-pl/swipl-8.2.3/packages/http/ |
H A D | json.pl | 404 must_see(`alse`, Stream, false).
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/dports/www/py-tuir/tuir-1.29.0/tests/cassettes/ |
H A D | test_parser[liveleak_video_2].yaml | 155 >Liveleakers</a></li>\r\n<li><a href=\"https://www.liveleak.com/c/must_see\"\
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H A D | test_parser[liveleak_video_1].yaml | 154 >Liveleakers</a></li>\r\n<li><a href=\"https://www.liveleak.com/c/must_see\"\
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