Searched refs:muzzleFlareSize (Results 1 – 4 of 4) sorted by relevance
61 muzzleFlareSize = 1.5f; in Init()
116 float muzzleFlareSize; // size of muzzle flare if drawn variable
57 CR_MEMBER(muzzleFlareSize),117 muzzleFlareSize(1), in CWeapon()457 owner->lastMuzzleFlameSize = muzzleFlareSize; in UpdateFire()1262 …muzzleFlareSize = std::min(damageAreaOfEffect * 0.2f, std::min(1500.f, weaponDef->damages[0]) * 0.… in Init()
105 muzzleFlareSize = 0.0f; in Init()