Searched refs:myLos (Results 1 – 1 of 1) sorted by relevance
/dports/games/spring/spring_98.0/rts/Map/ |
H A D | BaseGroundDrawer.cpp | 377 const unsigned short* myLos = &losHandler->losMaps[gu->myAllyTeam].front(); in UpdateExtraTexture() local 405 const int inLos = InterpolateLos(myLos, losSizeX, losSizeY, losMipLevel, 128, x, y); in UpdateExtraTexture() 437 const int inLos = InterpolateLos(myLos, losSizeX, losSizeY, losMipLevel, 32, x, y); in UpdateExtraTexture()
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