/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | VrmlData_IndexedLineSet.hxx | 41 myNbColors (0), in VrmlData_IndexedLineSet() 56 myNbColors (0), in VrmlData_IndexedLineSet() 123 { arrColorInd = myArrColorInd; return myNbColors; } in ArrayColorInd() 146 { myNbColors = nIndice; myArrColorInd = theIndice; } in SetColorInd() 195 Standard_Size myNbColors; member in VrmlData_IndexedLineSet
|
H A D | VrmlData_IndexedFaceSet.hxx | 45 myNbColors (0), in VrmlData_IndexedFaceSet() 68 myNbColors (0), in VrmlData_IndexedFaceSet() 207 { arrColorInd = myArrColorInd; return myNbColors; } in ArrayColorInd() 230 { myNbColors = nIndice; myArrColorInd = theIndice; } in SetColorInd() 329 Standard_Size myNbColors; member in VrmlData_IndexedFaceSet
|
/dports/cad/opencascade/opencascade-7.6.0/src/VrmlData/ |
H A D | VrmlData_IndexedLineSet.hxx | 41 myNbColors (0), in VrmlData_IndexedLineSet() 56 myNbColors (0), in VrmlData_IndexedLineSet() 123 { arrColorInd = myArrColorInd; return myNbColors; } in ArrayColorInd() 146 { myNbColors = nIndice; myArrColorInd = theIndice; } in SetColorInd() 195 Standard_Size myNbColors; member in VrmlData_IndexedLineSet
|
H A D | VrmlData_IndexedFaceSet.hxx | 45 myNbColors (0), in VrmlData_IndexedFaceSet() 68 myNbColors (0), in VrmlData_IndexedFaceSet() 207 { arrColorInd = myArrColorInd; return myNbColors; } in ArrayColorInd() 230 { myNbColors = nIndice; myArrColorInd = theIndice; } in SetColorInd() 329 Standard_Size myNbColors; member in VrmlData_IndexedFaceSet
|
H A D | VrmlData_IndexedLineSet.cxx | 107 aResult->SetColorInd (myNbColors, myArrColorInd); in Handle() 120 aResult->SetColorInd (myNbColors, myArrColorInd); in Handle() 143 aStatus = aScene.ReadArrIndex (theBuffer, myArrColorInd, myNbColors); in Read() 197 aStatus = aScene.WriteArrIndex ("colorIndex", myArrColorInd, myNbColors); in Write()
|
H A D | VrmlData_IndexedFaceSet.cxx | 294 aResult->SetColorInd (myNbColors, myArrColorInd); in Handle() 312 aResult->SetColorInd (myNbColors, myArrColorInd); in Handle() 355 aStatus = aScene.ReadArrIndex (theBuffer, myArrColorInd, myNbColors); in Read() 491 aStatus = aScene.WriteArrIndex ("colorIndex", myArrColorInd, myNbColors); in Write()
|
/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | VrmlData_IndexedLineSet.hxx | 41 myNbColors (0), in VrmlData_IndexedLineSet() 56 myNbColors (0), in VrmlData_IndexedLineSet() 123 { arrColorInd = myArrColorInd; return myNbColors; } in ArrayColorInd() 146 { myNbColors = nIndice; myArrColorInd = theIndice; } in SetColorInd() 195 Standard_Size myNbColors; member in VrmlData_IndexedLineSet
|
H A D | VrmlData_IndexedFaceSet.hxx | 45 myNbColors (0), in VrmlData_IndexedFaceSet() 68 myNbColors (0), in VrmlData_IndexedFaceSet() 207 { arrColorInd = myArrColorInd; return myNbColors; } in ArrayColorInd() 230 { myNbColors = nIndice; myArrColorInd = theIndice; } in SetColorInd() 329 Standard_Size myNbColors; member in VrmlData_IndexedFaceSet
|