Searched refs:myPickedUpCeramicBowl (Results 1 – 3 of 3) sorted by relevance
58 byte myPickedUpCeramicBowl; // 15 member
253 s.syncAsByte(flags.myPickedUpCeramicBowl); in syncGlobalFlags()
2180 …flags.myPickedUpCeramicBowl = ((GameUIWindow *)viewWindow->getParent())->_inventoryWindow->isItemI… in initializeMayanTimeZoneAndEnvironment()2360 …orLocation, 60, 134, 118, 180, kItemCeramicBowl, 96, offsetof(GlobalFlags, myPickedUpCeramicBowl)); in constructMayanSceneObject()