Searched refs:myThreat (Results 1 – 1 of 1) sorted by relevance
60 float myThreat = ai->thm->ThreatAtThisPoint(spotCoords); in GetNearestMetalSpot() local61 float spotScore = VectoredSpots[i].y / distance / (myThreat + 10); in GetNearestMetalSpot()95 bool b3 = (myThreat <= (ai->thm->GetAverageThreat() * 1.5)); in GetNearestMetalSpot()