Searched refs:myVehicleStateChanges (Results 1 – 4 of 4) sorted by relevance
190 myVehicleStateChanges[MSNet::VEHICLE_STATE_BUILT] = std::vector<std::string>(); in TraCIServer()191 myVehicleStateChanges[MSNet::VEHICLE_STATE_DEPARTED] = std::vector<std::string>(); in TraCIServer()194 myVehicleStateChanges[MSNet::VEHICLE_STATE_ARRIVED] = std::vector<std::string>(); in TraCIServer()195 myVehicleStateChanges[MSNet::VEHICLE_STATE_NEWROUTE] = std::vector<std::string>(); in TraCIServer()199 myVehicleStateChanges[MSNet::VEHICLE_STATE_ENDING_STOP] = std::vector<std::string>(); in TraCIServer()200 myVehicleStateChanges[MSNet::VEHICLE_STATE_COLLISION] = std::vector<std::string>(); in TraCIServer()334 myVehicleStateChanges[to].push_back(vehicle->getID()); in vehicleStateChanged()646 …State, std::vector<std::string> >::iterator i = myVehicleStateChanges.begin(); i != myVehicleState… in processCommandsUntilSimStep()670 for (i = myVehicleStateChanges.begin(); i != myVehicleStateChanges.end(); i++) { in cleanup()853 …State, std::vector<std::string> >::iterator i = myVehicleStateChanges.begin(); i != myVehicleState… in dispatchCommand()[all …]
148 return myVehicleStateChanges; in getVehicleStateChanges()151 return myVehicleStateChanges; in getVehicleStateChanges()412 std::map<MSNet::VehicleState, std::vector<std::string> > myVehicleStateChanges; variable
219 std::map<MSNet::VehicleState, std::vector<std::string> > myVehicleStateChanges; variable
348 return myVehicleStateListener.myVehicleStateChanges[state]; in getVehicleStateChanges()354 for (auto& i : myVehicleStateListener.myVehicleStateChanges) { in clearVehicleStates()1143 myVehicleStateChanges[to].push_back(vehicle->getID()); in vehicleStateChanged()