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Searched refs:nDudeToGibClient1 (Results 1 – 1 of 1) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dactor.cpp2382 int nDudeToGibClient1 = seqRegisterClient(DudeToGibCallback1); variable
3188 seqSpawn(dudeInfo[nType].seqStartID+nSeq, 3, nXSprite, nDudeToGibClient1); in actKillDude()
3197 seqSpawn(dudeInfo[nType].seqStartID+7, 3, nXSprite, nDudeToGibClient1); in actKillDude()
3213 seqSpawn(dudeInfo[nType].seqStartID+nSeq, 3, nXSprite, nDudeToGibClient1); in actKillDude()
3223 seqSpawn(dudeInfo[nType].seqStartID+nSeq, 3, nXSprite, nDudeToGibClient1); in actKillDude()
3262 int dudeToGib = (actCheckRespawn(pSprite)) ? -1 : nDudeToGibClient1; in actKillDude()
3290 seqSpawn(dudeInfo[nType].seqStartID+13, 3, nXSprite, nDudeToGibClient1); in actKillDude()
3309 seqSpawn(dudeInfo[nType].seqStartID+7, 3, nXSprite, nDudeToGibClient1); in actKillDude()
3473 seqSpawn(dudeInfo[nType].seqStartID+11, 3, nXSprite, nDudeToGibClient1); in actKillDude()
3480 seqSpawn(dudeInfo[nType].seqStartID+nSeq, 3, nXSprite, nDudeToGibClient1); in actKillDude()
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