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Searched refs:nEndFrame (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/MayaExport/src/
H A Dparticles.cpp197 int nEndFrame = particlesTrack.back().nFrame; in FinalizeData() local
199 int nFrames = nEndFrame - nStartFrame + 1; in FinalizeData()
209 particle.nEndTime = nEndFrame; in FinalizeData()
/dports/graphics/ogre3d/ogre-1.11.6/Tools/MayaExport/src/
H A Dparticles.cpp197 int nEndFrame = particlesTrack.back().nFrame; in FinalizeData() local
199 int nFrames = nEndFrame - nStartFrame + 1; in FinalizeData()
209 particle.nEndTime = nEndFrame; in FinalizeData()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/win32/
H A Dreplay.cpp38 static UINT32 nEndFrame; variable
481 fread(&nEndFrame, 1, 4, fp); // Read framecount in StartReplay()
482 nTotalFrames = nEndFrame; in StartReplay()
486 nEndFrame += nStartFrame; in StartReplay()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/win32/
H A Dreplay.cpp41 static UINT32 nEndFrame; variable
516 fread(&nEndFrame, 1, 4, fp); // Read framecount in StartReplay()
517 nTotalFrames = nEndFrame; in StartReplay()
521 nEndFrame += nStartFrame; in StartReplay()