Searched refs:nIndirectStagesUsed (Results 1 – 2 of 2) sorted by relevance
223 int nIndirectStagesUsed = 0; in GetPixelShaderUid() local229 nIndirectStagesUsed |= 1 << bpmem.tevind[i].bt; in GetPixelShaderUid()233 uid_data->nIndirectStagesUsed = nIndirectStagesUsed; in GetPixelShaderUid()236 if (uid_data->nIndirectStagesUsed & (1 << i)) in GetPixelShaderUid()792 if (uid_data->nIndirectStagesUsed & (1 << i)) in GeneratePixelShaderCode()
24 u32 nIndirectStagesUsed : 4; member