Searched refs:nOldAA (Results 1 – 8 of 8) sorted by relevance
94 AntialiasingFlags nOldAA = pVirtualDevice->GetAntialiasing(); in CPPUNIT_TEST_FIXTURE() local95 pVirtualDevice->SetAntialiasing(nOldAA & ~AntialiasingFlags::Enable); in CPPUNIT_TEST_FIXTURE()
94 AntialiasingFlags nOldAA = pVirtualDevice->GetAntialiasing(); in CPPUNIT_TEST_FIXTURE() local95 pVirtualDevice->SetAntialiasing(nOldAA & ~AntialiasingFlags::EnableB2dDraw); in CPPUNIT_TEST_FIXTURE()
446 const AntialiasingFlags nOldAA(mxVirtualBufferDevice->GetAntialiasing()); in RepaintToBuffer() local469 mxVirtualBufferDevice->SetAntialiasing(nOldAA); in RepaintToBuffer()
445 const AntialiasingFlags nOldAA(mxVirtualBufferDevice->GetAntialiasing()); in RepaintToBuffer() local468 mxVirtualBufferDevice->SetAntialiasing(nOldAA); in RepaintToBuffer()
198 AntialiasingFlags nOldAA = rDev.GetAntialiasing(); in lclDrawPolygon() local199 rDev.SetAntialiasing( nOldAA & ~AntialiasingFlags::Enable ); in lclDrawPolygon()229 rDev.SetAntialiasing( nOldAA ); in lclDrawPolygon()
198 AntialiasingFlags nOldAA = rDev.GetAntialiasing(); in lclDrawPolygon() local199 rDev.SetAntialiasing( nOldAA & ~AntialiasingFlags::EnableB2dDraw ); in lclDrawPolygon()229 rDev.SetAntialiasing( nOldAA ); in lclDrawPolygon()
254 AntialiasingFlags nOldAA = rDev.GetAntialiasing(); in RenderRegion() local290 rDev.SetAntialiasing(nOldAA); in RenderRegion()
264 AntialiasingFlags nOldAA = rDev.GetAntialiasing(); in RenderRegion() local300 rDev.SetAntialiasing(nOldAA); in RenderRegion()