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Searched refs:nOwner (Results 1 – 10 of 10) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dactor.cpp2696 int nOwner = actSpriteIdToOwnerId(nSprite); in sub_2A620() local
2762 actBurnSprite(nOwner, pXSprite2, a11); in sub_2A620()
3727 int nOwner = actSpriteOwnerToSpriteId(pMissile); in actImpactMissile() local
3736 spritetype* pSource = &sprite[nOwner]; in actImpactMissile()
3773 int nOwner = actSpriteOwnerToSpriteId(pMissile); in actImpactMissile() local
3785 int nOwner = actSpriteOwnerToSpriteId(pMissile); in actImpactMissile() local
3947 spritetype *pOwner = &sprite[nOwner]; in actImpactMissile()
4613 int nOwner = actSpriteOwnerToSpriteId(pHitSprite); in MoveDude() local
5101 int nOwner = actSpriteOwnerToSpriteId(pSprite); in MoveMissile() local
5102 pOwner = &sprite[nOwner]; in MoveMissile()
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H A Dcallback.cpp619 int nOwner = actSpriteOwnerToSpriteId(pSprite); in DropVoodoo() local
620 if (nOwner < 0 || nOwner >= kMaxSprites) in DropVoodoo()
625 spritetype *pOwner = &sprite[nOwner]; in DropVoodoo()
650 if (nOwner == nSprite2) in DropVoodoo()
675 … int nDmg = actDamageSprite(nOwner, pSprite2, kDamageSpirit, pXSprite->data1<<4); in DropVoodoo()
H A Ddb.cpp643 int nOwner = sprite[nSprite].owner; in PropagateMarkerReferences() local
644 if (nOwner >= 0 && nOwner < numsectors) { in PropagateMarkerReferences()
645 int nXSector = sector[nOwner].extra; in PropagateMarkerReferences()
654 int nOwner = sprite[nSprite].owner; in PropagateMarkerReferences() local
655 if (nOwner >= 0 && nOwner < numsectors) { in PropagateMarkerReferences()
656 int nXSector = sector[nOwner].extra; in PropagateMarkerReferences()
H A Daizomba.cpp227 int nOwner = (pSprite->owner & 0x1000) ? (pSprite->owner&0xfff) : -1; in myThinkTarget() local
228 …if (nOwner == pPlayer->nSprite || pPlayer->pXSprite->health == 0 || powerupCheck(pPlayer, kPwUpSha… in myThinkTarget()
H A Daitchern.cpp73 int nOwner = actSpriteIdToOwnerId(nSprite); in sub_71A90() local
76 actBurnSprite(nOwner, pXTarget, 40); in sub_71A90()
H A Dweapon.cpp2540 int nOwner = actSpriteOwnerToSpriteId(pMissile); in sub_51340() local
2551 if (nSprite != nOwner || v4) in sub_51340()
2561 if (nSprite == nOwner) in sub_51340()
2563 actDamageSprite(nOwner, pSprite, kDamageTesla, nDamage<<4); in sub_51340()
2580 actDamageSprite(nOwner, pSprite, kDamageTesla, nDamage<<4); in sub_51340()
H A Dnnexts.h264 void debrisConcuss(int nOwner, int listIndex, int x, int y, int z, int dmg);
H A Dnnexts.cpp1175 void debrisConcuss(int nOwner, int listIndex, int x, int y, int z, int dmg) { in debrisConcuss() argument
1196 actDamageSprite(nOwner, pSprite, kDamageExplode, dmg); in debrisConcuss()
/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/
H A Dsnake.cpp109 short nOwner = sprite[nSprite].owner; in ExplodeSnakeSprite() local
114 sprite[nSprite].owner = nOwner; in ExplodeSnakeSprite()
H A Dsequence.cpp649 short nOwner = pTSprite->owner; in seq_PlotSequence() local
690 if (!(pTSprite->cstat & 0x101) || (sprite[nOwner].statnum == 100 && nNetPlayerCount)) in seq_PlotSequence()