Searched refs:nPreScaleZoom (Results 1 – 4 of 4) sorted by relevance
180 static int nPreScaleZoom = 0; variable1291 nPreScaleZoom = 2; in vidInit()1310 nZoomlevel = nPreScaleZoom; in vidInit()1599 nWidth *= nPreScaleZoom; in vidInit()1603 nHeight *= nPreScaleZoom; in vidInit()1639 nWidth *= nPreScaleZoom; in vidInit()1642 nHeight *= nPreScaleZoom; in vidInit()2143 rect.right *= nPreScaleZoom; in vidBurnToSurf()2144 rect.bottom *= nPreScaleZoom; in vidBurnToSurf()2167 rect.right *= nPreScaleZoom; in vidBurnToSurf()[all …]
535 nWidth *= nPreScaleZoom; in dx9GeometryInit()539 nHeight *= nPreScaleZoom; in dx9GeometryInit()1533 static int nPreScaleZoom = 0; variable1651 nTextureWidth = GetTextureSize(nGameImageWidth * nPreScaleZoom);1652 nTextureHeight = GetTextureSize(nGameImageHeight * nPreScaleZoom);1937 nPreScaleZoom = 2;1941 nPreScaleZoom = VidSoftFXGetZoom(nPreScaleEffect);2080 nWidth *= nPreScaleZoom;2083 nHeight *= nPreScaleZoom;2268 …AX_PATH, _T("Prescaling using %s (%ix zoom)"), VidSoftFXGetEffect(nPreScaleEffect), nPreScaleZoom);
180 static int nPreScaleZoom = 0; variable1291 nPreScaleZoom = 2; in vidInit()1310 nZoomlevel = nPreScaleZoom; in vidInit()1590 nWidth *= nPreScaleZoom; in vidInit()1594 nHeight *= nPreScaleZoom; in vidInit()1630 nWidth *= nPreScaleZoom; in vidInit()1633 nHeight *= nPreScaleZoom; in vidInit()2134 rect.right *= nPreScaleZoom; in vidBurnToSurf()2135 rect.bottom *= nPreScaleZoom; in vidBurnToSurf()2158 rect.right *= nPreScaleZoom; in vidBurnToSurf()[all …]
535 nWidth *= nPreScaleZoom; in dx9GeometryInit()539 nHeight *= nPreScaleZoom; in dx9GeometryInit()1540 static int nPreScaleZoom = 0; variable1658 nTextureWidth = GetTextureSize(nGameImageWidth * nPreScaleZoom);1659 nTextureHeight = GetTextureSize(nGameImageHeight * nPreScaleZoom);1944 nPreScaleZoom = 2;1948 nPreScaleZoom = VidSoftFXGetZoom(nPreScaleEffect);2087 nWidth *= nPreScaleZoom;2090 nHeight *= nPreScaleZoom;2283 …AX_PATH, _T("Prescaling using %s (%ix zoom)"), VidSoftFXGetEffect(nPreScaleEffect), nPreScaleZoom);