/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/win32/ |
H A D | stated.cpp | 75 if(!bReplayReadOnly && nReplayStatus == 2) in StatedLoad() 77 nReplayStatus = 1; in StatedLoad() 79 if(bReplayReadOnly && nReplayStatus == 1) in StatedLoad() 83 nReplayStatus = 2; in StatedLoad()
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H A D | replay.cpp | 17 INT32 nReplayStatus = 0; // 1 record, 2 replay, 0 nothing variable 413 nReplayStatus = 1; // Set record status in StartRecord() 598 nReplayStatus = 2; // Set replay status in StartReplay() 686 if (nReplayStatus) { in StopReplay() 687 if (nReplayStatus == 1) { in StopReplay() 703 nReplayStatus = 0; in StopReplay()
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H A D | run.cpp | 204 if (nReplayStatus == 2) { in RunFrame() 224 if (nReplayStatus == 1) { in RunFrame()
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H A D | burner_win32.h | 440 extern int nReplayStatus;
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H A D | menu.cpp | 1399 if (nReplayStatus) { in MenuEnableItems()
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H A D | scrn.cpp | 1134 if (UseDialogs() && nReplayStatus != 1) { in OnCommand()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/win32/ |
H A D | stated.cpp | 75 if(!bReplayReadOnly && nReplayStatus == 2) in StatedLoad() 77 nReplayStatus = 1; in StatedLoad() 79 if(bReplayReadOnly && nReplayStatus == 1) in StatedLoad() 83 nReplayStatus = 2; in StatedLoad()
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H A D | replay.cpp | 17 INT32 nReplayStatus = 0; // 1 record, 2 replay, 0 nothing variable 382 nReplayStatus = 1; // Set record status in StartRecord() 554 nReplayStatus = 2; // Set replay status in StartReplay() 642 if (nReplayStatus) { in StopReplay() 643 if (nReplayStatus == 1) { in StopReplay() 659 nReplayStatus = 0; in StopReplay()
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H A D | run.cpp | 160 if (nReplayStatus == 2) { in RunFrame() 175 if (nReplayStatus == 1) { in RunFrame()
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H A D | burner_win32.h | 427 extern int nReplayStatus;
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H A D | menu.cpp | 1356 if (nReplayStatus) { in MenuEnableItems()
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H A D | scrn.cpp | 1085 if (UseDialogs() && nReplayStatus != 1) { in OnCommand()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/ |
H A D | state.cpp | 14 extern INT32 nReplayStatus; 213 if(nReplayStatus) in BurnStateLoad() 236 if(nReplayStatus == 1) in BurnStateLoad() 241 else if(nReplayStatus == 2) in BurnStateLoad() 470 if(nReplayStatus) in BurnStateSave() 478 if(nReplayStatus == 1) in BurnStateSave() 482 else if(nReplayStatus == 2) in BurnStateSave()
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H A D | luaengine.cpp | 1663 if (nReplayStatus == 1) in movie_mode() 1665 else if (nReplayStatus == 2) in movie_mode() 1722 if (nReplayStatus == 0) in movie_stop()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/ |
H A D | state.cpp | 14 extern INT32 nReplayStatus; 212 if(nReplayStatus) in BurnStateLoad() 235 if(nReplayStatus == 1) in BurnStateLoad() 240 else if(nReplayStatus == 2) in BurnStateLoad() 469 if(nReplayStatus) in BurnStateSave() 477 if(nReplayStatus == 1) in BurnStateSave() 481 else if(nReplayStatus == 2) in BurnStateSave()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/sdl/ |
H A D | replay.cpp | 5 INT32 nReplayStatus = 0; // 1 record, 2 replay, 0 nothing variable
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/intf/video/win32/ |
H A D | vid_directx_support.cpp | 1269 if (nReplayStatus == 1) { in VidSDisplayStatus() 1272 if (nReplayStatus == 2) { in VidSDisplayStatus() 1298 hFont = (HFONT)SelectObject(hDC, (nReplayStatus == 1) ? StatusFontTiny : StatusFont); in VidSDisplayStatus()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/intf/video/win32/ |
H A D | vid_directx_support.cpp | 1256 if (nReplayStatus == 1) { in VidSDisplayStatus() 1259 if (nReplayStatus == 2) { in VidSDisplayStatus() 1285 hFont = (HFONT)SelectObject(hDC, (nReplayStatus == 1) ? StatusFontTiny : StatusFont); in VidSDisplayStatus()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/ |
H A D | libretro.cpp | 62 INT32 nReplayStatus = 0; variable
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/ |
H A D | libretro.cpp | 50 INT32 nReplayStatus = 0; variable
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