/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/snd/ |
H A D | burn_ym2608.cpp | 4 void (*BurnYM2608Update)(INT16* pSoundBuf, INT32 nSegmentEnd); 94 INT32 nSegmentLength = nSegmentEnd; in YM2608UpdateResample() 182 if (nSegmentEnd >= nBurnSoundLen) { in YM2608UpdateResample() 210 INT32 nSegmentLength = nSegmentEnd; in YM2608UpdateNormal() 212 if (nSegmentEnd < nAY8910Position) { in YM2608UpdateNormal() 213 nSegmentEnd = nAY8910Position; in YM2608UpdateNormal() 215 if (nSegmentEnd < nYM2608Position) { in YM2608UpdateNormal() 216 nSegmentEnd = nYM2608Position; in YM2608UpdateNormal() 223 YM2608Render(nSegmentEnd); in YM2608UpdateNormal() 224 AY8910Render(nSegmentEnd); in YM2608UpdateNormal() [all …]
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H A D | burn_ym2612.cpp | 6 void (*BurnYM2612Update)(INT16* pSoundBuf, INT32 nSegmentEnd); 91 static void YM2612UpdateResample(INT16* pSoundBuf, INT32 nSegmentEnd) in YM2612UpdateResample() argument 97 INT32 nSegmentLength = nSegmentEnd; in YM2612UpdateResample() 150 if (nSegmentEnd >= nBurnSoundLen) { in YM2612UpdateResample() 170 static void YM2612UpdateNormal(INT16* pSoundBuf, INT32 nSegmentEnd) in YM2612UpdateNormal() argument 176 INT32 nSegmentLength = nSegmentEnd; in YM2612UpdateNormal() 179 if (nSegmentEnd < nYM2612Position) { in YM2612UpdateNormal() 180 nSegmentEnd = nYM2612Position; in YM2612UpdateNormal() 187 YM2612Render(nSegmentEnd); in YM2612UpdateNormal() 243 if (nSegmentEnd >= nBurnSoundLen) { in YM2612UpdateNormal() [all …]
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H A D | burn_ym3526.cpp | 198 void (*BurnYM3526Update)(INT16* pSoundBuf, INT32 nSegmentEnd); 253 static void YM3526UpdateResample(INT16* pSoundBuf, INT32 nSegmentEnd) in YM3526UpdateResample() argument 261 INT32 nSegmentLength = nSegmentEnd; in YM3526UpdateResample() 310 if (nSegmentEnd >= nBurnSoundLen) { in YM3526UpdateResample() 323 static void YM3526UpdateNormal(INT16* pSoundBuf, INT32 nSegmentEnd) in YM3526UpdateNormal() argument 331 INT32 nSegmentLength = nSegmentEnd; in YM3526UpdateNormal() 333 if (nSegmentEnd < nYM3526Position) { in YM3526UpdateNormal() 334 nSegmentEnd = nYM3526Position; in YM3526UpdateNormal() 341 YM3526Render(nSegmentEnd); in YM3526UpdateNormal() 369 if (nSegmentEnd >= nBurnSoundLen) { in YM3526UpdateNormal() [all …]
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H A D | burn_ym2610.cpp | 4 void (*BurnYM2610Update)(INT16* pSoundBuf, INT32 nSegmentEnd); 99 INT32 nSegmentLength = nSegmentEnd; in YM2610UpdateResample() 221 if (nSegmentEnd >= nBurnSoundLen) { in YM2610UpdateResample() 249 INT32 nSegmentLength = nSegmentEnd; in YM2610UpdateNormal() 251 if (nSegmentEnd < nAY8910Position) { in YM2610UpdateNormal() 252 nSegmentEnd = nAY8910Position; in YM2610UpdateNormal() 254 if (nSegmentEnd < nYM2610Position) { in YM2610UpdateNormal() 255 nSegmentEnd = nYM2610Position; in YM2610UpdateNormal() 262 YM2610Render(nSegmentEnd); in YM2610UpdateNormal() 263 AY8910Render(nSegmentEnd); in YM2610UpdateNormal() [all …]
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H A D | burn_y8950.cpp | 197 void (*BurnY8950Update)(INT16* pSoundBuf, INT32 nSegmentEnd); 258 static void Y8950UpdateResample(INT16* pSoundBuf, INT32 nSegmentEnd) in Y8950UpdateResample() argument 266 INT32 nSegmentLength = nSegmentEnd; in Y8950UpdateResample() 335 if (nSegmentEnd >= nBurnSoundLen) { in Y8950UpdateResample() 352 static void Y8950UpdateNormal(INT16* pSoundBuf, INT32 nSegmentEnd) in Y8950UpdateNormal() argument 360 INT32 nSegmentLength = nSegmentEnd; in Y8950UpdateNormal() 362 if (nSegmentEnd < nY8950Position) { in Y8950UpdateNormal() 363 nSegmentEnd = nY8950Position; in Y8950UpdateNormal() 370 Y8950Render(nSegmentEnd); in Y8950UpdateNormal() 411 if (nSegmentEnd >= nBurnSoundLen) { in Y8950UpdateNormal() [all …]
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H A D | burn_ym3812.cpp | 199 void (*BurnYM3812Update)(INT16* pSoundBuf, INT32 nSegmentEnd); 259 static void YM3812UpdateResample(INT16* pSoundBuf, INT32 nSegmentEnd) in YM3812UpdateResample() argument 265 INT32 nSegmentLength = nSegmentEnd; in YM3812UpdateResample() 332 if (nSegmentEnd >= nBurnSoundLen) { in YM3812UpdateResample() 348 static void YM3812UpdateNormal(INT16* pSoundBuf, INT32 nSegmentEnd) in YM3812UpdateNormal() argument 354 INT32 nSegmentLength = nSegmentEnd; in YM3812UpdateNormal() 356 if (nSegmentEnd < nYM3812Position) { in YM3812UpdateNormal() 357 nSegmentEnd = nYM3812Position; in YM3812UpdateNormal() 364 YM3812Render(nSegmentEnd); in YM3812UpdateNormal() 402 if (nSegmentEnd >= nBurnSoundLen) { in YM3812UpdateNormal() [all …]
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H A D | burn_ym2203.cpp | 6 void (*BurnYM2203Update)(INT16* pSoundBuf, INT32 nSegmentEnd); 164 INT32 nSegmentLength = nSegmentEnd; in YM2203UpdateResample() 289 if (nSegmentEnd >= nBurnSoundLen) { in YM2203UpdateResample() 330 INT32 nSegmentLength = nSegmentEnd; in YM2203UpdateNormal() 333 if (nSegmentEnd < nAY8910Position) { in YM2203UpdateNormal() 334 nSegmentEnd = nAY8910Position; in YM2203UpdateNormal() 336 if (nSegmentEnd < nYM2203Position) { in YM2203UpdateNormal() 337 nSegmentEnd = nYM2203Position; in YM2203UpdateNormal() 344 YM2203Render(nSegmentEnd); in YM2203UpdateNormal() 345 AY8910Render(nSegmentEnd); in YM2203UpdateNormal() [all …]
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H A D | burn_md2612.cpp | 7 void (*BurnMD2612Update)(INT16* pSoundBuf, INT32 nSegmentEnd); 83 static void MD2612UpdateResample(INT16* pSoundBuf, INT32 nSegmentEnd) in MD2612UpdateResample() argument 89 INT32 nSegmentLength = nSegmentEnd; in MD2612UpdateResample() 90 INT32 nSamplesNeeded = nSegmentEnd * nBurnMD2612SoundRate / nBurnSoundRate + 1; in MD2612UpdateResample() 131 if (nSegmentEnd >= nBurnSoundLen) { in MD2612UpdateResample()
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H A D | burn_ym2151.cpp | 82 void BurnYM2151Render(INT16* pSoundBuf, INT32 nSegmentEnd) in BurnYM2151Render() argument 92 if (bBurnYM2151IsBuffered && nSegmentEnd != nBurnSoundLen) { in BurnYM2151Render() 99 INT32 nSegmentLength = nSegmentEnd; in BurnYM2151Render() 100 INT32 nSamplesNeeded = nSegmentEnd * nBurnYM2151SoundRate / nBurnSoundRate + 1; in BurnYM2151Render() 141 if (!bBurnYM2151IsBuffered || (bBurnYM2151IsBuffered && nSegmentEnd >= nBurnSoundLen)) { in BurnYM2151Render()
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H A D | burn_ymf262.cpp | 75 void BurnYMF262Update(INT32 nSegmentEnd) in BurnYMF262Update() argument 89 INT32 nSegmentLength = nSegmentEnd; in BurnYMF262Update() 90 INT32 nSamplesNeeded = nSegmentEnd * nBurnYMF262SoundRate / nBurnSoundRate + 1; in BurnYMF262Update() 131 if (nSegmentEnd >= nBurnSoundLen) { in BurnYMF262Update()
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H A D | burn_ymf271.cpp | 75 void BurnYMF271Update(INT32 nSegmentEnd) in BurnYMF271Update() argument 89 INT32 nSegmentLength = nSegmentEnd; in BurnYMF271Update() 90 INT32 nSamplesNeeded = nSegmentEnd * nBurnYMF271SoundRate / nBurnSoundRate + 1; in BurnYMF271Update() 137 if (nSegmentEnd >= nBurnSoundLen) { in BurnYMF271Update()
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H A D | burn_ymf278b.cpp | 75 void BurnYMF278BUpdate(INT32 nSegmentEnd) in BurnYMF278BUpdate() argument 89 INT32 nSegmentLength = nSegmentEnd; in BurnYMF278BUpdate() 90 INT32 nSamplesNeeded = nSegmentEnd * nBurnYMF278SoundRate / nBurnSoundRate + 1; in BurnYMF278BUpdate() 131 if (nSegmentEnd >= nBurnSoundLen) { in BurnYMF278BUpdate()
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H A D | burn_ymf262.h | 16 void BurnYMF262Update(INT32 nSegmentEnd);
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/ |
H A D | burn_ym2608.cpp | 4 void (*BurnYM2608Update)(INT16* pSoundBuf, INT32 nSegmentEnd); 92 INT32 nSegmentLength = nSegmentEnd; in YM2608UpdateResample() 180 if (nSegmentEnd >= nBurnSoundLen) { in YM2608UpdateResample() 206 INT32 nSegmentLength = nSegmentEnd; in YM2608UpdateNormal() 208 if (nSegmentEnd < nAY8910Position) { in YM2608UpdateNormal() 209 nSegmentEnd = nAY8910Position; in YM2608UpdateNormal() 211 if (nSegmentEnd < nYM2608Position) { in YM2608UpdateNormal() 212 nSegmentEnd = nYM2608Position; in YM2608UpdateNormal() 219 YM2608Render(nSegmentEnd); in YM2608UpdateNormal() 220 AY8910Render(nSegmentEnd); in YM2608UpdateNormal() [all …]
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H A D | burn_ym3526.cpp | 198 void (*BurnYM3526Update)(INT16* pSoundBuf, INT32 nSegmentEnd); 253 static void YM3526UpdateResample(INT16* pSoundBuf, INT32 nSegmentEnd) in YM3526UpdateResample() argument 259 INT32 nSegmentLength = nSegmentEnd; in YM3526UpdateResample() 308 if (nSegmentEnd >= nBurnSoundLen) { in YM3526UpdateResample() 321 static void YM3526UpdateNormal(INT16* pSoundBuf, INT32 nSegmentEnd) in YM3526UpdateNormal() argument 327 INT32 nSegmentLength = nSegmentEnd; in YM3526UpdateNormal() 329 if (nSegmentEnd < nYM3526Position) { in YM3526UpdateNormal() 330 nSegmentEnd = nYM3526Position; in YM3526UpdateNormal() 337 YM3526Render(nSegmentEnd); in YM3526UpdateNormal() 365 if (nSegmentEnd >= nBurnSoundLen) { in YM3526UpdateNormal() [all …]
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H A D | burn_ym2612.cpp | 6 void (*BurnYM2612Update)(INT16* pSoundBuf, INT32 nSegmentEnd); 89 static void YM2612UpdateResample(INT16* pSoundBuf, INT32 nSegmentEnd) in YM2612UpdateResample() argument 95 INT32 nSegmentLength = nSegmentEnd; in YM2612UpdateResample() 148 if (nSegmentEnd >= nBurnSoundLen) { in YM2612UpdateResample() 168 static void YM2612UpdateNormal(INT16* pSoundBuf, INT32 nSegmentEnd) in YM2612UpdateNormal() argument 174 INT32 nSegmentLength = nSegmentEnd; in YM2612UpdateNormal() 177 if (nSegmentEnd < nYM2612Position) { in YM2612UpdateNormal() 178 nSegmentEnd = nYM2612Position; in YM2612UpdateNormal() 185 YM2612Render(nSegmentEnd); in YM2612UpdateNormal() 241 if (nSegmentEnd >= nBurnSoundLen) { in YM2612UpdateNormal() [all …]
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H A D | burn_ym2610.cpp | 4 void (*BurnYM2610Update)(INT16* pSoundBuf, INT32 nSegmentEnd); 97 INT32 nSegmentLength = nSegmentEnd; in YM2610UpdateResample() 219 if (nSegmentEnd >= nBurnSoundLen) { in YM2610UpdateResample() 245 INT32 nSegmentLength = nSegmentEnd; in YM2610UpdateNormal() 247 if (nSegmentEnd < nAY8910Position) { in YM2610UpdateNormal() 248 nSegmentEnd = nAY8910Position; in YM2610UpdateNormal() 250 if (nSegmentEnd < nYM2610Position) { in YM2610UpdateNormal() 251 nSegmentEnd = nYM2610Position; in YM2610UpdateNormal() 258 YM2610Render(nSegmentEnd); in YM2610UpdateNormal() 259 AY8910Render(nSegmentEnd); in YM2610UpdateNormal() [all …]
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H A D | burn_y8950.cpp | 197 void (*BurnY8950Update)(INT16* pSoundBuf, INT32 nSegmentEnd); 258 static void Y8950UpdateResample(INT16* pSoundBuf, INT32 nSegmentEnd) in Y8950UpdateResample() argument 264 INT32 nSegmentLength = nSegmentEnd; in Y8950UpdateResample() 333 if (nSegmentEnd >= nBurnSoundLen) { in Y8950UpdateResample() 350 static void Y8950UpdateNormal(INT16* pSoundBuf, INT32 nSegmentEnd) in Y8950UpdateNormal() argument 356 INT32 nSegmentLength = nSegmentEnd; in Y8950UpdateNormal() 358 if (nSegmentEnd < nY8950Position) { in Y8950UpdateNormal() 359 nSegmentEnd = nY8950Position; in Y8950UpdateNormal() 366 Y8950Render(nSegmentEnd); in Y8950UpdateNormal() 407 if (nSegmentEnd >= nBurnSoundLen) { in Y8950UpdateNormal() [all …]
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H A D | burn_ym3812.cpp | 199 void (*BurnYM3812Update)(INT16* pSoundBuf, INT32 nSegmentEnd); 259 static void YM3812UpdateResample(INT16* pSoundBuf, INT32 nSegmentEnd) in YM3812UpdateResample() argument 265 INT32 nSegmentLength = nSegmentEnd; in YM3812UpdateResample() 332 if (nSegmentEnd >= nBurnSoundLen) { in YM3812UpdateResample() 348 static void YM3812UpdateNormal(INT16* pSoundBuf, INT32 nSegmentEnd) in YM3812UpdateNormal() argument 354 INT32 nSegmentLength = nSegmentEnd; in YM3812UpdateNormal() 356 if (nSegmentEnd < nYM3812Position) { in YM3812UpdateNormal() 357 nSegmentEnd = nYM3812Position; in YM3812UpdateNormal() 364 YM3812Render(nSegmentEnd); in YM3812UpdateNormal() 402 if (nSegmentEnd >= nBurnSoundLen) { in YM3812UpdateNormal() [all …]
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H A D | burn_ym2203.cpp | 6 void (*BurnYM2203Update)(INT16* pSoundBuf, INT32 nSegmentEnd); 154 INT32 nSegmentLength = nSegmentEnd; in YM2203UpdateResample() 281 if (nSegmentEnd >= nBurnSoundLen) { in YM2203UpdateResample() 320 INT32 nSegmentLength = nSegmentEnd; in YM2203UpdateNormal() 323 if (nSegmentEnd < nAY8910Position) { in YM2203UpdateNormal() 324 nSegmentEnd = nAY8910Position; in YM2203UpdateNormal() 326 if (nSegmentEnd < nYM2203Position) { in YM2203UpdateNormal() 327 nSegmentEnd = nYM2203Position; in YM2203UpdateNormal() 334 YM2203Render(nSegmentEnd); in YM2203UpdateNormal() 335 AY8910Render(nSegmentEnd); in YM2203UpdateNormal() [all …]
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H A D | burn_md2612.cpp | 7 void (*BurnMD2612Update)(INT16* pSoundBuf, INT32 nSegmentEnd); 83 static void MD2612UpdateResample(INT16* pSoundBuf, INT32 nSegmentEnd) in MD2612UpdateResample() argument 89 INT32 nSegmentLength = nSegmentEnd; in MD2612UpdateResample() 90 INT32 nSamplesNeeded = nSegmentEnd * nBurnMD2612SoundRate / nBurnSoundRate + 1; in MD2612UpdateResample() 131 if (nSegmentEnd >= nBurnSoundLen) { in MD2612UpdateResample()
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H A D | burn_ymf262.cpp | 75 void BurnYMF262Update(INT32 nSegmentEnd) in BurnYMF262Update() argument 89 INT32 nSegmentLength = nSegmentEnd; in BurnYMF262Update() 90 INT32 nSamplesNeeded = nSegmentEnd * nBurnYMF262SoundRate / nBurnSoundRate + 1; in BurnYMF262Update() 131 if (nSegmentEnd >= nBurnSoundLen) { in BurnYMF262Update()
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H A D | burn_ymf278b.cpp | 75 void BurnYMF278BUpdate(INT32 nSegmentEnd) in BurnYMF278BUpdate() argument 89 INT32 nSegmentLength = nSegmentEnd; in BurnYMF278BUpdate() 90 INT32 nSamplesNeeded = nSegmentEnd * nBurnYMF278SoundRate / nBurnSoundRate + 1; in BurnYMF278BUpdate() 131 if (nSegmentEnd >= nBurnSoundLen) { in BurnYMF278BUpdate()
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H A D | burn_ymf262.h | 16 void BurnYMF262Update(INT32 nSegmentEnd);
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/cave/ |
H A D | d_feversos.cpp | 327 INT32 nSegmentEnd = nBurnSoundLen * i / nInterleave; in DrvFrame() local 329 YMZ280BRender(pSoundBuf, nSegmentEnd - nSoundBufferPos); in DrvFrame() 330 nSoundBufferPos = nSegmentEnd; in DrvFrame()
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