/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/RigidBody/kernels/ |
H A D | solveContact.cl | 407 int4 nSplit 425 int zIdx = (wgIdx/((nSplit.x*nSplit.y)/4))*2+((cellBatch&4)>>2); 426 int remain= (wgIdx%((nSplit.x*nSplit.y)/4)); 427 int yIdx = (remain/(nSplit.x/2))*2 + ((cellBatch&2)>>1); 428 int xIdx = (remain%(nSplit.x/2))*2 + (cellBatch&1); 429 int cellIdx = xIdx+yIdx*nSplit.x+zIdx*(nSplit.x*nSplit.y); 431 //int xIdx = (wgIdx/(nSplit/2))*2 + (bIdx&1); 432 //int yIdx = (wgIdx%(nSplit/2))*2 + (bIdx>>1); 433 //int cellIdx = xIdx+yIdx*nSplit;
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H A D | solveFriction.cl | 436 int4 nSplit 452 int zIdx = (wgIdx/((nSplit.x*nSplit.y)/4))*2+((cellBatch&4)>>2); 453 int remain= (wgIdx%((nSplit.x*nSplit.y)/4)); 454 int yIdx = (remain/(nSplit.x/2))*2 + ((cellBatch&2)>>1); 455 int xIdx = (remain%(nSplit.x/2))*2 + (cellBatch&1); 456 int cellIdx = xIdx+yIdx*nSplit.x+zIdx*(nSplit.x*nSplit.y);
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H A D | solverSetup2.cl | 543 int nContacts,float scale,int4 nSplit,int staticIdx) 562 int xIdx = (int)((p.x-((p.x<0.f)?1.f:0.f))*scale) & (nSplit.x-1); 563 int yIdx = (int)((p.y-((p.y<0.f)?1.f:0.f))*scale) & (nSplit.y-1); 564 int zIdx = (int)((p.z-((p.z<0.f)?1.f:0.f))*scale) & (nSplit.z-1); 565 int newIndex = (xIdx+yIdx*nSplit.x+zIdx*nSplit.x*nSplit.y);
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/RigidBody/kernels/ |
H A D | solveContact.cl | 407 int4 nSplit 425 int zIdx = (wgIdx/((nSplit.x*nSplit.y)/4))*2+((cellBatch&4)>>2); 426 int remain= (wgIdx%((nSplit.x*nSplit.y)/4)); 427 int yIdx = (remain/(nSplit.x/2))*2 + ((cellBatch&2)>>1); 428 int xIdx = (remain%(nSplit.x/2))*2 + (cellBatch&1); 429 int cellIdx = xIdx+yIdx*nSplit.x+zIdx*(nSplit.x*nSplit.y); 431 //int xIdx = (wgIdx/(nSplit/2))*2 + (bIdx&1); 432 //int yIdx = (wgIdx%(nSplit/2))*2 + (bIdx>>1); 433 //int cellIdx = xIdx+yIdx*nSplit;
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H A D | solveFriction.cl | 436 int4 nSplit 452 int zIdx = (wgIdx/((nSplit.x*nSplit.y)/4))*2+((cellBatch&4)>>2); 453 int remain= (wgIdx%((nSplit.x*nSplit.y)/4)); 454 int yIdx = (remain/(nSplit.x/2))*2 + ((cellBatch&2)>>1); 455 int xIdx = (remain%(nSplit.x/2))*2 + (cellBatch&1); 456 int cellIdx = xIdx+yIdx*nSplit.x+zIdx*(nSplit.x*nSplit.y);
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H A D | solverSetup2.cl | 543 int nContacts,float scale,int4 nSplit,int staticIdx) 562 int xIdx = (int)((p.x-((p.x<0.f)?1.f:0.f))*scale) & (nSplit.x-1); 563 int yIdx = (int)((p.y-((p.y<0.f)?1.f:0.f))*scale) & (nSplit.y-1); 564 int zIdx = (int)((p.z-((p.z<0.f)?1.f:0.f))*scale) & (nSplit.z-1); 565 int newIndex = (xIdx+yIdx*nSplit.x+zIdx*nSplit.x*nSplit.y);
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/kernels/ |
H A D | solveContact.cl | 407 int4 nSplit 425 int zIdx = (wgIdx/((nSplit.x*nSplit.y)/4))*2+((cellBatch&4)>>2); 426 int remain= (wgIdx%((nSplit.x*nSplit.y)/4)); 427 int yIdx = (remain/(nSplit.x/2))*2 + ((cellBatch&2)>>1); 428 int xIdx = (remain%(nSplit.x/2))*2 + (cellBatch&1); 429 int cellIdx = xIdx+yIdx*nSplit.x+zIdx*(nSplit.x*nSplit.y); 431 //int xIdx = (wgIdx/(nSplit/2))*2 + (bIdx&1); 432 //int yIdx = (wgIdx%(nSplit/2))*2 + (bIdx>>1); 433 //int cellIdx = xIdx+yIdx*nSplit;
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H A D | solveFriction.cl | 436 int4 nSplit 452 int zIdx = (wgIdx/((nSplit.x*nSplit.y)/4))*2+((cellBatch&4)>>2); 453 int remain= (wgIdx%((nSplit.x*nSplit.y)/4)); 454 int yIdx = (remain/(nSplit.x/2))*2 + ((cellBatch&2)>>1); 455 int xIdx = (remain%(nSplit.x/2))*2 + (cellBatch&1); 456 int cellIdx = xIdx+yIdx*nSplit.x+zIdx*(nSplit.x*nSplit.y);
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H A D | solverSetup2.cl | 543 int nContacts,float scale,int4 nSplit,int staticIdx) 562 int xIdx = (int)((p.x-((p.x<0.f)?1.f:0.f))*scale) & (nSplit.x-1); 563 int yIdx = (int)((p.y-((p.y<0.f)?1.f:0.f))*scale) & (nSplit.y-1); 564 int zIdx = (int)((p.z-((p.z<0.f)?1.f:0.f))*scale) & (nSplit.z-1); 565 int newIndex = (xIdx+yIdx*nSplit.x+zIdx*nSplit.x*nSplit.y);
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/kernels/ |
H A D | solveContact.cl | 407 int4 nSplit 425 int zIdx = (wgIdx/((nSplit.x*nSplit.y)/4))*2+((cellBatch&4)>>2); 426 int remain= (wgIdx%((nSplit.x*nSplit.y)/4)); 427 int yIdx = (remain/(nSplit.x/2))*2 + ((cellBatch&2)>>1); 428 int xIdx = (remain%(nSplit.x/2))*2 + (cellBatch&1); 429 int cellIdx = xIdx+yIdx*nSplit.x+zIdx*(nSplit.x*nSplit.y); 431 //int xIdx = (wgIdx/(nSplit/2))*2 + (bIdx&1); 432 //int yIdx = (wgIdx%(nSplit/2))*2 + (bIdx>>1); 433 //int cellIdx = xIdx+yIdx*nSplit;
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H A D | solveFriction.cl | 436 int4 nSplit 452 int zIdx = (wgIdx/((nSplit.x*nSplit.y)/4))*2+((cellBatch&4)>>2); 453 int remain= (wgIdx%((nSplit.x*nSplit.y)/4)); 454 int yIdx = (remain/(nSplit.x/2))*2 + ((cellBatch&2)>>1); 455 int xIdx = (remain%(nSplit.x/2))*2 + (cellBatch&1); 456 int cellIdx = xIdx+yIdx*nSplit.x+zIdx*(nSplit.x*nSplit.y);
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H A D | solverSetup2.cl | 543 int nContacts,float scale,int4 nSplit,int staticIdx) 562 int xIdx = (int)((p.x-((p.x<0.f)?1.f:0.f))*scale) & (nSplit.x-1); 563 int yIdx = (int)((p.y-((p.y<0.f)?1.f:0.f))*scale) & (nSplit.y-1); 564 int zIdx = (int)((p.z-((p.z<0.f)?1.f:0.f))*scale) & (nSplit.z-1); 565 int newIndex = (xIdx+yIdx*nSplit.x+zIdx*nSplit.x*nSplit.y);
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/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/RigidBody/ |
H A D | b3GpuPgsContactSolver.cpp | 367 b3Int4 nSplit; in solveContactConstraint() local 368 nSplit.x = B3_SOLVER_N_SPLIT_X; in solveContactConstraint() 369 nSplit.y = B3_SOLVER_N_SPLIT_Y; in solveContactConstraint() 370 nSplit.z = B3_SOLVER_N_SPLIT_Z; in solveContactConstraint() 372 launcher.setConst(nSplit); in solveContactConstraint() 452 b3Int4 nSplit; in solveContactConstraint() local 453 nSplit.x = B3_SOLVER_N_SPLIT_X; in solveContactConstraint() 454 nSplit.y = B3_SOLVER_N_SPLIT_Y; in solveContactConstraint() 457 launcher.setConst(nSplit); in solveContactConstraint() 530 int newIndex = (xIdx + yIdx * nSplit.x + zIdx * nSplit.x * nSplit.y); in SetSortDataCPU() [all …]
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H A D | b3Solver.cpp | 766 b3Int4 nSplit; in solveContactConstraint() local 767 nSplit.x = B3_SOLVER_N_SPLIT_X; in solveContactConstraint() 768 nSplit.y = B3_SOLVER_N_SPLIT_Y; in solveContactConstraint() 769 nSplit.z = B3_SOLVER_N_SPLIT_Z; in solveContactConstraint() 771 launcher.setConst(nSplit); in solveContactConstraint() 849 b3Int4 nSplit; in solveContactConstraint() local 850 nSplit.x = B3_SOLVER_N_SPLIT_X; in solveContactConstraint() 851 nSplit.y = B3_SOLVER_N_SPLIT_Y; in solveContactConstraint() 852 nSplit.z = B3_SOLVER_N_SPLIT_Z; in solveContactConstraint() 854 launcher.setConst(nSplit); in solveContactConstraint()
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/RigidBody/ |
H A D | b3GpuPgsContactSolver.cpp | 367 b3Int4 nSplit; in solveContactConstraint() local 368 nSplit.x = B3_SOLVER_N_SPLIT_X; in solveContactConstraint() 369 nSplit.y = B3_SOLVER_N_SPLIT_Y; in solveContactConstraint() 370 nSplit.z = B3_SOLVER_N_SPLIT_Z; in solveContactConstraint() 372 launcher.setConst(nSplit); in solveContactConstraint() 452 b3Int4 nSplit; in solveContactConstraint() local 453 nSplit.x = B3_SOLVER_N_SPLIT_X; in solveContactConstraint() 454 nSplit.y = B3_SOLVER_N_SPLIT_Y; in solveContactConstraint() 457 launcher.setConst(nSplit); in solveContactConstraint() 530 int newIndex = (xIdx + yIdx * nSplit.x + zIdx * nSplit.x * nSplit.y); in SetSortDataCPU() [all …]
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H A D | b3Solver.cpp | 766 b3Int4 nSplit; in solveContactConstraint() local 767 nSplit.x = B3_SOLVER_N_SPLIT_X; in solveContactConstraint() 768 nSplit.y = B3_SOLVER_N_SPLIT_Y; in solveContactConstraint() 769 nSplit.z = B3_SOLVER_N_SPLIT_Z; in solveContactConstraint() 771 launcher.setConst(nSplit); in solveContactConstraint() 849 b3Int4 nSplit; in solveContactConstraint() local 850 nSplit.x = B3_SOLVER_N_SPLIT_X; in solveContactConstraint() 851 nSplit.y = B3_SOLVER_N_SPLIT_Y; in solveContactConstraint() 852 nSplit.z = B3_SOLVER_N_SPLIT_Z; in solveContactConstraint() 854 launcher.setConst(nSplit); in solveContactConstraint()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/ |
H A D | b3GpuPgsContactSolver.cpp | 367 b3Int4 nSplit; in solveContactConstraint() local 368 nSplit.x = B3_SOLVER_N_SPLIT_X; in solveContactConstraint() 369 nSplit.y = B3_SOLVER_N_SPLIT_Y; in solveContactConstraint() 370 nSplit.z = B3_SOLVER_N_SPLIT_Z; in solveContactConstraint() 372 launcher.setConst(nSplit); in solveContactConstraint() 452 b3Int4 nSplit; in solveContactConstraint() local 453 nSplit.x = B3_SOLVER_N_SPLIT_X; in solveContactConstraint() 454 nSplit.y = B3_SOLVER_N_SPLIT_Y; in solveContactConstraint() 457 launcher.setConst(nSplit); in solveContactConstraint() 530 int newIndex = (xIdx + yIdx * nSplit.x + zIdx * nSplit.x * nSplit.y); in SetSortDataCPU() [all …]
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H A D | b3Solver.cpp | 766 b3Int4 nSplit; in solveContactConstraint() local 767 nSplit.x = B3_SOLVER_N_SPLIT_X; in solveContactConstraint() 768 nSplit.y = B3_SOLVER_N_SPLIT_Y; in solveContactConstraint() 769 nSplit.z = B3_SOLVER_N_SPLIT_Z; in solveContactConstraint() 771 launcher.setConst(nSplit); in solveContactConstraint() 849 b3Int4 nSplit; in solveContactConstraint() local 850 nSplit.x = B3_SOLVER_N_SPLIT_X; in solveContactConstraint() 851 nSplit.y = B3_SOLVER_N_SPLIT_Y; in solveContactConstraint() 852 nSplit.z = B3_SOLVER_N_SPLIT_Z; in solveContactConstraint() 854 launcher.setConst(nSplit); in solveContactConstraint()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/RigidBody/ |
H A D | b3GpuPgsContactSolver.cpp | 367 b3Int4 nSplit; in solveContactConstraint() local 368 nSplit.x = B3_SOLVER_N_SPLIT_X; in solveContactConstraint() 369 nSplit.y = B3_SOLVER_N_SPLIT_Y; in solveContactConstraint() 370 nSplit.z = B3_SOLVER_N_SPLIT_Z; in solveContactConstraint() 372 launcher.setConst(nSplit); in solveContactConstraint() 452 b3Int4 nSplit; in solveContactConstraint() local 453 nSplit.x = B3_SOLVER_N_SPLIT_X; in solveContactConstraint() 454 nSplit.y = B3_SOLVER_N_SPLIT_Y; in solveContactConstraint() 457 launcher.setConst(nSplit); in solveContactConstraint() 530 int newIndex = (xIdx + yIdx * nSplit.x + zIdx * nSplit.x * nSplit.y); in SetSortDataCPU() [all …]
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H A D | b3Solver.cpp | 766 b3Int4 nSplit; in solveContactConstraint() local 767 nSplit.x = B3_SOLVER_N_SPLIT_X; in solveContactConstraint() 768 nSplit.y = B3_SOLVER_N_SPLIT_Y; in solveContactConstraint() 769 nSplit.z = B3_SOLVER_N_SPLIT_Z; in solveContactConstraint() 771 launcher.setConst(nSplit); in solveContactConstraint() 849 b3Int4 nSplit; in solveContactConstraint() local 850 nSplit.x = B3_SOLVER_N_SPLIT_X; in solveContactConstraint() 851 nSplit.y = B3_SOLVER_N_SPLIT_Y; in solveContactConstraint() 852 nSplit.z = B3_SOLVER_N_SPLIT_Z; in solveContactConstraint() 854 launcher.setConst(nSplit); in solveContactConstraint()
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/dports/deskutils/fet/fet-6.2.0/src/interface/ |
H A D | modifyactivityform.cpp | 118 int nSplit=0; in ModifyActivityForm() local 129 if(nSplit>=MAX_SPLIT_OF_AN_ACTIVITY){ in ModifyActivityForm() 136 crtIndex=nSplit; in ModifyActivityForm() 137 nSplit++; in ModifyActivityForm() 145 crtIndex=nSplit; in ModifyActivityForm() 146 nSplit++; in ModifyActivityForm() 150 splitSpinBox->setMinimum(nSplit); in ModifyActivityForm() 151 splitSpinBox->setMaximum(nSplit); in ModifyActivityForm() 152 splitSpinBox->setValue(nSplit); in ModifyActivityForm()
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H A D | addactivityform.cpp | 175 int nSplit=splitSpinBox->value(); in AddActivityForm() local 177 minDayDistanceTextLabel->setEnabled(nSplit>=2); in AddActivityForm() 178 minDayDistanceSpinBox->setEnabled(nSplit>=2); in AddActivityForm() 179 percentageTextLabel->setEnabled(nSplit>=2 && minDayDistanceSpinBox->value()>0); in AddActivityForm() 180 percentageLineEdit->setEnabled(nSplit>=2 && minDayDistanceSpinBox->value()>0); in AddActivityForm() 467 int nSplit=splitSpinBox->value(); in splitChanged() local 469 minDayDistanceTextLabel->setEnabled(nSplit>=2); in splitChanged() 470 minDayDistanceSpinBox->setEnabled(nSplit>=2); in splitChanged() 471 percentageTextLabel->setEnabled(nSplit>=2 && minDayDistanceSpinBox->value()>0); in splitChanged() 472 percentageLineEdit->setEnabled(nSplit>=2 && minDayDistanceSpinBox->value()>0); in splitChanged() [all …]
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H A D | modifysubactivityform.cpp | 90 int nSplit=0; in ModifySubactivityForm() local 100 nSplit++; in ModifySubactivityForm() 106 nSplit++; in ModifySubactivityForm() 110 …tLabel->setText(tr("Current subactivity has split index %1 out of %2").arg(splitIndex).arg(nSplit)+ in ModifySubactivityForm()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/filter_multiscale_align/lib/Patate/Vitelotte/Core/ |
H A D | bezierPath.h | 102 void refineUniform(InIt out, unsigned nSplit) { in refineUniform() argument 106 for(unsigned i = 0; i < nSplit; ++i) { in refineUniform() 107 Scalar x = Scalar(i+1) / Scalar(nSplit + 1); in refineUniform()
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/dports/graphics/instant-meshes/instant-meshes-0.0-42-g4a083f4/src/ |
H A D | subdivide.cpp | 63 uint32_t nV = V.cols(), nF = F.cols(), nSplit = 0; in subdivide() local 94 nSplit++; in subdivide() 178 cout << "done. (split " << nSplit << " edges, took " in subdivide()
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