Searched refs:nTex (Results 1 – 11 of 11) sorted by relevance
369 data->nTex = 0; in loadMaterials()375 if (!data->texName && data->nTex > 0) in loadMaterials()378 for (i = 0; i < data->nTex; i++) in loadMaterials()443 (data->nTex + 1)); in loadMaterials()448 currentMaterial->map_Ka = data->nTex; in loadMaterials()450 currentMaterial->map_Kd = data->nTex; in loadMaterials()454 currentMaterial->map_d = data->nTex; in loadMaterials()461 data->nTex++; in loadMaterials()1348 modelData->nTex = 0; in cubemodelAddModelObject()1448 for (i = 0; i < data->nTex; i++) in cubemodelDeleteModelObject()[all …]
140 int nTex; member
216 virtual TSTR GetTexChannelName( long nTex );217 virtual TSTR GetTexChannelInternalName( long nTex );218 virtual long ChannelType( long nTex );495 TSTR StdShaderImp::GetTexChannelName( long nTex ){ return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName() argument496 TSTR StdShaderImp::GetTexChannelInternalName( long nTex ){ return texInternalNames[ nTex ]; } in GetTexChannelInternalName() argument497 long StdShaderImp::ChannelType( long nTex ){ return channelType[ nTex ]; } in ChannelType() argument2095 BOOL IsChannelSupported( long nTex ){ return ( nTex==ID_SP ) ? FALSE : TRUE; } argument
736 int nTex = pFrag->NTextures(); in PreShade() local737 texLengths[i] = char( nTex - nPrevTex); in PreShade()738 nPrevTex = nTex; in PreShade()
568 int nTex = pFrag->NTextures() - (lengthChan + 2); in PreShade() local569 pFrag->SetIntChannel( lengthChan, nTex ); in PreShade()
187 TSTR GetTexChannelName( long nTex ) { return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName() argument188 TSTR GetTexChannelInternalName( long nTex ) { return texInternalNames[ nTex ]; } in GetTexChannelInternalName() argument189 long ChannelType( long nTex ){ return channelType[nTex]; } in ChannelType() argument
161 TSTR GetTexChannelName( long nTex ) { return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName() argument162 TSTR GetTexChannelInternalName( long nTex ) { return texInternalNames[ nTex ]; } in GetTexChannelInternalName() argument163 long ChannelType( long nTex ){ return channelType[nTex]; } in ChannelType() argument
192 TSTR GetTexChannelName( long nTex ){ return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName() argument193 TSTR GetTexChannelInternalName( long nTex ){ return texInternalNames[ nTex ]; } in GetTexChannelInternalName() argument
229 TSTR GetTexChannelName( long nTex ){ return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName() argument230 TSTR GetTexChannelInternalName( long nTex ){ return texInternalNames[ nTex ]; } in GetTexChannelInternalName() argument
176 TSTR GetTexChannelName( long nTex ){ return GetString( texNameIDS[ nTex ] ); } in GetTexChannelName() argument
1522 static auto nTex = 0; in createOSPTexture() local1532 auto texName = img.name + "_" + pad(std::to_string(nTex++)) + "_tex"; in createOSPTexture()