Searched refs:n_players_in_sector (Results 1 – 2 of 2) sorted by relevance
1306 int n_players_in_sector = 0; in draw() local1311 n_players_in_sector++; in draw()1314 if( n_players_in_sector == 1 && player_in_sector == client_player ) { in draw()
2058 int n_players_in_sector = 0; in update() local2064 n_players_in_sector++; in update()2072 else if( n_players_in_sector == 1 ) { in update()