Searched refs:n_soldiers (Results 1 – 2 of 2) sorted by relevance
2757 int n_soldiers = army->getSoldiers(i); in returnArmy() local2758 if( n_soldiers > 0 ) { in returnArmy()2768 this->stored_army->add(i, n_soldiers); in returnArmy()2770 army->remove(i, n_soldiers); in returnArmy()2803 int n_soldiers = army->getSoldiers(i); in moveArmy() local2804 if( n_soldiers > 0 ) { in moveArmy()2809 this->getArmy( army->getPlayer() )->add(i, n_soldiers); in moveArmy()2810 army->remove(i, n_soldiers); in moveArmy()
48 static void sortSoldiers(Soldier **soldiers,int n_soldiers) { in sortSoldiers() argument49 qsort(soldiers, n_soldiers, sizeof( Soldier *), sort_soldier_pair); in sortSoldiers()