Searched refs:n_turrets (Results 1 – 2 of 2) sorted by relevance
268 int n_turrets; variable303 for(int i=0;i<n_turrets;i++) { in getNDefenders()311 for(int i=0;i<n_turrets;i++) { in getNDefenders()324 return this->n_turrets; in getNTurrets()
510 this->n_turrets = 0; in Building()519 this->n_turrets = 4; in Building()536 this->n_turrets = 2; in Building()549 this->n_turrets = 3; in Building()564 this->n_turrets = 1; in Building()572 ASSERT(this->n_turrets != 0); in Building()580 for(int j=0;j<this->n_turrets;j++) { in Building()595 for(int i=0;i<this->n_turrets;i++) { in ~Building()618 for(int i=0;i<this->n_turrets;i++) { in rotateDefenders()660 for(int i=0;i<n_turrets;i++) { in getDefenderStrength()[all …]