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Searched refs:n_turrets (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dsector.h268 int n_turrets; variable
303 for(int i=0;i<n_turrets;i++) { in getNDefenders()
311 for(int i=0;i<n_turrets;i++) { in getNDefenders()
324 return this->n_turrets; in getNTurrets()
H A Dsector.cpp510 this->n_turrets = 0; in Building()
519 this->n_turrets = 4; in Building()
536 this->n_turrets = 2; in Building()
549 this->n_turrets = 3; in Building()
564 this->n_turrets = 1; in Building()
572 ASSERT(this->n_turrets != 0); in Building()
580 for(int j=0;j<this->n_turrets;j++) { in Building()
595 for(int i=0;i<this->n_turrets;i++) { in ~Building()
618 for(int i=0;i<this->n_turrets;i++) { in rotateDefenders()
660 for(int i=0;i<n_turrets;i++) { in getDefenderStrength()
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