Searched refs:n_view_positions (Results 1 – 13 of 13) sorted by relevance
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/objs/ |
H A D | eye.cpp | 25 && eye_idx < pm->n_view_positions); in IsValid()
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H A D | model.cpp | 366 return ade_set_args(L, "i", pm->n_view_positions); 394 if (index < 0 || index >= pm->n_view_positions)
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/model/ |
H A D | model.h | 662 …n_view_positions(0), rad(0.0f), core_radius(0.0f), n_textures(0), submodel(NULL), n_guns(0), n_mis… in polymodel() 710 int n_view_positions; // number of viewing positions available on this ship variable
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H A D | modelread.cpp | 2189 pm->n_view_positions = num_eyes; in read_model_file() 2682 for (i=0; i<pm->n_view_positions; i++ ) { in model_load()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/ |
H A D | model.h | 682 …n_view_positions(0), rad(0.0f), core_radius(0.0f), n_textures(0), submodel(NULL), n_guns(0), n_mis… in polymodel() 729 int n_view_positions; // number of viewing positions available on this ship variable
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H A D | modelread.cpp | 2488 pm->n_view_positions = num_eyes; in read_model_file() 3075 for (i=0; i<pm->n_view_positions; i++ ) { in model_load()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/camera/ |
H A D | camera.cpp | 1061 if(pm->n_view_positions > 0) in get_submodel_eye() 1063 for(int i = 0; i < pm->n_view_positions; ++i) in get_submodel_eye()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/camera/ |
H A D | camera.cpp | 1089 if(pm->n_view_positions > 0) in get_submodel_eye() 1091 for(int i = 0; i < pm->n_view_positions; ++i) in get_submodel_eye()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudreticle.cpp | 293 if (pm->n_view_positions == 0) { in getFirepointStatus()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudreticle.cpp | 326 if (pm->n_view_positions == 0) { in getFirepointStatus()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/ |
H A D | ship.cpp | 5318 if(pm != NULL && pm->n_view_positions > 0) in ship_set() 12425 if(pm == NULL || eye_index > pm->n_view_positions) in ship_set_eye() 12442 …f ( shipp->current_viewpoint < 0 || pm->n_view_positions == 0 || shipp->current_viewpoint > pm->n_… in ship_get_eye()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/ |
H A D | ship.cpp | 6733 if(pm != NULL && pm->n_view_positions > 0) in ship_set() 13748 if(pm == NULL || eye_index > pm->n_view_positions) in ship_set_eye() 13768 …f ( shipp->current_viewpoint < 0 || pm->n_view_positions == 0 || shipp->current_viewpoint > pm->n_… in ship_get_eye()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/ |
H A D | lua.cpp | 1552 && eye_idx < pm->n_view_positions); in IsValid() 1980 return ade_set_args(L, "i", pm->n_view_positions); 2008 if (index < 0 || index >= pm->n_view_positions)
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