Searched refs:nameStrLength (Results 1 – 6 of 6) sorted by relevance
1021 uint32_t nameStrLength = (aName.Length() + 1) * sizeof(char16_t); in RenameFont() local1022 if (nameStrLength > 65535) { in RenameFont()1031 nameStrLength + in RenameFont()1075 nameRecord->length = nameStrLength; in RenameFont()
1008 uint32_t nameStrLength = (aName.Length() + 1) * sizeof(char16_t); in RenameFont() local1009 if (nameStrLength > 65535) { in RenameFont()1017 (sizeof(NameHeader) + sizeof(NameRecord) * nameCount + nameStrLength + in RenameFont()1063 nameRecord->length = nameStrLength; in RenameFont()
1005 uint32_t nameStrLength = (aName.Length() + 1) * sizeof(char16_t); in RenameFont() local1006 if (nameStrLength > 65535) { in RenameFont()1014 (sizeof(NameHeader) + sizeof(NameRecord) * nameCount + nameStrLength + in RenameFont()1060 nameRecord->length = nameStrLength; in RenameFont()
1035 uint32_t nameStrLength = (aName.Length() + 1) * sizeof(char16_t); in RenameFont() local1036 if (nameStrLength > 65535) { in RenameFont()1044 (sizeof(NameHeader) + sizeof(NameRecord) * nameCount + nameStrLength + in RenameFont()1090 nameRecord->length = nameStrLength; in RenameFont()