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Searched refs:nametime (Results 1 – 13 of 13) sorted by relevance

/dports/graphics/gource/gource-0.51/src/
H A Dpawn.cpp39 this->nametime = 5.0; in Pawn()
60 if(name_interval <= 0.0) name_interval = nametime; in showName()
118 float done = nametime - name_interval; in drawName()
122 } else if(done > 1.0 && done < nametime - 1.0) { in drawName()
125 drawNameText((nametime - done)); in drawName()
H A Dfile.cpp35 nametime = gGourceSettings.filename_time; in RFile()
36 name_interval = nametime; in RFile()
H A Dpawn.h43 float nametime; variable
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dserver.h251 float nametime; member
H A Dhost_cmd.c1004 if (realtime < host_client->nametime) in Host_Name_f()
1010 host_client->nametime = realtime + 5; in Host_Name_f()
1653 host_client->nametime = 0; in Host_PreSpawn_f()
1675 host_client->nametime = 0; in Host_Spawn_f()
H A DChangeLog22323 reset nametime at prespawn (before name command is sent by client) and spawn (after name command is…
24603 Tomaz's nametime patch (prevent frequent name changes on the server)
/dports/games/quetoo/quetoo-0.6.1/src/qmass/
H A Dg_cmds.c996 if(level.time - ent->client->pers.team->nametime < TEAM_CHANGE_TIME) in Cmd_Teamname_f()
1002 ent->client->pers.team->nametime = level.time; in Cmd_Teamname_f()
H A Dg_local.h572 float nametime; //prevent change spamming member
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dserver.h270 float nametime; member
H A Dhost_cmd.c1150 if (realtime < host_client->nametime) in Host_Name_f()
1156 host_client->nametime = realtime + max(0.0f, sv_namechangetimer.value); in Host_Name_f()
1869 host_client->nametime = 0; in Host_PreSpawn_f()
1898 host_client->nametime = 0; in Host_Spawn_f()
/dports/games/darkplaces/darkplaces/
H A Dserver.h270 float nametime; member
H A Dhost_cmd.c1150 if (realtime < host_client->nametime) in Host_Name_f()
1156 host_client->nametime = realtime + max(0.0f, sv_namechangetimer.value); in Host_Name_f()
1869 host_client->nametime = 0; in Host_PreSpawn_f()
1898 host_client->nametime = 0; in Host_Spawn_f()
H A DChangeLog61948 reset nametime at prespawn (before name command is sent by client) and spawn (after name command is…
65497 Tomaz's nametime patch (prevent frequent name changes on the server)