Searched refs:nationsIt (Results 1 – 2 of 2) sorted by relevance
1486 QMap<QString,QString>::iterator nationsIt; in changePlayerName() local1487 nationsIt = nations.find(((Player*)(*it))-> getNation()->name()); in changePlayerName()1488 if (nationsIt != nations.end()) in changePlayerName()1490 nations.erase(nationsIt); in changePlayerName()1551 QMap<QString,QString>::iterator nationsIt; in changePlayerNation() local1552 nationsIt = nations.find(((Player*)(*it))-> getNation()->name()); in changePlayerNation()1553 if (nationsIt != nations.end()) in changePlayerNation()1555 nations.erase(nationsIt); in changePlayerNation()
1389 QMap<QString,QString>::iterator nationsIt; in setupOnePlayer() local1390 nationsIt = nations.find(nationName); in setupOnePlayer()1391 if (nationsIt != nations.end()) in setupOnePlayer()1393 nations.erase(nationsIt); in setupOnePlayer()2752 QList<Nationality*>::iterator nationsIt = nationsList.begin(); in nationsList() local2753 for (; nationsIt != nationsList.end(); nationsIt++ ) in nationsList()2755 Nationality* nation = *nationsIt; in nationsList()