Home
last modified time | relevance | path

Searched refs:nationsIt (Results 1 – 2 of 2) sorted by relevance

/dports/games/ksirk/ksirk-21.12.3/ksirk/GameLogic/
H A Dgameautomaton.cpp1486 QMap<QString,QString>::iterator nationsIt; in changePlayerName() local
1487 nationsIt = nations.find(((Player*)(*it))-> getNation()->name()); in changePlayerName()
1488 if (nationsIt != nations.end()) in changePlayerName()
1490 nations.erase(nationsIt); in changePlayerName()
1551 QMap<QString,QString>::iterator nationsIt; in changePlayerNation() local
1552 nationsIt = nations.find(((Player*)(*it))-> getNation()->name()); in changePlayerNation()
1553 if (nationsIt != nations.end()) in changePlayerNation()
1555 nations.erase(nationsIt); in changePlayerNation()
/dports/games/ksirk/ksirk-21.12.3/ksirk/
H A Dkgamewin.cpp1389 QMap<QString,QString>::iterator nationsIt; in setupOnePlayer() local
1390 nationsIt = nations.find(nationName); in setupOnePlayer()
1391 if (nationsIt != nations.end()) in setupOnePlayer()
1393 nations.erase(nationsIt); in setupOnePlayer()
2752 QList<Nationality*>::iterator nationsIt = nationsList.begin(); in nationsList() local
2753 for (; nationsIt != nationsList.end(); nationsIt++ ) in nationsList()
2755 Nationality* nation = *nationsIt; in nationsList()