Searched refs:nativeBitmapIndex (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dm/ |
H A D | champion.cpp | 2263 int16 nativeBitmapIndex; in drawChampionState() local 2265 nativeBitmapIndex = kDMGraphicIdxSlotBoxWounded; in drawChampionState() 2267 nativeBitmapIndex = kDMGraphicIdxSlotBoxNormal; in drawChampionState() 2270 nativeBitmapIndex = kDMGraphicIdxSlotBoxNormal; in drawChampionState() 2273 nativeBitmapIndex = kDMGraphicIdxSlotBoxWounded; in drawChampionState() 2376 int16 nativeBitmapIndex = -1; in drawSlot() local 2410 nativeBitmapIndex = kDMGraphicIdxSlotBoxWounded; in drawSlot() 2412 nativeBitmapIndex = kDMGraphicIdxSlotBoxNormal; in drawSlot() 2426 nativeBitmapIndex = kDMGraphicIdxSlotBoxWounded; in drawSlot() 2428 nativeBitmapIndex = kDMGraphicIdxSlotBoxNormal; in drawSlot() [all …]
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H A D | gfx.cpp | 942 int16 nativeBitmapIndex = doorButtonOrdinal + kDMGraphicIdxFirstDoorButton; in drawDoorButton() local 948 bitmap = getNativeBitmapOrGraphic(nativeBitmapIndex); in drawDoorButton() 958 byte *bitmapNative = getNativeBitmapOrGraphic(nativeBitmapIndex); in drawDoorButton() 1257 int16 nativeBitmapIndex = _currMapFloorOrnInfo[floorOrnIndex].nativeIndice in drawFloorOrnament() local 1266 …copyBitmapAndFlipHorizontal(getNativeBitmapOrGraphic(nativeBitmapIndex), bitmap, coordSets[4], coo… in drawFloorOrnament() 1268 bitmap = getNativeBitmapOrGraphic(nativeBitmapIndex); in drawFloorOrnament() 1330 int16 nativeBitmapIndex = _currMapDoorOrnInfo[height].nativeIndice; in drawDoorOrnament() local 1335 blitBitmap = getNativeBitmapOrGraphic(nativeBitmapIndex); in drawDoorOrnament() 1342 byte *nativeBitmap = getNativeBitmapOrGraphic(nativeBitmapIndex); in drawDoorOrnament() 1371 drawFloorPitOrStairsBitmapFlippedHorizontally(nativeBitmapIndex, *frame); in drawCeilingPit() [all …]
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H A D | gfx.h | 727 …void drawCeilingPit(int16 nativeBitmapIndex, Frame *frame, int16 mapX, int16 mapY, bool flipHorizo…
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/dports/games/scummvm/scummvm-2.5.1/engines/dm/ |
H A D | champion.cpp | 2263 int16 nativeBitmapIndex; in drawChampionState() local 2265 nativeBitmapIndex = kDMGraphicIdxSlotBoxWounded; in drawChampionState() 2267 nativeBitmapIndex = kDMGraphicIdxSlotBoxNormal; in drawChampionState() 2270 nativeBitmapIndex = kDMGraphicIdxSlotBoxNormal; in drawChampionState() 2273 nativeBitmapIndex = kDMGraphicIdxSlotBoxWounded; in drawChampionState() 2376 int16 nativeBitmapIndex = -1; in drawSlot() local 2410 nativeBitmapIndex = kDMGraphicIdxSlotBoxWounded; in drawSlot() 2412 nativeBitmapIndex = kDMGraphicIdxSlotBoxNormal; in drawSlot() 2426 nativeBitmapIndex = kDMGraphicIdxSlotBoxWounded; in drawSlot() 2428 nativeBitmapIndex = kDMGraphicIdxSlotBoxNormal; in drawSlot() [all …]
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H A D | gfx.cpp | 942 int16 nativeBitmapIndex = doorButtonOrdinal + kDMGraphicIdxFirstDoorButton; in drawDoorButton() local 948 bitmap = getNativeBitmapOrGraphic(nativeBitmapIndex); in drawDoorButton() 958 byte *bitmapNative = getNativeBitmapOrGraphic(nativeBitmapIndex); in drawDoorButton() 1257 int16 nativeBitmapIndex = _currMapFloorOrnInfo[floorOrnIndex].nativeIndice in drawFloorOrnament() local 1266 …copyBitmapAndFlipHorizontal(getNativeBitmapOrGraphic(nativeBitmapIndex), bitmap, coordSets[4], coo… in drawFloorOrnament() 1268 bitmap = getNativeBitmapOrGraphic(nativeBitmapIndex); in drawFloorOrnament() 1330 int16 nativeBitmapIndex = _currMapDoorOrnInfo[height].nativeIndice; in drawDoorOrnament() local 1335 blitBitmap = getNativeBitmapOrGraphic(nativeBitmapIndex); in drawDoorOrnament() 1342 byte *nativeBitmap = getNativeBitmapOrGraphic(nativeBitmapIndex); in drawDoorOrnament() 1371 drawFloorPitOrStairsBitmapFlippedHorizontally(nativeBitmapIndex, *frame); in drawCeilingPit() [all …]
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H A D | gfx.h | 727 …void drawCeilingPit(int16 nativeBitmapIndex, Frame *frame, int16 mapX, int16 mapY, bool flipHorizo…
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