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Searched refs:nbone (Results 1 – 9 of 9) sorted by relevance

/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DXFileImporter.cpp373 aiBone* nbone = new aiBone; in CreateMeshes() local
374 newBones.push_back( nbone); in CreateMeshes()
376 nbone->mName.Set( obone.mName); in CreateMeshes()
379 nbone->mWeights = new aiVertexWeight[nbone->mNumWeights]; in CreateMeshes()
444 nanim->mChannels[b] = nbone; in CreateAnimations()
450 nbone->mPositionKeys = new aiVectorKey[nbone->mNumPositionKeys]; in CreateAnimations()
452 nbone->mRotationKeys = new aiQuatKey[nbone->mNumRotationKeys]; in CreateAnimations()
454 nbone->mScalingKeys = new aiVectorKey[nbone->mNumScalingKeys]; in CreateAnimations()
493 nbone->mPositionKeys = new aiVectorKey[nbone->mNumPositionKeys]; in CreateAnimations()
504 nbone->mRotationKeys = new aiQuatKey[nbone->mNumRotationKeys]; in CreateAnimations()
[all …]
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DXFileImporter.cpp395 aiBone* nbone = new aiBone; in CreateMeshes() local
396 newBones.push_back( nbone); in CreateMeshes()
398 nbone->mName.Set( obone.mName); in CreateMeshes()
401 nbone->mWeights = new aiVertexWeight[nbone->mNumWeights]; in CreateMeshes()
466 nanim->mChannels[b] = nbone; in CreateAnimations()
472 nbone->mPositionKeys = new aiVectorKey[nbone->mNumPositionKeys]; in CreateAnimations()
474 nbone->mRotationKeys = new aiQuatKey[nbone->mNumRotationKeys]; in CreateAnimations()
476 nbone->mScalingKeys = new aiVectorKey[nbone->mNumScalingKeys]; in CreateAnimations()
515 nbone->mPositionKeys = new aiVectorKey[nbone->mNumPositionKeys]; in CreateAnimations()
526 nbone->mRotationKeys = new aiQuatKey[nbone->mNumRotationKeys]; in CreateAnimations()
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DXFileImporter.cpp396 aiBone* nbone = new aiBone; in CreateMeshes() local
397 newBones.push_back( nbone); in CreateMeshes()
399 nbone->mName.Set( obone.mName); in CreateMeshes()
402 nbone->mWeights = new aiVertexWeight[nbone->mNumWeights]; in CreateMeshes()
467 nanim->mChannels[b] = nbone; in CreateAnimations()
473 nbone->mPositionKeys = new aiVectorKey[nbone->mNumPositionKeys]; in CreateAnimations()
475 nbone->mRotationKeys = new aiQuatKey[nbone->mNumRotationKeys]; in CreateAnimations()
477 nbone->mScalingKeys = new aiVectorKey[nbone->mNumScalingKeys]; in CreateAnimations()
516 nbone->mPositionKeys = new aiVectorKey[nbone->mNumPositionKeys]; in CreateAnimations()
527 nbone->mRotationKeys = new aiQuatKey[nbone->mNumRotationKeys]; in CreateAnimations()
[all …]
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DXFileImporter.cpp398 aiBone* nbone = new aiBone; in CreateMeshes() local
399 newBones.push_back( nbone); in CreateMeshes()
401 nbone->mName.Set( obone.mName); in CreateMeshes()
404 nbone->mWeights = new aiVertexWeight[nbone->mNumWeights]; in CreateMeshes()
469 nanim->mChannels[b] = nbone; in CreateAnimations()
475 nbone->mPositionKeys = new aiVectorKey[nbone->mNumPositionKeys]; in CreateAnimations()
477 nbone->mRotationKeys = new aiQuatKey[nbone->mNumRotationKeys]; in CreateAnimations()
479 nbone->mScalingKeys = new aiVectorKey[nbone->mNumScalingKeys]; in CreateAnimations()
518 nbone->mPositionKeys = new aiVectorKey[nbone->mNumPositionKeys]; in CreateAnimations()
529 nbone->mRotationKeys = new aiQuatKey[nbone->mNumRotationKeys]; in CreateAnimations()
[all …]
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/X/
H A DXFileImporter.cpp401 aiBone* nbone = new aiBone; in CreateMeshes() local
402 newBones.push_back( nbone); in CreateMeshes()
404 nbone->mName.Set( obone.mName); in CreateMeshes()
407 nbone->mWeights = new aiVertexWeight[nbone->mNumWeights]; in CreateMeshes()
468 nanim->mChannels[b] = nbone; in CreateAnimations()
474 nbone->mPositionKeys = new aiVectorKey[nbone->mNumPositionKeys]; in CreateAnimations()
476 nbone->mRotationKeys = new aiQuatKey[nbone->mNumRotationKeys]; in CreateAnimations()
478 nbone->mScalingKeys = new aiVectorKey[nbone->mNumScalingKeys]; in CreateAnimations()
516 nbone->mPositionKeys = new aiVectorKey[nbone->mNumPositionKeys]; in CreateAnimations()
528 nbone->mRotationKeys = new aiQuatKey[nbone->mNumRotationKeys]; in CreateAnimations()
[all …]
/dports/devel/upp/upp/bazaar/plugin/assimp/code/X/
H A DXFileImporter.cpp402 aiBone* nbone = new aiBone; in CreateMeshes() local
403 newBones.push_back( nbone); in CreateMeshes()
405 nbone->mName.Set( obone.mName); in CreateMeshes()
408 nbone->mWeights = new aiVertexWeight[nbone->mNumWeights]; in CreateMeshes()
469 nanim->mChannels[b] = nbone; in CreateAnimations()
475 nbone->mPositionKeys = new aiVectorKey[nbone->mNumPositionKeys]; in CreateAnimations()
477 nbone->mRotationKeys = new aiQuatKey[nbone->mNumRotationKeys]; in CreateAnimations()
479 nbone->mScalingKeys = new aiVectorKey[nbone->mNumScalingKeys]; in CreateAnimations()
516 nbone->mPositionKeys = new aiVectorKey[nbone->mNumPositionKeys]; in CreateAnimations()
526 nbone->mRotationKeys = new aiQuatKey[nbone->mNumRotationKeys]; in CreateAnimations()
[all …]
/dports/www/geneweb/geneweb-13c850a0cc3973daf7ae3e0772a1621f84052041/contrib/gwbase/etc/
H A Dlink.pl10 $nbone = 0;
22 $nbone++ if ($1==1);
34 …nbcnx. => Connexité : %2.2f%%.\n*Mais $nbone familles restent isolées (%2.2f%%)\n", 100*$nbcnx/$nb…
/dports/science/tinker/tinker/source/
H A Dxyzpdb.f120 logical cbone,nbone,obone local
302 nbone = .false.
307 nbone = .true.
321 nbone = .false.
326 nbone = .true.
341 nbone = .false.
363 nbone = .false.
374 nbone = .true.
384 nbone = .false.
395 nbone = .true.
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/dports/science/lammps/lammps-stable_29Sep2021/src/
H A Dcompute_chunk_atom.cpp1020 bigint nbone = n; in compress_chunk_ids() local
1022 MPI_Allreduce(&nbone,&nball,1,MPI_LMP_BIGINT,MPI_SUM,world); in compress_chunk_ids()