/dports/databases/grass7/grass-7.8.6/vector/v.net.salesman/ |
H A D | main.c | 35 int ncities; /* number of cities */ variable 285 ncities = TList->n_values; in main() 287 if (ncities < 2) in main() 309 for (i = 0; i < ncities; i++) { in main() 330 G_percent(i, ncities, 2); in main() 332 for (j = 0; j < ncities; j++) { in main() 394 for (i = 0; i < ncities; i++) { in main() 412 for (i = 0; i < ncities; i++) { in main() 441 G_percent(i, ncities - 3, 1); in main() 444 for (j = 0; j < ncities; j++) { in main() [all …]
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/dports/games/freeciv/freeciv-2.6.6/client/gui-gtk-3.22/ |
H A D | gotodlg.c | 335 int ncities = 0; in update_source_label() local 355 for (i = 0; i < ncities; i++) { in update_source_label() 361 if (i == ncities) { in update_source_label() 362 if (ncities < max_cities) { in update_source_label() 363 cities[ncities].city = pcity; in update_source_label() 366 ncities++; in update_source_label() 378 for (i = 0; i < ncities; i++) { in update_source_label() 398 nstrs = ncities+1; in update_source_label() 403 nstrs = ncities+1; in update_source_label() 406 nstrs = ncities; in update_source_label() [all …]
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-gtk-2.0/ |
H A D | gotodlg.c | 331 int ncities = 0; in update_source_label() local 351 for (i = 0; i < ncities; i++) { in update_source_label() 357 if (i == ncities) { in update_source_label() 358 if (ncities < max_cities) { in update_source_label() 359 cities[ncities].city = pcity; in update_source_label() 362 ncities++; in update_source_label() 374 for (i = 0; i < ncities; i++) { in update_source_label() 394 nstrs = ncities+1; in update_source_label() 399 nstrs = ncities+1; in update_source_label() 402 nstrs = ncities; in update_source_label() [all …]
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-gtk-3.22/ |
H A D | gotodlg.c | 335 int ncities = 0; in update_source_label() local 355 for (i = 0; i < ncities; i++) { in update_source_label() 361 if (i == ncities) { in update_source_label() 362 if (ncities < max_cities) { in update_source_label() 363 cities[ncities].city = pcity; in update_source_label() 366 ncities++; in update_source_label() 378 for (i = 0; i < ncities; i++) { in update_source_label() 398 nstrs = ncities+1; in update_source_label() 403 nstrs = ncities+1; in update_source_label() 406 nstrs = ncities; in update_source_label() [all …]
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/dports/games/freeciv/freeciv-2.6.6/client/gui-gtk-3.0/ |
H A D | gotodlg.c | 335 int ncities = 0; in update_source_label() local 355 for (i = 0; i < ncities; i++) { in update_source_label() 361 if (i == ncities) { in update_source_label() 362 if (ncities < max_cities) { in update_source_label() 363 cities[ncities].city = pcity; in update_source_label() 366 ncities++; in update_source_label() 378 for (i = 0; i < ncities; i++) { in update_source_label() 398 nstrs = ncities+1; in update_source_label() 403 nstrs = ncities+1; in update_source_label() 406 nstrs = ncities; in update_source_label() [all …]
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-gtk-3.0/ |
H A D | gotodlg.c | 335 int ncities = 0; in update_source_label() local 355 for (i = 0; i < ncities; i++) { in update_source_label() 361 if (i == ncities) { in update_source_label() 362 if (ncities < max_cities) { in update_source_label() 363 cities[ncities].city = pcity; in update_source_label() 366 ncities++; in update_source_label() 378 for (i = 0; i < ncities; i++) { in update_source_label() 398 nstrs = ncities+1; in update_source_label() 403 nstrs = ncities+1; in update_source_label() 406 nstrs = ncities; in update_source_label() [all …]
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/dports/games/freeciv/freeciv-2.6.6/client/gui-gtk-2.0/ |
H A D | gotodlg.c | 331 int ncities = 0; in update_source_label() local 351 for (i = 0; i < ncities; i++) { in update_source_label() 357 if (i == ncities) { in update_source_label() 358 if (ncities < max_cities) { in update_source_label() 359 cities[ncities].city = pcity; in update_source_label() 362 ncities++; in update_source_label() 374 for (i = 0; i < ncities; i++) { in update_source_label() 394 nstrs = ncities+1; in update_source_label() 399 nstrs = ncities+1; in update_source_label() 402 nstrs = ncities; in update_source_label() [all …]
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/dports/science/gnudatalanguage/gdl-1.0.1/testsuite/ |
H A D | test_bug_635.f90 | 6 integer(kind=4) , parameter :: ncities=2 variable 17 TYPE(City) :: group(ncities) 19 DO i=1,ncities 35 WRITE(1) group(1:ncities)
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/dports/games/freeciv/freeciv-2.6.6/server/ |
H A D | savecompat.c | 239 int ncities, i, plrno = player_slot_index(pslot); in compat_load_020400() local 252 ncities = secfile_lookup_int_default(loading->file, 0, in compat_load_020400() 254 if (ncities > 0) { in compat_load_020400() 255 for (i = 0; i < ncities; i++) { in compat_load_020400() 935 int ncities; in compat_load_020600() local 942 ncities = secfile_lookup_int_default(loading->file, 0, "player%d.ncities", plrno); in compat_load_020600() 944 for (i = 0; i < ncities; i++) { in compat_load_020600()
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H A D | savegame.c | 2283 int ncities; in player_load_cities() local 2285 if (!secfile_lookup_int(file, &ncities, in player_load_cities() 2291 if (!plr->is_alive && ncities > 0) { in player_load_cities() 2292 log_error("player%d.ncities=%d for dead player!", plrno, ncities); in player_load_cities() 2293 ncities = 0; /* Some old savegames may be buggy. */ in player_load_cities() 2296 if (!plr->server.got_first_city && ncities > 0) { in player_load_cities() 2301 for (i = 0; i < ncities; i++) { /* read the cities */ in player_load_cities()
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H A D | savegame2.c | 4881 int ncities, i, plrno = player_number(plr); in sg_load_player_cities() local 4887 sg_failure_ret(secfile_lookup_int(loading->file, &ncities, in sg_load_player_cities() 4891 if (!plr->is_alive && ncities > 0) { in sg_load_player_cities() 4892 log_sg("'player%d.ncities' = %d for dead player!", plrno, ncities); in sg_load_player_cities() 4893 ncities = 0; in sg_load_player_cities() 4896 if (!plr->server.got_first_city && ncities > 0) { in sg_load_player_cities() 4902 for (i = 0; i < ncities; i++) { in sg_load_player_cities()
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/dports/games/freeciv-nox11/freeciv-2.6.6/server/ |
H A D | savecompat.c | 239 int ncities, i, plrno = player_slot_index(pslot); in compat_load_020400() local 252 ncities = secfile_lookup_int_default(loading->file, 0, in compat_load_020400() 254 if (ncities > 0) { in compat_load_020400() 255 for (i = 0; i < ncities; i++) { in compat_load_020400() 935 int ncities; in compat_load_020600() local 942 ncities = secfile_lookup_int_default(loading->file, 0, "player%d.ncities", plrno); in compat_load_020600() 944 for (i = 0; i < ncities; i++) { in compat_load_020600()
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H A D | savegame.c | 2283 int ncities; in player_load_cities() local 2285 if (!secfile_lookup_int(file, &ncities, in player_load_cities() 2291 if (!plr->is_alive && ncities > 0) { in player_load_cities() 2292 log_error("player%d.ncities=%d for dead player!", plrno, ncities); in player_load_cities() 2293 ncities = 0; /* Some old savegames may be buggy. */ in player_load_cities() 2296 if (!plr->server.got_first_city && ncities > 0) { in player_load_cities() 2301 for (i = 0; i < ncities; i++) { /* read the cities */ in player_load_cities()
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H A D | savegame2.c | 4881 int ncities, i, plrno = player_number(plr); in sg_load_player_cities() local 4887 sg_failure_ret(secfile_lookup_int(loading->file, &ncities, in sg_load_player_cities() 4891 if (!plr->is_alive && ncities > 0) { in sg_load_player_cities() 4892 log_sg("'player%d.ncities' = %d for dead player!", plrno, ncities); in sg_load_player_cities() 4893 ncities = 0; in sg_load_player_cities() 4896 if (!plr->server.got_first_city && ncities > 0) { in sg_load_player_cities() 4902 for (i = 0; i < ncities; i++) { in sg_load_player_cities()
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/dports/games/simutrans-pak128/simutrans/pak128/text/ |
H A D | ce.tab | 246 This is a large elementary\nschool, designed for large\ncities. The school is\ncurrently conductin…
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H A D | en.tab | 1122 …he more living space\nis required, so there is a\nneed for high-rises in\ncities. This is possibly…
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/dports/games/freeciv/freeciv-2.6.6/data/scenarios/ |
H A D | europe_1900_WWI.sav | 2057 ncities=27 3712 ncities=39 5446 ncities=42 15498 ncities=9 18683 ncities=6 20277 ncities=7 25033 ncities=8 26615 ncities=9 28202 ncities=6 29781 ncities=9 [all …]
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/dports/games/freeciv-nox11/freeciv-2.6.6/data/scenarios/ |
H A D | europe_1900_WWI.sav | 2057 ncities=27 3712 ncities=39 5446 ncities=42 15498 ncities=9 18683 ncities=6 20277 ncities=7 25033 ncities=8 26615 ncities=9 28202 ncities=6 29781 ncities=9 [all …]
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