/dports/science/cp2k/cp2k-2e995eec7fd208c8a72d9544807bd8b8ba8cd1cc/src/tmc/ |
H A D | tmc_moves.F | 819 distH1(mol_tmp) = nearest_distance( & 825 distH2(mol_tmp) = nearest_distance( & 837 distO(mol_tmp) = nearest_distance( & 842 dist_tmp = nearest_distance( & 920 distances(1) = nearest_distance( & 926 distances(2) = nearest_distance( & 932 distances(3) = nearest_distance( & 938 distances(4) = nearest_distance( & 1011 IF (nearest_distance( & 1018 nearest_distance( & [all …]
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H A D | tmc_calculations.F | 46 PUBLIC :: nearest_distance 238 FUNCTION nearest_distance(x1, x2, cell, box_scale) RESULT(res) function 267 END FUNCTION nearest_distance
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H A D | tmc_analysis.F | 43 nearest_distance 1111 dist = nearest_distance(x1=elem%pos(i:i + ana_env%dim_per_elem - 1), &
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/dports/science/cp2k-data/cp2k-7.1.0/src/tmc/ |
H A D | tmc_moves.F | 828 distH1(mol_tmp) = nearest_distance( & 834 distH2(mol_tmp) = nearest_distance( & 846 distO(mol_tmp) = nearest_distance( & 851 dist_tmp = nearest_distance( & 929 distances(1) = nearest_distance( & 935 distances(2) = nearest_distance( & 941 distances(3) = nearest_distance( & 947 distances(4) = nearest_distance( & 1020 IF (nearest_distance( & 1027 nearest_distance( & [all …]
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H A D | tmc_calculations.F | 49 PUBLIC :: nearest_distance 241 FUNCTION nearest_distance(x1, x2, cell, box_scale) RESULT(res) function 270 END FUNCTION nearest_distance
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H A D | tmc_analysis.F | 43 nearest_distance 1111 dist = nearest_distance(x1=elem%pos(i:i + ana_env%dim_per_elem - 1), &
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/dports/graphics/wdune/wdune-1.926/vcglib/wrap/gui/ |
H A D | trackmode.cpp | 247 float nearest_distance=Distance(nearest_point,point); in SetStartNear() local 266 if(distance<nearest_distance){ in SetStartNear() 268 nearest_distance=distance; in SetStartNear() 649 float nearest_distance=Distance(nearest_point,candidate); in SetStartNear() local 658 if( distance < nearest_distance ){ in SetStartNear() 660 nearest_distance=distance; in SetStartNear()
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/dports/devel/vcglib/vcglib-2020.09/wrap/gui/ |
H A D | trackmode.cpp | 252 float nearest_distance=Distance(nearest_point,point); in SetStartNear() local 271 if(distance<nearest_distance){ in SetStartNear() 273 nearest_distance=distance; in SetStartNear() 654 float nearest_distance=Distance(nearest_point,candidate); in SetStartNear() local 663 if( distance < nearest_distance ){ in SetStartNear() 665 nearest_distance=distance; in SetStartNear()
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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/common/gal/ |
H A D | color4d.cpp | 536 int nearest_distance = 255 * 255 * 3 + 1; // Can't beat this in FindNearestLegacyColor() local 546 if( distance < nearest_distance && c.m_Red >= aR && in FindNearestLegacyColor() 549 nearest_distance = distance; in FindNearestLegacyColor()
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/dports/japanese/mozc-el/mozc-2.23.2815.102.01/src/renderer/mac/ |
H A D | CandidateController.mm | 72 float nearest_distance = FLT_MAX; 88 if (distance < nearest_distance) { 89 nearest_distance = distance;
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/dports/japanese/uim-mozc/mozc-2.23.2815.102.01/src/renderer/mac/ |
H A D | CandidateController.mm | 72 float nearest_distance = FLT_MAX; 88 if (distance < nearest_distance) { 89 nearest_distance = distance;
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/dports/japanese/mozc-tool/mozc-2.23.2815.102.01/src/renderer/mac/ |
H A D | CandidateController.mm | 72 float nearest_distance = FLT_MAX; 88 if (distance < nearest_distance) { 89 nearest_distance = distance;
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/dports/japanese/mozc-server/mozc-2.23.2815.102.01/src/renderer/mac/ |
H A D | CandidateController.mm | 72 float nearest_distance = FLT_MAX; 88 if (distance < nearest_distance) { 89 nearest_distance = distance;
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/dports/japanese/fcitx-mozc/mozc-2.23.2815.102.01/src/renderer/mac/ |
H A D | CandidateController.mm | 72 float nearest_distance = FLT_MAX; 88 if (distance < nearest_distance) { 89 nearest_distance = distance;
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/dports/japanese/ibus-mozc/mozc-2.23.2815.102.01/src/renderer/mac/ |
H A D | CandidateController.mm | 72 float nearest_distance = FLT_MAX; 88 if (distance < nearest_distance) { 89 nearest_distance = distance;
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/content/browser/ |
H A D | find_request_manager.h | 211 float nearest_distance = FLT_MAX; member
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H A D | find_request_manager.cc | 512 if (distance < activate_.nearest_distance) { in OnGetNearestFindResultReply() 514 activate_.nearest_distance = distance; in OnGetNearestFindResultReply()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/content/browser/ |
H A D | find_request_manager.h | 211 float nearest_distance = FLT_MAX; member
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H A D | find_request_manager.cc | 511 if (distance < activate_.nearest_distance) { in OnGetNearestFindResultReply() 513 activate_.nearest_distance = distance; in OnGetNearestFindResultReply()
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/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/ |
H A D | snap.cpp | 167 Geom::Coord nearest_distance = Geom::infinity(); in multipleOfGridPitch() local 192 if (s.getSnapped() && (s.getSnapDistance() < nearest_distance)) { in multipleOfGridPitch() 197 nearest_distance = s.getSnapDistance(); in multipleOfGridPitch()
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/dports/games/widelands/widelands-build21/src/ai/ |
H A D | defaultai.cc | 1471 uint16_t nearest_distance = std::numeric_limits<uint16_t>::max(); in update_buildable_field() local 1476 nearest_distance = std::min(nearest_distance, actual_distance); in update_buildable_field() 1479 if (nearest_distance < 15) { in update_buildable_field() 3222 uint16_t nearest_distance = std::numeric_limits<uint16_t>::max(); in construct_building() local 3226 nearest_distance = std::min(nearest_distance, actual_distance); in construct_building() 3230 nearest_distance = std::min(nearest_distance, max_distance_considered); in construct_building() 3231 if (nearest_distance < 13) { in construct_building() 3235 management_data.neuron_pool[47].get_result_safe(nearest_distance / 2, kAbsValue) / 2; in construct_building() 4168 uint32_t nearest_distance = 10000; in collect_nearflags() local 4170 if (item.second.current_road_distance < nearest_distance && item.second.to_be_checked) { in collect_nearflags() [all …]
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/dports/games/jumpnbump/jumpnbump-1.61-7a0a7ab7491680338bb13058adafdfaac03a1f6d/ |
H A D | main.c | 1021 int nearest_distance = -1; in cpu_move() local 1025 nearest_distance = -1; in cpu_move() 1039 if (players_distance < nearest_distance || nearest_distance == -1) in cpu_move() 1042 nearest_distance = players_distance; in cpu_move()
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/dports/math/cgal/CGAL-5.3/include/CGAL/Polygon_mesh_processing/ |
H A D | locate.h | 1916 FT nearest_distance = 0; 1930 if(!found || distance < nearest_distance) 1934 nearest_distance = distance;
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudtarget.cpp | 1313 float nearest_distance; in select_next_target_by_distance() local 1315 nearest_distance = 1e20f; in select_next_target_by_distance() 1318 nearest_distance = 0.0f; in select_next_target_by_distance() 1394 if (diff < (nearest_distance - current_distance)) { in select_next_target_by_distance() 1395 nearest_distance = new_distance; in select_next_target_by_distance() 1403 if (diff < (current_distance - nearest_distance)) { in select_next_target_by_distance() 1404 nearest_distance = new_distance; in select_next_target_by_distance()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudtarget.cpp | 1306 float nearest_distance; in select_next_target_by_distance() local 1308 nearest_distance = 1e20f; in select_next_target_by_distance() 1310 nearest_distance = 0.0f; in select_next_target_by_distance() 1385 if ( diff < ( nearest_distance - current_distance ) ) { in select_next_target_by_distance() 1386 nearest_distance = new_distance; in select_next_target_by_distance() 1393 if ( diff < ( current_distance - nearest_distance ) ) { in select_next_target_by_distance() 1394 nearest_distance = new_distance; in select_next_target_by_distance()
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