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Searched refs:nearest_distance (Results 1 – 25 of 26) sorted by relevance

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/dports/science/cp2k/cp2k-2e995eec7fd208c8a72d9544807bd8b8ba8cd1cc/src/tmc/
H A Dtmc_moves.F819 distH1(mol_tmp) = nearest_distance( &
825 distH2(mol_tmp) = nearest_distance( &
837 distO(mol_tmp) = nearest_distance( &
842 dist_tmp = nearest_distance( &
920 distances(1) = nearest_distance( &
926 distances(2) = nearest_distance( &
932 distances(3) = nearest_distance( &
938 distances(4) = nearest_distance( &
1011 IF (nearest_distance( &
1018 nearest_distance( &
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H A Dtmc_calculations.F46 PUBLIC :: nearest_distance
238 FUNCTION nearest_distance(x1, x2, cell, box_scale) RESULT(res) function
267 END FUNCTION nearest_distance
H A Dtmc_analysis.F43 nearest_distance
1111 dist = nearest_distance(x1=elem%pos(i:i + ana_env%dim_per_elem - 1), &
/dports/science/cp2k-data/cp2k-7.1.0/src/tmc/
H A Dtmc_moves.F828 distH1(mol_tmp) = nearest_distance( &
834 distH2(mol_tmp) = nearest_distance( &
846 distO(mol_tmp) = nearest_distance( &
851 dist_tmp = nearest_distance( &
929 distances(1) = nearest_distance( &
935 distances(2) = nearest_distance( &
941 distances(3) = nearest_distance( &
947 distances(4) = nearest_distance( &
1020 IF (nearest_distance( &
1027 nearest_distance( &
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H A Dtmc_calculations.F49 PUBLIC :: nearest_distance
241 FUNCTION nearest_distance(x1, x2, cell, box_scale) RESULT(res) function
270 END FUNCTION nearest_distance
H A Dtmc_analysis.F43 nearest_distance
1111 dist = nearest_distance(x1=elem%pos(i:i + ana_env%dim_per_elem - 1), &
/dports/graphics/wdune/wdune-1.926/vcglib/wrap/gui/
H A Dtrackmode.cpp247 float nearest_distance=Distance(nearest_point,point); in SetStartNear() local
266 if(distance<nearest_distance){ in SetStartNear()
268 nearest_distance=distance; in SetStartNear()
649 float nearest_distance=Distance(nearest_point,candidate); in SetStartNear() local
658 if( distance < nearest_distance ){ in SetStartNear()
660 nearest_distance=distance; in SetStartNear()
/dports/devel/vcglib/vcglib-2020.09/wrap/gui/
H A Dtrackmode.cpp252 float nearest_distance=Distance(nearest_point,point); in SetStartNear() local
271 if(distance<nearest_distance){ in SetStartNear()
273 nearest_distance=distance; in SetStartNear()
654 float nearest_distance=Distance(nearest_point,candidate); in SetStartNear() local
663 if( distance < nearest_distance ){ in SetStartNear()
665 nearest_distance=distance; in SetStartNear()
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/common/gal/
H A Dcolor4d.cpp536 int nearest_distance = 255 * 255 * 3 + 1; // Can't beat this in FindNearestLegacyColor() local
546 if( distance < nearest_distance && c.m_Red >= aR && in FindNearestLegacyColor()
549 nearest_distance = distance; in FindNearestLegacyColor()
/dports/japanese/mozc-el/mozc-2.23.2815.102.01/src/renderer/mac/
H A DCandidateController.mm72 float nearest_distance = FLT_MAX;
88 if (distance < nearest_distance) {
89 nearest_distance = distance;
/dports/japanese/uim-mozc/mozc-2.23.2815.102.01/src/renderer/mac/
H A DCandidateController.mm72 float nearest_distance = FLT_MAX;
88 if (distance < nearest_distance) {
89 nearest_distance = distance;
/dports/japanese/mozc-tool/mozc-2.23.2815.102.01/src/renderer/mac/
H A DCandidateController.mm72 float nearest_distance = FLT_MAX;
88 if (distance < nearest_distance) {
89 nearest_distance = distance;
/dports/japanese/mozc-server/mozc-2.23.2815.102.01/src/renderer/mac/
H A DCandidateController.mm72 float nearest_distance = FLT_MAX;
88 if (distance < nearest_distance) {
89 nearest_distance = distance;
/dports/japanese/fcitx-mozc/mozc-2.23.2815.102.01/src/renderer/mac/
H A DCandidateController.mm72 float nearest_distance = FLT_MAX;
88 if (distance < nearest_distance) {
89 nearest_distance = distance;
/dports/japanese/ibus-mozc/mozc-2.23.2815.102.01/src/renderer/mac/
H A DCandidateController.mm72 float nearest_distance = FLT_MAX;
88 if (distance < nearest_distance) {
89 nearest_distance = distance;
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/content/browser/
H A Dfind_request_manager.h211 float nearest_distance = FLT_MAX; member
H A Dfind_request_manager.cc512 if (distance < activate_.nearest_distance) { in OnGetNearestFindResultReply()
514 activate_.nearest_distance = distance; in OnGetNearestFindResultReply()
/dports/www/chromium-legacy/chromium-88.0.4324.182/content/browser/
H A Dfind_request_manager.h211 float nearest_distance = FLT_MAX; member
H A Dfind_request_manager.cc511 if (distance < activate_.nearest_distance) { in OnGetNearestFindResultReply()
513 activate_.nearest_distance = distance; in OnGetNearestFindResultReply()
/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/
H A Dsnap.cpp167 Geom::Coord nearest_distance = Geom::infinity(); in multipleOfGridPitch() local
192 if (s.getSnapped() && (s.getSnapDistance() < nearest_distance)) { in multipleOfGridPitch()
197 nearest_distance = s.getSnapDistance(); in multipleOfGridPitch()
/dports/games/widelands/widelands-build21/src/ai/
H A Ddefaultai.cc1471 uint16_t nearest_distance = std::numeric_limits<uint16_t>::max(); in update_buildable_field() local
1476 nearest_distance = std::min(nearest_distance, actual_distance); in update_buildable_field()
1479 if (nearest_distance < 15) { in update_buildable_field()
3222 uint16_t nearest_distance = std::numeric_limits<uint16_t>::max(); in construct_building() local
3226 nearest_distance = std::min(nearest_distance, actual_distance); in construct_building()
3230 nearest_distance = std::min(nearest_distance, max_distance_considered); in construct_building()
3231 if (nearest_distance < 13) { in construct_building()
3235 management_data.neuron_pool[47].get_result_safe(nearest_distance / 2, kAbsValue) / 2; in construct_building()
4168 uint32_t nearest_distance = 10000; in collect_nearflags() local
4170 if (item.second.current_road_distance < nearest_distance && item.second.to_be_checked) { in collect_nearflags()
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/dports/games/jumpnbump/jumpnbump-1.61-7a0a7ab7491680338bb13058adafdfaac03a1f6d/
H A Dmain.c1021 int nearest_distance = -1; in cpu_move() local
1025 nearest_distance = -1; in cpu_move()
1039 if (players_distance < nearest_distance || nearest_distance == -1) in cpu_move()
1042 nearest_distance = players_distance; in cpu_move()
/dports/math/cgal/CGAL-5.3/include/CGAL/Polygon_mesh_processing/
H A Dlocate.h1916 FT nearest_distance = 0;
1930 if(!found || distance < nearest_distance)
1934 nearest_distance = distance;
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudtarget.cpp1313 float nearest_distance; in select_next_target_by_distance() local
1315 nearest_distance = 1e20f; in select_next_target_by_distance()
1318 nearest_distance = 0.0f; in select_next_target_by_distance()
1394 if (diff < (nearest_distance - current_distance)) { in select_next_target_by_distance()
1395 nearest_distance = new_distance; in select_next_target_by_distance()
1403 if (diff < (current_distance - nearest_distance)) { in select_next_target_by_distance()
1404 nearest_distance = new_distance; in select_next_target_by_distance()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudtarget.cpp1306 float nearest_distance; in select_next_target_by_distance() local
1308 nearest_distance = 1e20f; in select_next_target_by_distance()
1310 nearest_distance = 0.0f; in select_next_target_by_distance()
1385 if ( diff < ( nearest_distance - current_distance ) ) { in select_next_target_by_distance()
1386 nearest_distance = new_distance; in select_next_target_by_distance()
1393 if ( diff < ( current_distance - nearest_distance ) ) { in select_next_target_by_distance()
1394 nearest_distance = new_distance; in select_next_target_by_distance()

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