Searched refs:nebu_density (Results 1 – 9 of 9) sorted by relevance
441 R += (A->nebu_density + B->nebu_density) / 1000.; /* Density shouldn't affect much. */ in econ_calcJumpR()
115 xmlw_str( writer, "%f", sys->nebu_density ); in dsys_saveSystem()
251 double nebu_density; /**< Nebula density (0. - 1000.) */ member
420 if (cur_system->nebu_density > 0.) { in cam_updatePilotZoom()
1337 if (cur_system->nebu_density > 0.) { in space_init()1339 nebu_prep( cur_system->nebu_density, cur_system->nebu_volatility ); in space_init()1342 sound_env( SOUND_ENV_NEBULA, cur_system->nebu_density ); in space_init()2462 sys->nebu_density = xml_getFloat(cur); in system_parse()3296 if (cur_system->nebu_density > 0.) in space_render()3313 if ((cur_system->nebu_density > 0.) && in space_renderOverlay()
523 if (sys->nebu_density > 0.) { in map_update()534 if (sys->nebu_density > 700.) in map_update()536 else if (sys->nebu_density < 300.) in map_update()
1348 nsnprintf( buf, sizeof(buf), "%g", sys->nebu_density ); in uniedit_editSys()1434 sys->nebu_density = atof(window_getInput( wid, "inpNebula" )); in uniedit_editSysClose()
358 lua_pushnumber(L, s->nebu_density); in systemL_nebula()
1859 if ((cur_system != NULL) && (cur_system->nebu_density > 0.)) in gui_setViewport()