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Searched refs:need_ai_planning (Results 1 – 5 of 5) sorted by relevance

/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Drun.c152 int need_ai_planning; variable
223 need_ai_planning = FALSE; in run_game()
272 need_ai_planning = TRUE; in run_game()
1055 need_ai_planning = TRUE; in move_one_unit_multiple()
H A Dai.c37 extern int need_ai_planning;
390 if (need_ai_planning) { in run_local_ai()
406 need_ai_planning = FALSE; in run_local_ai()
H A Dplan.c3128 extern int need_ai_planning;
3142 need_ai_planning = TRUE;
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/
H A DChangeLog-1996575 * run.c (need_ai_planning, need_ai_task_reaction,
H A DChangeLog-20025117 * run.c (move_one_unit_multiple): Don't set need_ai_planning.