Searched refs:need_ai_planning (Results 1 – 5 of 5) sorted by relevance
152 int need_ai_planning; variable223 need_ai_planning = FALSE; in run_game()272 need_ai_planning = TRUE; in run_game()1055 need_ai_planning = TRUE; in move_one_unit_multiple()
37 extern int need_ai_planning;390 if (need_ai_planning) { in run_local_ai()406 need_ai_planning = FALSE; in run_local_ai()
3128 extern int need_ai_planning;3142 need_ai_planning = TRUE;
575 * run.c (need_ai_planning, need_ai_task_reaction,
5117 * run.c (move_one_unit_multiple): Don't set need_ai_planning.